fpsthirty#6961's Item Filters

fps30-trade-mage

플랫폼: PoE 2 (최종 유효 버전: 4.4.0d)
작성자: : fpsthirty#6961
마지막 업데이트 : 2026. 1. 22. 오후 3:22:04

-------------- non-summoner mage version -------------- Based on NeverSink's lootfilter v0.1.1 and augmented with a few hundred of my additional rules for caster playstyle. Basic principles: 1. Take everything you see on the ground. At AreaLevel 1+ / 65+ / 71+ / 75+ you see fewer and fewer items that have str- & dex-reqs on them and other useless items for your class. For 90lvl+ chars: check out "Endgame custom rules" section to apply additional rules for hiding potentially excessive items. 2. Minimalism for equipment styles: ~99% of the equipment is garbage that doesn't deserve much custom styling, but you'll see a colorful design of currency, map-specific items etc. https://github.com/fpsthirty/poe2-lootfilter — for suggestions and discussions

팔로워 7
버전 : v0.4.0-3b

fps30-trade-summoner

플랫폼: PoE 2 (최종 유효 버전: 4.4.0d)
작성자: : fpsthirty#6961
마지막 업데이트 : 2026. 1. 22. 오후 3:21:37

============== summoner caster version ============== Based on NeverSink's lootfilter v0.1.1 and augmented with a few hundred of my additional rules for caster playstyle. Basic principles: 1. Take everything you see on the ground. At AreaLevel 1+ / 65+ / 71+ / 75+ you see fewer and fewer items that have str- & dex-reqs on them and other useless items for your class. For 90lvl+ chars: check out "Endgame custom rules" section to apply additional rules for hiding potentially excessive items. 2. Minimalism for equipment styles: ~99% of the equipment is garbage that doesn't deserve much custom styling, but you'll see a colorful design of currency, map-specific items etc. https://github.com/fpsthirty/poe2-lootfilter — for suggestions and discussions

팔로워 6
버전 : v0.4.0-3b

fps30-ssf-mage

플랫폼: PoE 2 (최종 유효 버전: 4.4.0d)
작성자: : fpsthirty#6961
마지막 업데이트 : 2026. 1. 22. 오후 3:22:28

-------------- non-summoner mage version -------------- Based on NeverSink's lootfilter v0.1.1 and augmented with a few hundred of my additional rules for caster playstyle. Basic principles: 1. Take everything you see on the ground. At AreaLevel 1+ / 65+ / 71+ / 75+ you see fewer and fewer items that have str- & dex-reqs on them and other useless items for your class. For 90lvl+ chars: check out "Endgame custom rules" section to apply additional rules for hiding potentially excessive items. 2. Minimalism for equipment styles: ~99% of the equipment is garbage that doesn't deserve much custom styling, but you'll see a colorful design of currency, map-specific items etc. https://github.com/fpsthirty/poe2-lootfilter — for suggestions and discussions

버전 : v0.4.0-3b

fps30-ssf-summoner

플랫폼: PoE 2 (최종 유효 버전: 4.4.0d)
작성자: : fpsthirty#6961
마지막 업데이트 : 2026. 1. 22. 오후 3:23:00

============== summoner caster version ============== Based on NeverSink's lootfilter v0.1.1 and augmented with a few hundred of my additional rules for caster playstyle. Basic principles: 1. Take everything you see on the ground. At AreaLevel 1+ / 65+ / 71+ / 75+ you see fewer and fewer items that have str- & dex-reqs on them and other useless items for your class. For 90lvl+ chars: check out "Endgame custom rules" section to apply additional rules for hiding potentially excessive items. 2. Minimalism for equipment styles: ~99% of the equipment is garbage that doesn't deserve much custom styling, but you'll see a colorful design of currency, map-specific items etc. https://github.com/fpsthirty/poe2-lootfilter — for suggestions and discussions

버전 : v0.4.0-3b

fps30-rarity-caster

플랫폼: PoE 2 (최종 유효 버전: 4.4.0d)
작성자: : fpsthirty#6961
마지막 업데이트 : 2026. 1. 22. 오후 3:23:29

-------------- only-rarity any caster version -------------- Based on NeverSink's lootfilter v0.1.1 and augmented with a few hundred of my additional rules for caster playstyle. Basic principles: 1. Take everything you see on the ground. At AreaLevel 1+ / 65+ / 71+ / 75+ you see fewer and fewer items that have str- & dex-reqs on them and other useless items for your class. For 90lvl+ chars: check out "Endgame custom rules" section to apply additional rules for hiding potentially excessive items. 2. Minimalism for equipment styles: ~99% of the equipment is garbage that doesn't deserve much custom styling, but you'll see a colorful design of currency, map-specific items etc. https://github.com/fpsthirty/poe2-lootfilter — for suggestions and discussions

버전 : v0.4.0-3b