[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

Great guid for the build! I just started playing this game, and followed this build to level 53 yesterday. Couple of newbie questions:

1:) How can i have both Hatred and grace. (Each mana reservation is 50)

2:) Ice Golem and Vaal Haste. If I can only link one of it with IC and CWDT. Which one is better? If I link Vall Haste with IC, how frequent it can be triggered?

3:) If I am not having any gear or skill with frenzy, does frenzy passive points like Frenetic worth to click?

4:) How does WED works? For example, if the blast rain has 5000 physical damage and 5000 fire damage, does WED only apply to the fire part or all of them? For blast rain, which one is better, WED or AF?

Thank You SO MUCH I just found your build post wish I could have found it 3 years ago but now is good I really like how through you are with the build post an many times say the why of things which makes it more clear I have played melee almost exclusive those 3 years but remembered playing Ranger and with the clutter in the quests an lightening strike is blocked by about everything an the clutter wont let you Ice Crash SO Thanks ALOT :)))
I have been playing this build in the Prophecy League and now have what I believe will be my endgame bow - a Lioneye's Glare. Since "hits can't be evaded" should I alter my skills to avoid evasion and lean more on more life or armor?
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allforone999 님이 작성:
Great guid for the build! I just started playing this game, and followed this build to level 53 yesterday. Couple of newbie questions:

1:) How can i have both Hatred and grace. (Each mana reservation is 50)

2:) Ice Golem and Vaal Haste. If I can only link one of it with IC and CWDT. Which one is better? If I link Vall Haste with IC, how frequent it can be triggered?

3:) If I am not having any gear or skill with frenzy, does frenzy passive points like Frenetic worth to click?

4:) How does WED works? For example, if the blast rain has 5000 physical damage and 5000 fire damage, does WED only apply to the fire part or all of them? For blast rain, which one is better, WED or AF?



1. No way you can have them both-too op, but you can take a herald instead. Tohether they will consume 75% of your mana. With good mana regen and leech 25% of remaining mana is enough
2. a)Ice golem is good to help you killing packs of mobs. Since Vaal haste needs lots of killed mobs to be charged it's pretty usefull on boss fights.
b)Don't see any sense in linking IG or VH with IC or CWDT. Not sure if they will work together, but summoning IG each time you get certain amount of damage is meaningless. Same with VH- you will get a random VH activation when you charged it. You want to use VH in the moment of need and not randomly.
If you want survivability here is recipe from me: Find good Daressos Defiance armor-it generates Endurance charges on kill and generally boost your surv with hp,dodge,hp leech and evasion. This armor will work fine with FW(frostwall)+IC+CWDT+increased duration. As the result you get hit->received IC buff, a wall between you and monster that hit you hard, time to recover, life saved,mommy happy.
3. If you aren't planning to use Frenzy charges then you can skip Frenzy nods in the tree. I recommend you not skipping them and use Frenzy charges anyway.
Good ways imho to generate Frenzy are The Blood Dance boots(no hard requirements) and Blood rage(requires good movement speed and hp leech to stay alive)
4.For example i have 89-364 fire damage without WED socketed. If i socket it back i will get 143-584. WED gives 10% increased elemental damage with weapon and 58% more weapon elemental damage. Now do your calculations.
The OP listed what you need to run 2 big (50%) auras together:

"One or multiple of the following: Level 3/4 empowerer, conqueror's efficiency jewel, Charisma cluster, alpha's howl."

Although he mistyped, Enlighten is the gem to use, not Empower.

1. Enlighten:
You can see the gem in my linked Alpha's Howl.
It gives 4% reduced Mana reserved for linked Auras at level 2, 8% at level 3, 12% at level 4 (corrupted).

2. Conqueror's Efficiency:
Quest reward in Act 2 Merciless, gives you 2% reduced Mana reserved.
This one is not really worth it to get.

3. Charisma Cluster:
You find this in the skill tree between Ranger and Shadow, right below Vaal Pact. It gives a total of 12% reduced Mana reserved.

4. Alpha's Howl (requires level 64+):
Gives you 8% reduced Mana reserved, along with higher auras and freeze immunity.


In terms of difficulty to aquire (easiest to hardest/most expensive), it's Charisma > Alpha's Howl > Enlighten

You should go for the passive skill cluster until you can get your hands on the other options.

Keep in mind that you also need enough mana to support your skills. Golem and Curse go up to 54/50 mana without any linked support gems. So with 12% reduced mana reservation you would need around 500 maximum mana to still be able to use those.
Is there a way to sticky this guide or no?
Question concernong TS/Deadeye when using Drillneck: Endless Munitions > Ricochet?

Sums it pretty mauch up: I have a 100% pierce chance so I wonder, when should any arrow start to chain? I mean, when they just pass through anything without stopping? Question was already asked, but as far as i noticed ignored.
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ZerotuL 님이 작성:
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allforone999 님이 작성:
Great guid for the build! I just started playing this game, and followed this build to level 53 yesterday. Couple of newbie questions:

1:) How can i have both Hatred and grace. (Each mana reservation is 50)

2:) Ice Golem and Vaal Haste. If I can only link one of it with IC and CWDT. Which one is better? If I link Vall Haste with IC, how frequent it can be triggered?

3:) If I am not having any gear or skill with frenzy, does frenzy passive points like Frenetic worth to click?

4:) How does WED works? For example, if the blast rain has 5000 physical damage and 5000 fire damage, does WED only apply to the fire part or all of them? For blast rain, which one is better, WED or AF?



1. No way you can have them both-too op, but you can take a herald instead. Tohether they will consume 75% of your mana. With good mana regen and leech 25% of remaining mana is enough
2. a)Ice golem is good to help you killing packs of mobs. Since Vaal haste needs lots of killed mobs to be charged it's pretty usefull on boss fights.
b)Don't see any sense in linking IG or VH with IC or CWDT. Not sure if they will work together, but summoning IG each time you get certain amount of damage is meaningless. Same with VH- you will get a random VH activation when you charged it. You want to use VH in the moment of need and not randomly.
If you want survivability here is recipe from me: Find good Daressos Defiance armor-it generates Endurance charges on kill and generally boost your surv with hp,dodge,hp leech and evasion. This armor will work fine with FW(frostwall)+IC+CWDT+increased duration. As the result you get hit->received IC buff, a wall between you and monster that hit you hard, time to recover, life saved,mommy happy.
3. If you aren't planning to use Frenzy charges then you can skip Frenzy nods in the tree. I recommend you not skipping them and use Frenzy charges anyway.
Good ways imho to generate Frenzy are The Blood Dance boots(no hard requirements) and Blood rage(requires good movement speed and hp leech to stay alive)
4.For example i have 89-364 fire damage without WED socketed. If i socket it back i will get 143-584. WED gives 10% increased elemental damage with weapon and 58% more weapon elemental damage. Now do your calculations.



Thank you for the answers. I am still on the way of farming my vaal haste, can't wait to see it now. Since I just bought a doomfletch's prism royal bow, the hatred aura will not be considered, I will pick one aura between haste or some defensive buff. Couple more questions below

1) Does physical projectile support damage works good with the doomfletch? ( Physical damage only takes around 40%). Does the support increase the basic physic damage or only the physic part of the damage?

2) About ASCENDANCY, currently I am on deadeye (fast and deadly), what's the next step? Power precision or richochet, which one increase more damage generally, and how the mechanics work for each node?
allforone999#6775 님이 2016. 7. 7. 오전 8:20:30에 마지막으로 편집
Hey Neversink!
Hello to everyone!

Guys, One year have passed since Ive been here. Could you please tell me about "Tornado Shot Ranger" : my questin is : Does this build still actuall/good? Before Ive played only one month, so, Im still newbie but Ive remember this build. Ive enjoyed it so much before... So, tell me please how is it now?

Thank you!
Ah, sorry. Now I see this "Short answer: More than before. Nothing was nerfed about it. +2 point buffs it, there were 0 skilltree changes that affect us AND voltaxic got nerfed, so in a sense Harbinger got buffed."

Well. Apparently My question was stupid. Sorry for it please.

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