Enki's Arc Witch Memorial Page & POE 2 Arc Summary

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mhyun 님이 작성:
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jlh165 님이 작성:
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mhyun 님이 작성:
Can someone take a look at my gear and tell me what my next step is? I have ~160c.

To read the “What to Upgrade Next” miniguide at the start of the first post. Also, your character tab is private.


I made my character public. I've been following the "What to upgrade next" guide but I'm still a bit lost.


New daggers, 6 linking your chest, then also getting X cold damage to spells in order to use your Hypothermia gem (currently it serves no purpose since it's not linked and/or you don't have cold damage).
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jlh165 님이 작성:
I’ve been tinkering around on the wiki as I’m wont to do when I have nothing to do at work and ran across a couple unique amulets. Aul’s Uprising with Wrath (extremely expensive) would allow us to not use an Essence Ring or add an additional aura without reservation.

The Primordial Chain would offer a large dps boost at the cost of all defensive stats (75% increased damage, 6-7% increased attack/cast speed, and the option of adding an ice golem for 67% increased crit. I wouldn’t recommend this late game, but for early mapping it’s relatively cheap for the damage. It may become worth it if adding The Anima Stone and Primordial Eminence. The amulet and 2 jewel combination would grant 7 total golems and an additional 30 % Golem aura buff on top of what Liege of the Primordial grants. I suppose I cannot gaurantee multiple golems of the same type count. Also, looks as if Primordial Eminence can stack (source of 30% Golem aura buff). With enough it might even be worth it to add in earth and chaos golems for the buff (would die much faster due to no elemental immunity).

I’ll need to wit till I can access PoB to test this further. Any thoughts?


Aul's Uprising was actually part of the guide until Betrayal (in other words, during Delve league), but I'm guessing Enki took it out due to how prohibitive the price tag on it is. The same reasoning went behind The Anima Stone (I specifically recall someone asking about it during Incursion league), but the price for that jewel dropped drastically since then.

The problem with The Primordial Chain and adding new golem types is that we don't have enough skillbar slots to have all those golems out, and them having a lot less life means we will need to recast them from time to time, especially those not immune to elemental damage. I think it's too much micromanagement for not enough gain, but just adding Anima Stone and a third golem type is definitely a viable alternative IMO, especially with the 21-30% increased effect of non-damaging ailments crafted mod on jewellry reducing the need for abyss jewels to cap shock effectiveness.

An often overlooked advantage of having a high level (+size) Stone Golem or Chaos Golem is they get big enough to actually provide a somewhat reliable mobile cover against some projectile and AoE attacks, as they tend to move between you and your targets. With the addition of the minion nodes from the passive tree to the build, maybe even with the occasional recast, keeping one of those tanky golems alive in some high level boss fights is doable.

Once I've achieved my goals for the league, I'll probably play around with using three lvl21 golems and a lvl4 Empower in a +2 Minion Gems helm and see how well they can be kept alive in difficult encounters.
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sny83 님이 작성:
Aul's Uprising was actually part of the guide until Betrayal (in other words, during Delve league), but I'm guessing Enki took it out due to how prohibitive the price tag on it is. The same reasoning went behind The Anima Stone (I specifically recall someone asking about it during Incursion league), but the price for that jewel dropped drastically since then.

The problem with The Primordial Chain and adding new golem types is that we don't have enough skillbar slots to have all those golems out, and them having a lot less life means we will need to recast them from time to time, especially those not immune to elemental damage. I think it's too much micromanagement for not enough gain, but just adding Anima Stone and a third golem type is definitely a viable alternative IMO, especially with the 21-30% increased effect of non-damaging ailments crafted mod on jewellry reducing the need for abyss jewels to cap shock effectiveness.

An often overlooked advantage of having a high level (+size) Stone Golem or Chaos Golem is they get big enough to actually provide a somewhat reliable mobile cover against some projectile and AoE attacks, as they tend to move between you and your targets. With the addition of the minion nodes from the passive tree to the build, maybe even with the occasional recast, keeping one of those tanky golems alive in some high level boss fights is doable.

Once I've achieved my goals for the league, I'll probably play around with using three lvl21 golems and a lvl4 Empower in a +2 Minion Gems helm and see how well they can be kept alive in difficult encounters.


Heh, I just realized that PoB ignores all dps gains from Liege of the Primordial. As far as micromanaging golems, they don't need to be active on the skillbar, and only Stone and Chaos are in any serious risk of dying for most encounters (especially if you get a source of regen/leech for minions/golems). Although they do lose some hp, they would receive 1000 armour. But even without more types of golems, the Ascendency reads "per golem," and you can have multiple golems of the same type. Still, chaos would grant 15% reduced physical damage taken at L22, and I think that's worth a bit of hassle.
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jlh165 님이 작성:
Heh, I just realized that PoB ignores all dps gains from Liege of the Primordial. As far as micromanaging golems, they don't need to be active on the skillbar, and only Stone and Chaos are in any serious risk of dying for most encounters (especially if you get a source of regen/leech for minions/golems). Although they do lose some hp, they would receive 1000 armour. But even without more types of golems, the Ascendency reads "per golem," and you can have multiple golems of the same type. Still, chaos would grant 15% reduced physical damage taken at L22, and I think that's worth a bit of hassle.


You're right, I have no idea why I read the skill description in my mind as referring to each type of golem. Still, my hunch is that 1000 armor is nowhere near enough to compensate for the loss of 35-45% life, especially since it does nothing to mitigate elemental damage, which is the main source of threat to our chaos/stone golems.

If you do decide to experiment with The Primordial Chain anyway, I'd be interested to know how it turns out for you even so.
nevermind.
HardSide#5552 님이 2019. 1. 24. 오후 8:27:45에 마지막으로 편집
The guide says to get Arc, then kill Merveil, but you can't get Arc until after killing Merveil.
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mhyun 님이 작성:
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jlh165 님이 작성:
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mhyun 님이 작성:
Can someone take a look at my gear and tell me what my next step is? I have ~160c.

To read the “What to Upgrade Next” miniguide at the start of the first post. Also, your character tab is private.


I made my character public. I've been following the "What to upgrade next" guide but I'm still a bit lost.


The what to upgrade list is in order, just go down each step and check that you have what hes listed. First one you do not have, upgrade that first. And so on...
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Zulrang 님이 작성:
The guide says to get Arc, then kill Merveil, but you can't get Arc until after killing Merveil.


Wrong, you actually get the quest reward the moment you get into cavern of ?wrath? I cant remember. You go back to town talk to nessa and can get it. Believe quest line might even tell you to go back to town at that point. But generally speaking yes i understand the general flow would make it seem that youd keep trucking through til you get to and kill merveil.
Those who've crafted daggers, whats the avg alts? I dont have it in me to look back through hundreds of pages but iirc 3k? I got so lucky on my first, this 2nd one is taking forever, barely getting the mod not even counting in getting it alone.
Hello,
Maybe someone could help me out :) in leveling part in act 6, it says:

"Get Immortal Call and link it to CwDt (keep it at Lv3!)"

Im sure I messed this up and overleveled those gems. Now, to my understanding IC should be lv3 and CWDT lv1, right?

Thanks!

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