[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

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I don't know where to ask this question, but thought people here might have some insight. Is there anyone else that is completely confused about why Harbingers cost so much. I seriously don't know any other class in the game that is as severely punished when it comes to buying their top tier items. I play in hardcore league and have been playing every day since the league started multiple hours, have even found 2 exalted. I have managed to save 11 exalted currently and 500 fusing, I have a 5 link 350 pdps 8.8 crit bow, but my plan was to buy a 400 pdps bow and try to 6 link it. The only two bows that were listed for over 400 pdps harbingers both were already 6 linked and the seller wanted 30-45 exalted orbs. That's outrageous. I'm level 95 now...by the time I have the currency to buy such a bow, I will be level 100 which sort of defeats the purpose. The bow is supposed to get me to level 100 easier not be the bow I wear after I get there.
Is there any other class in the game that is asked to pay 30-45 exalted for their 6 link. I look through 6 links on poe.trade and even for nice rare 6 links...it's only 20 exalted. Who picked Harbinger bows and decided "*&%$ those guys."? Somehow poe players have it in their collective mindset that Harbingers alone should be paid premium prices for but everyone else's elite items shouldn't cost as much. Take phys wands for example, I have one of the best phys wands in the league for sale, it's not worth more than 2-4 exalted. And no one wants to even pay that when they ask about it. 6 linking costs 14 exalted if you do it with fusing at current prices, so a 30 exalted bow, they are basically saying the bow itself is worth 16 exalted. How is an elite bow worth 16 exalted and an elite phys wand is worth barely 2 exalted? Both have the same rarity. Rangers aren't even that popular. only 15% of the league is Rangers, and of those, how many went voltaxic? I have thought about this and I understand why unique 6 links sell for 12-20 exalted, cause the unique is actually more common than a 400 pdps bow. But by the time anyone gets the exalted to pay such an exorbitant price the league will be over. Seriously. In hc already the league is practically dead. My guild and everyone else's guild never even comes online anymore, our guild leaders have league quit and I can't find a NA mapping guild.
But I just don't understand why Harbingers seem to be the most expensive item in the game for elite ones. When other classes elite items 6 linked or not, don't sell for even a fraction of the cost. Why does the poe community have this belief that it's worth that much, and it's worth not selling until 2.5 months into a 3 month league, at that point you might as well save it for regular parent hc league where you can probably make 100 exalted off it, cause that's where all those exalted end up. I just really don't understand how I'm supposed to make that kind of currency anytime before the two month mark unless I happen to be that one player every league who finds a mirror. Just very frustrated at the bow prices in hc, thanks for listening, and any feedback or theories on why this is the case would be great.
well the that you could've posted in general discusion , but heres my insight, TOO MANY IDIOT KIDS THAT THINK THEY ARE ON WALLSTREET
A quick question, using voltaxic rift + lightning arrow, will totally negate my nodes for lifesteal and vaal pact key, so that is why in this guide there is no mention of voltaxic rift?

If that is so, i can still go voltaxic and then i would depend on my life flasks for life regen?
Spreading salt since 2006
Forgive me if this question has been asked alot but I didn't find an answer in the latest 20 pages so I just ask again.

With 75% of my mana reserved for auras is the 0,4% mana leech in the augmented tree enough to sustain my mana or do I need other sources of mana or leech?

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Flouyd 님이 작성:
Forgive me if this question has been asked alot but I didn't find an answer in the latest 20 pages so I just ask again.

With 75% of my mana reserved for auras is the 0,4% mana leech in the augmented tree enough to sustain my mana or do I need other sources of mana or leech?


Hm.
I have another two sources of mana leech at my quiver and my ring.

I dont remember picking any node of mana leech at skilltree since those two fits very well for me... Only got +30 intelligence node to use gems and only one mana % node.

At least for me, 0,4% mana leech was not working good. I got Mana Flows at passive tree, my mana regen is working good with 0,8% mana leech from my equips =)
Neonne#4376 님이 2016. 1. 29. 오전 6:46:05에 마지막으로 편집
스포일러
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IceMatrix 님이 작성:
I don't know where to ask this question, but thought people here might have some insight. Is there anyone else that is completely confused about why Harbingers cost so much. I seriously don't know any other class in the game that is as severely punished when it comes to buying their top tier items. I play in hardcore league and have been playing every day since the league started multiple hours, have even found 2 exalted. I have managed to save 11 exalted currently and 500 fusing, I have a 5 link 350 pdps 8.8 crit bow, but my plan was to buy a 400 pdps bow and try to 6 link it. The only two bows that were listed for over 400 pdps harbingers both were already 6 linked and the seller wanted 30-45 exalted orbs. That's outrageous. I'm level 95 now...by the time I have the currency to buy such a bow, I will be level 100 which sort of defeats the purpose. The bow is supposed to get me to level 100 easier not be the bow I wear after I get there.
Is there any other class in the game that is asked to pay 30-45 exalted for their 6 link. I look through 6 links on poe.trade and even for nice rare 6 links...it's only 20 exalted. Who picked Harbinger bows and decided "*&%$ those guys."? Somehow poe players have it in their collective mindset that Harbingers alone should be paid premium prices for but everyone else's elite items shouldn't cost as much. Take phys wands for example, I have one of the best phys wands in the league for sale, it's not worth more than 2-4 exalted. And no one wants to even pay that when they ask about it. 6 linking costs 14 exalted if you do it with fusing at current prices, so a 30 exalted bow, they are basically saying the bow itself is worth 16 exalted. How is an elite bow worth 16 exalted and an elite phys wand is worth barely 2 exalted? Both have the same rarity. Rangers aren't even that popular. only 15% of the league is Rangers, and of those, how many went voltaxic? I have thought about this and I understand why unique 6 links sell for 12-20 exalted, cause the unique is actually more common than a 400 pdps bow. But by the time anyone gets the exalted to pay such an exorbitant price the league will be over. Seriously. In hc already the league is practically dead. My guild and everyone else's guild never even comes online anymore, our guild leaders have league quit and I can't find a NA mapping guild.
But I just don't understand why Harbingers seem to be the most expensive item in the game for elite ones. When other classes elite items 6 linked or not, don't sell for even a fraction of the cost. Why does the poe community have this belief that it's worth that much, and it's worth not selling until 2.5 months into a 3 month league, at that point you might as well save it for regular parent hc league where you can probably make 100 exalted off it, cause that's where all those exalted end up. I just really don't understand how I'm supposed to make that kind of currency anytime before the two month mark unless I happen to be that one player every league who finds a mirror. Just very frustrated at the bow prices in hc, thanks for listening, and any feedback or theories on why this is the case would be great.



Hmm i don't play on hardcore but on Standard a 400 pdps is much more expensive, found nothing under 40 ex... i agree with you very expensive, on the other side i run at 92 with a 250 pdps bow, yeah it lacks at dmg at this level but i can do tier 9 and 10 maps easily now...
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Necromael 님이 작성:
A quick question, using voltaxic rift + lightning arrow, will totally negate my nodes for lifesteal and vaal pact key, so that is why in this guide there is no mention of voltaxic rift?

If that is so, i can still go voltaxic and then i would depend on my life flasks for life regen?
Vitality Void and Spirit Void clusters provide attack damage leech, and same goes for Essence Sap. They work with any attack damage, not just physical, so they're perfectly usable with Voltaxic.
Leech on gear however is in the very vast majority limited to physical attack damage. It's almost useless with an elemental attack build.
Ranger builds list: /917964
When two witches watch two watches, which witch watches which watch?
If the witches watching watches watch the same watch while you watch which witch watches which watch, they switch watches; then, the watch switching witches watch which watch you watch.
Watching witches watch watches is not for the faint of heart...
Panini_aux_olives#1967 님이 2016. 1. 29. 오후 5:56:52에 마지막으로 편집
I was a bit confused by the wording of tornado shot. Apparently it fires a "piercing shot", and the arrow does seem to pierce. Does this count as 100% pierce for the purpose of calculations? I would imagine it doesn't. Like, you wouldn't get proj dmg bonus based on pierce chance if you used a drillneck right? If that's the case, what is the appeal of drillneck? Is it still just worth stacking pierce chance just because of that bonus even though the first part of tornado shot has a 100% pierce chance and the second part isn't influenced by pierce chance anyway right? Am I misunderstanding the mechanics of the skill or drillneck?
Unity_Absolute#0817 님이 2016. 1. 29. 오후 8:24:25에 마지막으로 편집
I die kinda often :( what do i do?

my gear
스포일러
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Unity_Absolute 님이 작성:
I was a bit confused by the wording of tornado shot. Apparently it fires a "piercing shot", and the arrow does seem to pierce. Does this count as 100% pierce for the purpose of calculations? I would imagine it doesn't. Like, you wouldn't get proj dmg bonus based on pierce chance if you used a drillneck right? If that's the case, what is the appeal of drillneck? Is it still just worth stacking pierce chance just because of that bonus even though the first part of tornado shot has a 100% pierce chance and the second part isn't influenced by pierce chance anyway right? Am I misunderstanding the mechanics of the skill or drillneck?


Initially you 1 arrow that has a 100% pierce chance. It then explodes into projectiles that have a 0% pierce chance (which can of course be raised to 100 with gems / passives / etc.).

The appeal of drillneck is that your TS AoE effect pierces which makes it much stronger. I my own experience I would say Drillneck is wastly overrated for TS builds. In fact overall I would say TS is overrated x) Split arrow > TS for AoE. Blast rain > TS for single target.

I only use TS on atziri / uber atziri runs.
Frankenberry#0590 님이 2016. 1. 30. 오전 12:36:05에 마지막으로 편집
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Anavels 님이 작성:
I die kinda often :( what do i do?

my gear
스포일러


I cannot inspect your character. Make your characters visible for other people to see. Also hard to give you advice on how to avoid dying, when you do not explain how you die in the first place. Is it melee? Is damage bursts ? Specific map mods? Reflect ? Boss fights?

Anyways there are plenty of things you can do better.

personally I am not a big fan on curse on hit + Assasin's Mark -> power charges. Damage seems unreliable and not well suited for curse immune maps (which should be around 20% or so). If you like it keep it. I find it horrible.

Ice / Chaos Golem is great. You are in softcore so for Ice Golem :)

Gem setup:
Vaal Haste + Inc. Duration + Blood Rage + Ice golem
Herald of Ash + Hatred + Blink Arrow + Faster attacks
CWDT + Immortal Call + Inc. Duration (make sure you put those gems in that specific order. Like this:

OR another CWDT setup (for CWDT + Ball of lightning / firestorm + curse on hit + enfeeble) OR a 4L ice golem setup with blind :) Notice gem levels on CWDT setup. They should not be leveled that high. Read up on it if you do not know why :)

Decide on a single target skill. Good choices: Blast Rain, Puncture and Frenzy (only with a lot of frenzy charges) (Tornado shot is also nice in most situations).

OFF - HAND: Level gems you will need later :)

Try to get the most bang for the buck from each gear piece:

Most importantly:
Flasks!!!
GET THESE FLASKS:



is also nice to have for map clearing. It will take some alterations to roll the right combination but it is worth it.

Quiver: Pure damage. No resistance. Enchant life. (spike point quiver with crit multiplier > crit chance > weapon elemental damage > life > attack speed > phys damage)
Bow: Pure damage.
Chest: Evasion > life > resistance (Your current one is just fine - keep that one for a while. Remember 20% quality on it)
Boots: Atziri boots = No Rat's Nest or 1,5 shitty rings with lots of resistance on them. If you cannot afford Rat's Nest then keep Atziri boots. The second you can afford it drop them for a rare with Movement speed (at least 25%) > life > resistances
Belt: Keep your current one until you can replace it with a belt with same stats, but a rustic sash base. Also remove the enchant once you get Tora to lvl 7 and replace it with weapon elemental damage.
Helmet: Rat's Nest when you get rare boots ;) Else you should be able to get one with higher overall resistance fairly cheap. Your current helmet is not terrible but replace it (even if you drop 10-20 hp).
If you do not need resistances but cannot afford Rat's Nest try out
OR http://pathofexile.gamepedia.com/Devoto%27s_Devotion (no link. Sorry).

Amulet: Crit multi > flat phys > crit chance > life > int / str / all attributes > res
Rings: To begin with (which is were your gear is at) Res > Life > int / str / all attributes > damage

Passives:

Get +30 int / strength nodes or cloth and chain / nullification with all res from passives. This makes it easier for you to drop resistance and stats on gear and thus getting better overall damage and survivability. Later on when your gear gets better you can drop these nodes.

Beginner gear build:
스포일러
https://www.pathofexile.com/passive-skill-tree/AAAAAwIAm40ILu2DGY4AXtN-73oknX117g5iWv66o4r8xbvjI_YNjcSiTZKNfVuvh3an1DB8kApOKiF2OrPjn_7IfytRR0z_I9OGzkp9oaQ51DfUjb-VBedUQzGPYMEz4dt29-0_BbXUIwiJJP3awY1-v9XDMwYjMfro1prx_9507S5Tt7ZTu1oaexSgn5sm53RdaAUt0291yzIBbWzKqXrv6mK-p7IZNj21SGVNz3qdqlWF62PUQr02bIylyxEvhG9HfmKsdf0WvyaVYeJVS4w2idNwUusU
For lvl 85 phys bow build with bandits: help Oak, help Kraityn, help Kraityn - Max 6 frenzy charges.

Or without speccing into frenzy charges (keep blood rage for attack speed, leech and 3x frenzy charges instead of 6-7) Bandits: help Oak, help Kraityn, kill all (I personally prefer this style but it does require a bit better gear to achieve same clear speed).

스포일러
https://www.pathofexile.com/passive-skill-tree/AAAAAwIAm40ILu2DGY4AXtN-73oknX117g5iWv66o4r8xbvjI_YNjcSiTZKNfVuvh3an1DB8kApOKiF2OrPjn_7IfytRR0z_I9OGzkp9oaQ51DfUjb-VBedUQzGPYMEz4dt29-0_BbXUI9nGCIkk_drBjX6_1QYjMfro1jKUmvH_3nTtLlO3tlO7exSgn5sm53R_Al1oBS3Tb3XLMgFtbKbgyql67-pivqeyGTY9tUhlTc96narrY9RCvTZsjBEvhG9HfmKsdf2E2Ra_JpVh4lVLjDaJ03BS1oo=


Also I took the liberty of placing 2 jewel slots. If your jewels sucks then remove those points.

Notice both builds invest into 3 x +30 stat points and a total of +23 all res. If you get the gear you can easily remove these 7 extra points into other goodies :)
Frankenberry#0590 님이 2016. 1. 30. 오전 1:25:44에 마지막으로 편집

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