Enki's Arc Witch Memorial Page & POE 2 Arc Summary

I'm really new to crafting but just rolled the staff with +3 to level of all lightning spell gems (~2.5k alts used!), and want to ensure my next steps don't brick it.



My understanding based on the crafting guide is that I'd want to wipe off the cold resistance before regal (50/50, but I can imprint it in the beastiary to be safe).

What would you recommend doing after that? Imprinting again and using an augment to see if I get lucky on a suffix?

Imprinting then regaling and moving forward with just the one affix (plus whatever the regal orb gives)?

Thanks
LechugaNegra#4623 님이 2020. 4. 6. 오후 5:04:32에 마지막으로 편집
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LechugaNegra 님이 작성:
I'm really new to crafting but just rolled the staff with +3 to level of all lightning spell gems (~2.5k alts used!), and want to ensure my next steps don't brick it.



My understanding based on the crafting guide is that I'd want to wipe off the cold resistance before regal (50/50, but I can imprint it in the beastiary to be safe).

What would you recommend doing after that? Imprinting again and using an augment to see if I get lucky on a suffix?

Imprinting then regaling and moving forward with just the one affix (plus whatever the regal orb gives)?

Thanks


To get rid of the cold resistance you can use a bestiary trick:
+3 to lightning is a prefix
all resistances are suffix
So grab the beast from the market that allows you to:
"add a prefix remove a suffix" pretty cheap 5-10c
That will at least give you a cheaper way to gamble away the cold res for a better mod.

If you want the perfect staff I wouldnt spend too much on a non-influenced staff. Save the big spending until you have a shaper, elder staff. But you can still use a few imprints to get something good.

If you get something you like, regal it (pure gamble) then multimod
If you dont get something you like you can risk an annul orb then use the imprint if you mess it up (but then you may want to make a new imprint). Look out for wether you roll prefixes or suffixes (as you can use that bestiary craft again)

You can get master crafting mods which will lock prefixes, or lock suffixes but thats super expensive high end crafting 2ex crafts.

I would also consider searching the market for a +3 lightning staff that looks good but has no links or sockets. Then its usually pretty cheap to spam jeweller's orbs for a 6-socket and bench craft a 5-link for 125 fusings. That can end up cheaper than trying to craft with imprints at 80c each time or whatever they are now.

Also in case you dont know, make sure you have "advanced mod descriptions" turned on in the options/UI

Good luck
Zeeul#3295 님이 2020. 4. 6. 오후 5:35:07에 마지막으로 편집
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Zeeul 님이 작성:
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LechugaNegra 님이 작성:
I'm really new to crafting but just rolled the staff with +3 to level of all lightning spell gems (~2.5k alts used!), and want to ensure my next steps don't brick it.



My understanding based on the crafting guide is that I'd want to wipe off the cold resistance before regal (50/50, but I can imprint it in the beastiary to be safe).

What would you recommend doing after that? Imprinting again and using an augment to see if I get lucky on a suffix?

Imprinting then regaling and moving forward with just the one affix (plus whatever the regal orb gives)?

Thanks


To get rid of the cold resistance you can use a bestiary trick:
+3 to lightning is a prefix
all resistances are suffix
So grab the beast from the market that allows you to:
"add a prefix remove a suffix" pretty cheap 5-10c
That will at least give you a cheaper way to gamble away the cold res for a better mod.

If you want the perfect staff I wouldnt spend too much on a non-influenced staff. Save the big spending until you have a shaper, elder staff. But you can still use a few imprints to get something good.

If you get something you like, regal it (pure gamble) then multimod
If you dont get something you like you can risk an annul orb then use the imprint if you mess it up (but then you may want to make a new imprint). Look out for wether you roll prefixes or suffixes (as you can use that bestiary craft again)

You can get master crafting mods which will lock prefixes, or lock suffixes but thats super expensive high end crafting 2ex crafts.

I would also consider searching the market for a +3 lightning staff that looks good but has no links or sockets. Then its usually pretty cheap to spam jeweller's orbs for a 6-socket and bench craft a 5-link for 125 fusings. That can end up cheaper than trying to craft with imprints at 80c each time or whatever they are now.

Also in case you dont know, make sure you have "advanced mod descriptions" turned on in the options/UI

Good luck


Thanks for the advice.

Not to get too cute with beast crafting, but is there any reason I shouldn't make an imprint, then use split the item into two? Wouldn't I then be able to use my imprint on the one with the cold suffix to give myself two copies of the staff each with +3 lightning spell?

I feel like this would be too good to be true, as the staff sells ~3ex and the beasts involved are only 1.75ex total.

Also when using the remove suffix add prefix beast, does his ilvl impact the tier of affix available? I'm seeing mixed answers on other forums.
LechugaNegra#4623 님이 2020. 4. 6. 오후 6:20:12에 마지막으로 편집
Hi guys.
First of all thanks for a really nice guide!
This is my first char and i used this guide for it.
I did and keep enjoying it really much and i really appretiate all the work that you have put into this guide Enki, thank you man!

I am doing tier 11-12 maps but i feel i am weak and my DPS is not high it only shows nearly 30k.

What gear should i get for boost my gear and do higher tier maps?

Right now i have 5 EX :)

Tengrii_#2452 님이 2020. 4. 6. 오후 8:22:28에 마지막으로 편집
Hi guys,

quick question concerning the build.

Last season was focused nore on having heralds abd the nodes in ascendency focusing on heralds. Was this better than having golems like now?
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Zeeul 님이 작성:
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Adz2601 님이 작성:
Hi Enki

thanks for the build.

just one quick question that ive missed or cant find. how do we get the 4th golem? Ive done the full ascendency so have 3 at the moment but how do we get the 4th

thanks


Golum commander node?


thanks I was using the pastbin passive tree and I don't think its on there
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Avenger_Dx 님이 작성:
Hi guys,

quick question concerning the build.

Last season was focused nore on having heralds abd the nodes in ascendency focusing on heralds. Was this better than having golems like now?


We were using golems last league as well. ;)
Instead of the heralds we run other aura's now. And it does feel stronger.
HI all again.
Is there any guide how to properly craft eclips staff?
The ones I see, they are 2-3years old and most of them shows how to get +3 to sgill gems and +1 to gems than the rest with extra crafted.
I accidently made this one. with just hiting alchemy, than there was mana in there so I said fk it lets risk and remove random and I got luck with removing mmana. Unfortunately it is for cold. has 2 prefix and 1 suffix. I guess it is perfect for cold casters.

Dire Cry
Eclipse Staff
--------
Staff
Quality: +20% (augmented)
Physical Damage: 72-150 (augmented)
Critical Strike Chance: 6.78% (augmented)
Attacks per Second: 1.20
Weapon Range: 13
--------
Requirements:
Level: 70
Str: 117
Int: 117
--------
Sockets: B-B-B-B-B-B
--------
Item Level: 77
--------
100% increased Global Critical Strike Chance (implicit)
--------
Adds 56 to 95 Cold Damage to Spells
13% increased Critical Strike Chance
+3 to Level of all Cold Spell Skill Gems
"
DvDpC 님이 작성:
HI all again.
Is there any guide how to properly craft eclips staff?
The ones I see, they are 2-3years old and most of them shows how to get +3 to sgill gems and +1 to gems than the rest with extra crafted.
I accidently made this one. with just hiting alchemy, than there was mana in there so I said fk it lets risk and remove random and I got luck with removing mmana. Unfortunately it is for cold. has 2 prefix and 1 suffix. I guess it is perfect for cold casters.

Dire Cry
Eclipse Staff
--------
Staff
Quality: +20% (augmented)
Physical Damage: 72-150 (augmented)
Critical Strike Chance: 6.78% (augmented)
Attacks per Second: 1.20
Weapon Range: 13
--------
Requirements:
Level: 70
Str: 117
Int: 117
--------
Sockets: B-B-B-B-B-B
--------
Item Level: 77
--------
100% increased Global Critical Strike Chance (implicit)
--------
Adds 56 to 95 Cold Damage to Spells
13% increased Critical Strike Chance
+3 to Level of all Cold Spell Skill Gems


Give this a look if you haven't already: https://pastebin.com/pV5v0aJw
"
LechugaNegra 님이 작성:
"
DvDpC 님이 작성:
HI all again.
Is there any guide how to properly craft eclips staff?
The ones I see, they are 2-3years old and most of them shows how to get +3 to sgill gems and +1 to gems than the rest with extra crafted.
I accidently made this one. with just hiting alchemy, than there was mana in there so I said fk it lets risk and remove random and I got luck with removing mmana. Unfortunately it is for cold. has 2 prefix and 1 suffix. I guess it is perfect for cold casters.

Dire Cry
Eclipse Staff
--------
Staff
Quality: +20% (augmented)
Physical Damage: 72-150 (augmented)
Critical Strike Chance: 6.78% (augmented)
Attacks per Second: 1.20
Weapon Range: 13
--------
Requirements:
Level: 70
Str: 117
Int: 117
--------
Sockets: B-B-B-B-B-B
--------
Item Level: 77
--------
100% increased Global Critical Strike Chance (implicit)
--------
Adds 56 to 95 Cold Damage to Spells
13% increased Critical Strike Chance
+3 to Level of all Cold Spell Skill Gems


Give this a look if you haven't already: https://pastebin.com/pV5v0aJw


Thanks it helped to understand many things.

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