Enki's Arc Witch Memorial Page & POE 2 Arc Summary
Hi Enki,
at first - thank you for this build. I'm playing PoE since the beginning - due to the lack of time mostly only one build per league - and this is by far one of the best designed build's I've ever played. Can someone take a short look at my setup and give me some comments about what to do next? Still farming for the Ex to get a six link Inpulsa, but perhaps there is something more I can do for smaller money. Greetings TK |
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" Got ya back, no problem! https://pathofexile.gamepedia.com/Curse#Curse_priority "1.1 Curse limit. By default, creatures can have one curse active at a time. While a curse is active, casting a different curse will override it." Warlord's Mark is in conflict with your Enfeeble. Can't use both unless you have an Amulet for that. And you will still get Onslaught from your shield during mapping. Warlord's Mark allows you to stack to your maximum of 2 from just one pack of mobs. As for mana, yes - you will have enough to cast at about 40% of your HP pool. I'd aim for 45% or more. You got me wrong on leeching, can read up here: https://pathofexile.gamepedia.com/Leech#Mana_leech In few words you can have 10 leech instances of 2% hp/mana at a time for a total of 20% leeched per second. Each hit generates 1 instance, so you have to hit enemies 10 times to reach max rate. As soon as you reach your max hp/mana all leeching is removed. For Arc in particular on boss fights, when you get hit by a boss you have to get 10 hits in to reach maximum leech. And it takes a second with 0.2 cast speed to do so (5 hits from Arc and 5 hits from additional bolts if you stand in your Orb of Storms). It really slow to build up... so you can't really face tank bosses and have to rely on repositioning/decoy and flasks. You can push the character far with ALOT of investment, but Arc wasn't designed for bossing in the first place) [Delve] Depth 1997 Solo/Volatile Dead [Betrayal] Depth 1353 Solo/Dark Pact [Legion] Depth 1003 Solo/Ice Spear [Blight] Depth 1137 Solo/Dark Pact [Metamorph] Depth 1005 Solo/Vortex zoNiklv#2090 님이 2018. 10. 15. 오전 8:23:58에 마지막으로 편집
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" I would focus on getting the right enchant on boots and helmet. Especially for the boots, add lightning damage or penetration helps a lot on boss fight. |
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Hey its me again. I got a bit lucky with drops, bought Watcher's eye, mana isnt a problem anymore. I also vaaled my 20lvl arc and on first try I got lvl 21. DMG is nice, I ran T16 map and almost everything died instantly. Problem are bosses and big hits. One thing are stuns, I got hit hard and I can;t recover from that. Then there is life leech problem. If I got hit hard but not deadly, I'll most likely die after a few secs because I can't leech hp fast enough. Any ideas on what should I focus now? Budget is around 600chaos, but was rly hoping I can get something cheaper and spend money of mapping.
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" That 40% is increase not more. |
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Is PoB at all accurate for Arc? If so I find even perfect sceptres that I create in POB to be realtively minor upgrades from the uniques.
I sense I'm doing something wrong, but before I spend a lot, I wanted to ask. Thanks. |
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Just killed Shaper for the first time with this character. All maps are now down. See gear.
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" Pretty much every rare spell sceptre on poe.trade is junk, the only way to get something good is to craft it yourself. And yes, limb is still not bad. try to put my sceptre in PoB for example, it should be a lot better than limb. " Btw, why people are not using Clear Mind jewel? I found it crazy good for how cheap it is (15-25c for 58-60% spell damage). All mana regeneration you lose from disabling Clarity you get back from Clear mind. It gives me 40k dps (compare to abyss jewels 12-20k, wich cost like a couple exalts). Yes, you lose some life, but this build is really struggles to get more DPS and not HP. blg_RealiZe#1295 님이 2018. 10. 15. 오후 7:56:50에 마지막으로 편집
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" That's what I thought. As soon as I got the mana leech watcher's eye, I put this jewel on. Not only dps boost, but also raised up my mana which means get more effective HP, and free up a gem slot. I also wondered why people care so much about helmet enchant. +1 arc chane, 40% increased arc damage, and 150% lightning golem, all these 3 enchant in the end are very close for the single target dps. Instead the boot enchant actually give more effective dps on single target, and much cheaper. It's amazing to see how many people here ignored the boot enchantment. |
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@blg_RealiZe & allforone999
Clarity is mana regenerated per second, clear mind is increased mana regeneration rate. Have a look at your character tab for the mana regen and you will see it is higher with clarity. It could be that with a watcher's eye the offset is manageable and worth the trade off for the no reserved mana and extra damage. It certainly feels smother to me when I tried it with a perfect roll clear mind. Perhaps someone can cruch the numbers for comparison and post them. I'm too tired at the moment. "We don't want to take away the feeling of closing your eyes and Exalting an item, scared to see whether you ruined it or not." - Harvest Manifesto 3/10/2021
So unbelievably inane it has to be memorialized. |
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