PoE 2 서버 정기 점검 중입니다. 일부 기능을 사용할 수 없습니다.
Enki's Arc Witch Memorial Page & POE 2 Arc Summary
threw some alts on a shield and got 2x T1 mana
i can target and remove physical, and i'll be left with a 2-mod rare. looking for advice on how to proceed? i'm totally new to crafting my current shield is: so i'll need 1 suffix to be reserved for fire resistance my PoB here: https://pastebin.com/suGP6VnF Location: Singapore GMT+8
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Just got the 6-link on my cloak of defiance, about 500 fusing maybe, so relatively lucky =) I was also lucky to drop The Anticipation from Uul-Netol so that I could craft The Surrender and make a skin transfer to my shield (works well together with the scientist weapon effect and righteous fire):
https://i.imgur.com/fIOVnxG.jpg ![]() PS. I'm running a "fun-enabling" variant with Seven-League Step boots and Null and Void gloves - makes some end-game challenging, but mapping is so fun! bryngylf#6082 님이 2020. 8. 9. 오후 2:15:13에 마지막으로 편집
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*edited*
IMNoob1#6870 님이 2020. 8. 9. 오후 3:15:28에 마지막으로 편집
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" Did you Quality it before hand? 28 Hillock & 18 Bench? |
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" You can't imprint rare items, and even if you remove phys it'll stay as a rare item. Splitting is a bad idea since you'll end up with a brick about 2/3 times. You also can't fracture influenced items. I don't know why you're recommending fossils, it'll reroll the item similar to using a fossil so you'll lose the mods you already have. To OP of shield: I would just follow Enki's advice on what affixes to add. Personally I would try to get Life first, then +1 lightning gems or spell damage for prefixes, then cast speed and fire res that you need for suffixes. airesettia#6544 님이 2020. 8. 10. 오전 8:40:36에 마지막으로 편집
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" Correct didn't see it was influenced one sorry I'm a bit tiered, edited the post. |
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Ok, maybe the answer to the question is more of a preference than what's the best (but then maybe it's not), but here it is - I'm all-time sticking with Undertaker as Anointment for my Atziri and was curious - what's better to have as Annointment for the endgame? Or should I carry on with it?
What do you guys prefer? Asking because I just got myself new AF with 20%Q that I have to re-anoint after buying so I'm thinking - anoint with Undertaker again or is there something more beneficial? (yes, indeed, I am a noob) |
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" I had to look this up to confirm, but no, crit chance is calculated per cast/attack, not per damage source. So Arc only has 1 chance to crit per cast, regardless of how many times it subsequently chains/forks. EO is best triggered with your secondary damage spell that isn't supported by Controlled Destruction, in my opinion. The challenge of keeping it up all the time is what led me to use Storm Brand instead of Orb of Storms, since SB can consistently crit from any distance. Orb of Storms is definitely better for normal mapping in terms of direct damage output/clearspeed, but it just feels too logistically clunky to use it without Lightning Warp as a primary movement skill. Personal preference on my part. For me, 15% chance to crit on SB is enough to keep EO up in most situations. If you have enough cast speed and tankiness, that's probably good enough with OoS, too, but you will need to recast it pretty regularly to ensure consistent EO uptime. If you can push it toward 20%, you'll be pretty safe, but that will likely take a little investment somewhere in your gear, passive tree, or gems. The immediate and simple solution is to stick Increased Critical Strikes into your OoS setup. |
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" Undertaker is fine at lower levels, but I think there are better endgame options. If you're not wearing Crown of the Inward Eye, then Crusader is an absolute must for your anointment. Otherwise, I recommend using it to shore up any holes you might have in your build, or else to improve your mana pool (always a safe bet with this build). I like Mana Flows, but Mind Drinker is a really solid budget option that's great for mapping. |
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" Agree with airesettia here. You have the two most important mods there already, 2x t1 mana, and pretty much everything else can be horticrafted onto it. Annul phys, spam elemental slams until you get the resistances right, slam a good life roll onto it, and finish it off by slamming a good caster mod. There are certainly more nuanced and probably smarter ways to go about it, but that's generally what I'd do. |
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