[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

By the way this guide says will update soon so for all of new players please keep in mind in passive tree focus more on HP nodes you wont go wrong and by the time neversink updated this guide your already tanky enough to keep the ready to fill damage nodes. Hope this help and if you have any question I will try to answer based on experienced.

Just focus more in surviving hits (more hp, max resistance) you wont go wrong then go for more damage.
the tree and everything works if u take the advice and build around it. it does say build "Guide" not everyone gonna lay it all out for u learn when to grab nodes and gear and such I'm enjoying the build tbh
"
markanthonyfrugal 님이 작성:
^^ Mana issue is in the tree section @ rigth buttom part with those nodes you can easily sustain 40+ mana per ts. My bow guy reserve 75% but i dont have mana issue just keep in mind that arrows must hit the mob in order to leech. Hope this help.


Not using TS but LA, does it change mana cost ? Anyway i'll give a try to these nodes and i'll see what happen =)
^^ my experienced in LA should be better for leeching mana because the mechanics of 3 lighting projectile auto detecting mob will surely hit something nearby. Moreover if i switch to LA mana leech is performing better due to its mechanic of auto tracking mobs.
^^ SoloSwag said it right and build works not only by passive tree, right gears and jewelries is needed in order to reflect a good results.
"
markanthonyfrugal 님이 작성:
^^ my experienced in LA should be better for leeching mana because the mechanics of 3 lighting projectile auto detecting mob will surely hit something nearby. Moreover if i switch to LA mana leech is performing better due to its mechanic of auto tracking mobs.


Works fine taking some mana leech nodes, still going with LA. I underestimated these nodes a lot ! Thx =)
So question - I managed to get ahold of a pretty good stat signal fire, but instead of "Adds Fire Damage," it has "Grants Level 15 Projectile Weakness Skill"

I can't tell if that's better or worst to use? Would love some insight on that
The implicit doesn't really matter. The important part of Signal Fire is the conversion to fire damage (Blackgleam) and then the physical damage as extra 25-35% fire damage. That's an insane amount. It's a 2nd hatred basically.

The 4-8 flat fire damage is comparatively nothing. However, what you got instead is a level 15 curse, but you don't ever have the time to curse a monster, you're too busy spamming arrows. Which is why you use a CoH setup with Herald of Ice for your single curse that does more damage than projectile weakness: all you damage is elemental anyways. So in the end it's a very minor bad thing: you lose a minimally useful stat and got something useless instead. The exact value of the 25-35% stat is vastly more important, that's where the damage is.
HHLupus#4104 님이 2017. 8. 11. 오후 12:03:59에 마지막으로 편집
No worries men just helping here.

Regarding signal fire: good u acquire it the +fire dmg implicit is just cherry on top and projectile weakness is good but elemental weakness is the curse i suggest as assasins mark is not as good before.
Curious about Vaal Pact node that is recommended in the leveling skill point images (I know the guide is being updated) yet in the 3.0 changes, NeverSink mentions no ES or Vaal Pact. So....don't spec for it in the skill tree?

Thanks in advance for the advice!

게시판 글 신고

신고 계정:

신고 유형

추가 정보