[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist
" " " Hey :) You can equip as many MF pieces for mapping as your resistances let so put in. EHP mostly matters in higher tier boss fights, as high level Temp Chains makes all non-boss mobs extremely safe. Biscos Collar is excellent start as doesn't put you in immediately danger even in t14-15 map bosses. Perandus belt helps a lot with STR / DEX stats, so you might be able to swap both rings which are usually hard to change as they provide rest of requires STR / DEX. Sadima's and Goldwyrm can be used if resistances allow them, as they dont really affect attribute requirements. I even use "item quantity" gem with my Flame Golems in standard instead of "fire pene" sometimes. If you want to continue MF after league, that adds 40%q extra nicely. " Hello :) LMP, Culling strike and Enhance all work against bosses. LMP gives most DPS if golems are using orbs, Cull and Enhance boost all attacks. Cont Dest gives more DPS is Elemental Equilibrium us up as it lower Fire res close to zero on most situations. This is better in about 90% of the time so its the default link. Fire pene gives more DPS when EE is down and enemys fire res is high. This is usually the case if you dont have time to trigger EE or are dead. Also when bosses fire res is extremely high (>T16, extra ele res in map, etc) EE can't lower fire res enough for cont dest to get really through. The manual + automatic Phase Run sounds very interesting. Please message here how the test went ^^ " Thanks for support and gz on completing challenges! \o/ Both level 100 and all challenges in league is quite a feat :P [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f mika2salo 님이 2017. 10. 29. 오전 7:36:34에 마지막으로 편집
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I have enough jewels and the clayshaper to run 5 golems but can only spawn 4.
Skill gem =1 Clayshaper=1 Anima=1 Might + 5 Harmonie =2 |
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When I put the last harmony I got the 5th golem but disappeared
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" Might and Harmony Jewels doesn't provide extra Golems. Skill Gem = 1 Clayshaper = 1 Anima only = 1 Anima with 3 other Primordials = 2 1 + 1 + 2 = 4 (from the underlined ones) Nothing is true; everything is permitted. thsscapii 님이 2017. 10. 29. 오전 11:50:57에 마지막으로 편집
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Can't stack Anima?
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Anima says 3 primordial jewels provide and extra golem.can't stack after the first 3 primordial?
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What's your thoughts on running two clayshapers?
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How do golems compare to t16 solar guard spectres? which ones do more dmg ? whichones have better survability?
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" played all day with it and i love it. boss aggro? close to non existent. also the extra speed is nice to get through things. but another question: how important is singularity on animate guardian? as far as i can tell from the wiki the dmg bonus from hinder only counts for the singularity wielder? the slow effect seems be nice but maybe not that important. i think about taking Dreadarc (Axe) that has lvl 15 flameability which lowers fire res by 39% and gives firedmg a 12% chance to ignite. this would replace the gloves with elemental weakness on hit and would allow me to take some more defensiv gloves that probably will be alot cheaper unleashed666 님이 2017. 10. 29. 오후 5:13:39에 마지막으로 편집
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" " " Unique Jewels usually have limits to how many you can use. If you look at the top of the Anima Stone description, it says "Limited to: 1". So you cannot stack Anima Stones. It also doesn't say "For every 3 Primordial Jewels, can Summon up to 1 additional Golem at a time". It says "If you have 3 Primordial Jewels, can Summon up to 1 additional Golem at a time". So having more than 3 doesn't give you more Golems. Two Clayshapers are an alternative, but you will have to compensate with more Minion Elemental Resistances on your Jewels. As far as I know, Elementalists benefit more from dual Clayshapers than Necromancers do (we benefit more from having a shield due to Bone Offering). Also, please edit your first post next time instead of making 3 consecutive posts. It makes for very tedious reading and replying. Nothing is true; everything is permitted.
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