Enki's Arc Witch Memorial Page & POE 2 Arc Summary

can someone help me with my build im rly new to poe and thats my second char. i dont know how to upgrade and have rly low budget atm, just around 200c. you can check on my profile. i think its rly expensive to upgrade and i dont know how to get that much currency from here on. especially my daggers need upgrade but its too expensive atm i think.
Hi guys,

Sorry for the noob question about dagger crafting, after I have "gain X% elemental damage as chao" and regal it, how can I guarantee orb of annulment will remove the modifier I dont want rather than the one I want to keep.

Cheers
"
Cyanold 님이 작성:
Hi guys,

Sorry for the noob question about dagger crafting, after I have "gain X% elemental damage as chao" and regal it, how can I guarantee orb of annulment will remove the modifier I dont want rather than the one I want to keep.

Cheers


You can't. It's a 50/50 chance.

Also remember to check first. You might get a good mod when you regal. T1/T2 Lightning Dmg to spells or T1 Penetration are both good to multimod off, as long as you have T1 Chaos dmg.

T2 lightning dmg to spells is the same roll as max crafted lightning dmg, so you dont lose anything, and if you get T1 Lightning dmg (like one of mine did), it's actually better than crafted lightning dmg.
Still in the mud
Infernosaint#0861 님이 2019. 2. 7. 오전 4:24:56에 마지막으로 편집
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Cyanold 님이 작성:
Hi guys,

Sorry for the noob question about dagger crafting, after I have "gain X% elemental damage as chao" and regal it, how can I guarantee orb of annulment will remove the modifier I dont want rather than the one I want to keep.

Cheers


Like Infernosaint said, annuls have an equal chance to remove any of the affixes of an item (i.e. 50%/50% for 2-affix items, 33%/33%/33% for 3-affix, etc.), you can't guarantee success. What you can do to minimise the loss if the annul removes the wrong affix is use the "Create imprint of a magic item" beastcrafting recipe on the shaped dagger before regal-ing it. You can use the imprint to revert to the magic, 1-affix version of the dagger that you can regal/annul again.
"
BlastingMouz 님이 작성:
Hey, newish player. I've had a bit of currency to spend so I decide to try and roll a decent helmt. I've been fossil crafting on this helmet.



I'm wondering if I should stick with this or continue to roll it until I get T1/2 spell damage with a high life roll, some resists and the 'Nearby Enemies have -9% to Lightning Resistance' mod or level 18+ Innervate.

I'm also looking for some overall gearing advice. I figured that when I swap to a new helmet I should redo my wise oak balance and try to get a few more damage and mana mods in where I can.



Hey, what fossil are you using for helmet crafting? pristine and metallic in a 2 slot resonator are enought? or should I use also a prismatic one?
Hi guys, new player here, I've been having so much fun with this build and I can proudly say it's the 1st build I've levelled to 89, hopefully hitting 90 today.

I'm struggling to understand where to go from here. Could you look into my profile an provide some tips?

I would like to reach this season to shapper and then try if I could to do ubber elder......but I know it's a real long shot.

Anyway, I'm currently sitting on around 4-5ex of currency, I would obviously need to farm a lot more for high expensive upgrades. Any help and directions would be really welcomed.

Thanks!
"
Jomosmo 님이 작성:
스포일러
Hey, what fossil are you using for helmet crafting? pristine and metallic in a 2 slot resonator are enought? or should I use also a prismatic one?


I crafted this helmet using just pristine + metallic:



I'm pretty sure adding prismatic just lowers your chances of getting the lightning damage affixes by adding a couple more affixes into the rollable pool. You'll mostly be getting Lightning resistance rolls this way, but you can add a second resistance (or mana, depending on which you lack more) from the crafting bench later. Save prismatic fossils for belt or ring crafting IMO.
"
Jomosmo 님이 작성:
"
BlastingMouz 님이 작성:
Hey, newish player. I've had a bit of currency to spend so I decide to try and roll a decent helmt. I've been fossil crafting on this helmet.



I'm wondering if I should stick with this or continue to roll it until I get T1/2 spell damage with a high life roll, some resists and the 'Nearby Enemies have -9% to Lightning Resistance' mod or level 18+ Innervate.

I'm also looking for some overall gearing advice. I figured that when I swap to a new helmet I should redo my wise oak balance and try to get a few more damage and mana mods in where I can.



Hey, what fossil are you using for helmet crafting? pristine and metallic in a 2 slot resonator are enought? or should I use also a prismatic one?


I used these, (aetheric, pristine, and metallic).

Whenever I had a 4 fossil I would throw in a frigid or a prismatic. As @sny83 said you only need the metallic+pristine, the extra fossils just make it more reliable to roll. It still took me a couple ex to get a roll I liked though.
hello guys this is my first character, today i crafted this amulet


in your opinion what are the best crafts i can do with multimod?
Lovelinn#2147 님이 2019. 2. 7. 오후 4:31:02에 마지막으로 편집
[/quote]

You can't. It's a 50/50 chance.

Also remember to check first. You might get a good mod when you regal. T1/T2 Lightning Dmg to spells or T1 Penetration are both good to multimod off, as long as you have T1 Chaos dmg.

T2 lightning dmg to spells is the same roll as max crafted lightning dmg, so you dont lose anything, and if you get T1 Lightning dmg (like one of mine did), it's actually better than crafted lightning dmg.[/quote]

How about use a orb of Augmentation to reduce the chance that "gain chao damage" get washed away.

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