Enki's Arc Witch Memorial Page & POE 2 Arc Summary
^ Ok thanks I should have gone templar I thought witch is elemental with plenty lightning damage so it would have made sense to go witch for mjolner cyclone ooh well.
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" You misunderstood me. Sorry if I worded my previous post poorly. I don't like excessive keypresses either. First of all, I'm not saying you should use Wave of Conviction and Conductivity separately. I was talking about making a WoC + Hextouch + Conductivity setup, so when you cast WoC and it hits, it automatically applies Conductivity. So, two key presses: GF and WoC. When you obtain a glove implicit which makes Arc autoapply Exposure (the thing we use WoC for) you don't need WoC anymore. You can throw it away with Hextouch support and use Conductivity directly. It's still two key presses: GF and Conductivity. But casting Conductivity is less clunkier than casting WoC so that's an increase in QoL. This also frees you two sockets. Second, I'm not insisting on using WoC/Curse on every pack or even on every rare, that is a waste of time indeed. If you have enough damage, most rares go pop without Exposure and curses. I'm just saying that removing useful supports from GF and replacing them with QoL gems will lead to ~15% total DPS loss. If you seek low intensity gameplay and it's okay for you, that's completely fine. Porev#4399 님이 2023. 4. 20. 오후 4:33:27에 마지막으로 편집
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" Yeah, I get what you're saying. I agree that WoC with hextouch is clunky. I felt like asking here first cause I'm too busy to check the numbers right now. Also not on my pc. Thanks anyway |
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I dont believe the pob is updated correctly for the End Game maps. The early maps is 102 passives while endgame is 117 passives, yet I only see 7 extra nodes added. Dont know where to put all the jewels either. I only see one socket for large and 3 regular. But im a noob so maybe im missing something?
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" Most yes. CwDT and Immortal Call should be held at 12 and 14 respectively. This way we balance how much damage is needed to trigger; too high a level and we don't get protected often enough, while too low and we don't get adequate guarding. Also Wave of Conviction should be kept low. I have mine at 6. This is only needed to proc Exposure. Too high and we risk physical reflect damage. |
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" No. We switched to Vitality instead of Clarity. Vitality reserves a small flat amount of mana, so we no longer need the mana mastery. Instead, take life mastery: Skills Cost Life instead of 30% of Mana Cost. |
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" You will socket a large cluster jewel. In that you will socket a small cluster jewel. Your tree will extend up into those cluster jewels. There is where the missing points go. |
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" gOT IT. tHANK yOU |
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" Got it, Thanks! |
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After finishing Act 10, I found myself dying more easily, so I made a few changes to my build. I added Spark, Pierce Support, Spell Echo Support, and Knockback Support. It's quite amusing to use Knockback to keep enemies at a distance while Pierce Support allows the spells to penetrate through to enemies in the back. It's an illogical way to attack, and even though the damage output is low on paper, it's actually quite entertaining to use in practice.
I might not be able to reply because I'm having trouble using the bulletin board. I'm sorry. sumotya#6029 님이 2023. 4. 22. 오후 12:20:29에 마지막으로 편집
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