[3.11] Tesla Cyclone | Destroy the Game | All Content | Super Fast! | Spin 2 Win |
" Feel free to experiment for fun but do follow the outline of the guide for mana management etc. |
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I am so sorry that I have yet another question... I can't find any life leech in the Slayer/Raider-POB. Where do you get your life leech from? Items?
Overwhelmed by Path of Exile? You might want to have a look at Wrecker_of_Days' beginner-friendly guides. One-click-wonders that do not require any specific items to conquer the campaign and the Atlas: https://www.pathofexile.com/forum/view-thread/2606288/page/1
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" Np, the Blood Rage Gem gives you enough leech to hit cap. |
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Hi, i'm currently playing this build with the berserker ascendancy and i'm struggling with my hit chance, yersterday i had 100% hit chance and today 99% ...
Don't really understand, I tried many things on POB : If I set my precision gem at lvl 11 i have 100% but IG i raised this gem lvl 13 and still have 99%. Here is my POB from yersterday : https://pastebin.com/uHrtNSnv And here my current POB : https://pastebin.com/n3sqQFw1 I really don't get it, I miss something but what ? |
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" The difference is average enemy evasion. First one was with level 80 enemy, less evasion. Second one with level 84 enemy , more evasion it has, so your hit chance decrease. It is in the calcs :P |
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Going to be a fun time w/ everyone's input on what crazy new nodes they find to tack on to the build this next league <3
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lol
I think it is too many leagues. Many things to change, rebuild, reset over time. It could be an expansion every 6 months, not less. Meta chars only possible on standard, not in new leagues :( |
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" That sounds like the attitude of a quitter to me! ^ bad joke |
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So this build works mostly on unique items, did I get that right?
If so, that's great - I don't like the randomness of rares, the fewer rares needed the better Could this build work with ONLY unique items too, any that would work in replacing the rares in their slots? |
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Just a question, why the Cyclopean Coil isn't in any of those builds?
I mean if we compare a well rolled headhunter "30% increased dmg with hits" with a Cyclopean Coil which works on for example 110 Int points (22% increased dmg) the difference is "not that much". Unless i'm missing some math, are those 2 bonuses being calculated differntly? |
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