Enki's Arc Witch Memorial Page & POE 2 Arc Summary
Hey guys - super new just looking for advice on what to upgrade for my DPS super new 1 week of playing...
Thanks for the guide, I found myself doing T4 Rare maps ok but T6... was hard. I was living (carefully) but the DPS was how you going... with unique mobs everywhere. https://www.pathofexile.com/account/view-profile/Lukums/characters Lukums#3794 님이 2019. 1. 29. 오후 11:28:26에 마지막으로 편집
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Which one of these should I focus on upgrading? I'm currently saving up to craft my second dagger and the other slots are all solid so just trying to figure out what to prioritize thanks! |
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Hi all,
I am at the point where the biggest upgrade for me is replacing my scepters with two daggers. I was wondering, which base I should go for? is it worth saving for a ilvl 85+ shaped platinum kris? The guide linked in the first post suggests a kris or a sai, but looking at the gear people have posted here it looks like any base would probably do? |
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" Any dagger base will do. If you are not going for the expensive bases (high crit, or block), just make sure you get a high attack/second base. 1.4 - 1.5 APS I got my Imp/Royal Skeans for a few chaos, and they are 1.45 APS Still in the mud
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Newb question:
With an unset ring in play should I adjust to: -CwDt-Enfeeble-FlameDash-FastCast / WB-FastAtk-Fort or -Just add IncreasedDuration to CwDt-Enf where Clarity was? Thanks in advanced, experts. Appreciate the [EXPLETIVE] outta the community members that take the time to make guides and share insight. edit:a word/formatting Childish_Gambino#1889 님이 2019. 1. 30. 오전 3:18:49에 마지막으로 편집
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Hey, could anyone take a look at my gear and see what I should focus on upgrading or change about my gear?
I'm struggling against t14-16 bosses and haven't even tried killing uber elder yet. Maybe the issue isn't my gear but just that i'm a noob.. I have 25 ex to spend. |
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" Get a lightning spire trap setup for bosses (in gloves with "supported by advanced traps" if you can) Other than that, if resists are maxed, and your HP and Mana is balanced, it's all about moving correctly, as damage should be fine. Still in the mud
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" Just keep lvling and follow https://imgur.com/1U7818U, it's an easy to follow "What to upgrad next" flow chart that Enki has linked in big bold letters at the top of the guide. |
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First for DPS
--- Today I will change my build. I_GameR#6844 님이 2019. 1. 30. 오전 9:39:58에 마지막으로 편집
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Hey everyone. I've been tinkering around with several different build variants in theorycrafting (nothing has actually been tested in game). I've settled on an Elementalist/Slayer Ascendent build, and was wondering what everyone thinks. The build is largely the same but with a few differences.
Mechanical Differences
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Slayers have semi perma-life leech, and by picking up Vaal Pact, this increases the perma-leech to 40% (for a 3 passive investment can be increased to 46%). This permanent healing is then used support the degen effect of Righteous Fire. Righteous Fire will burn for ~23% lps without Loreweave and 18.25% lps with. This also means "while leeching" mods have a 100% uptime.
Righteous Fire should never be activated until at least 1 hit has been made on an enemy and can be deactivated via a standard weapon swap or by activating a flask with "of Dousing" suffix. Leeching will stop upon entering a new zone. There no reliable source of chill as well as weakened shocks. It uses Elemental Focus in Arc and relies on Storm Brand to proc shock on harder enemies. It focuses on building hp (184-218 #% max life). It also allots for 2 rare rings. It does not utilize MoM. It has 186 - 221% total built-in resistance and 5 unused jewel slots. It has a higher dps potential, but overall it is more glass-cannon (no MoM), especially without heavy investment. It self-supports all attribute requirements. It focuses on physically running (picks up 18-23% movement speed) and Flame Dash. Phase run is an optional gem. This also means that scepters and wands become viable. Gem setup
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Arc
Elemental Focus Spell Echo Controlled Destruction Lightning Penetration Added Lightning Damage Lightning Spire Elemental Focus Trap and Mine Damage Advanced Traps Controlled Desturction (shaper) Faster Casting (shaper) Storm Brand Arcane Surge Flame Dash Increased Duration Herald of Ice Herald of Thunder Wrath Enlighten Cast When Damage Taken Immortal Call Increased Duration Summon Lightning Golem Vaal Righteous Fire Summon Flame Golem or Phase Run (use both if unset ring equipped) Talent Tree
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The build has 3 varients (each in the pastebin below). There is a standard build which utilizes 3 Might of the Meek gems. Once you upgrade 1 of the gems to Unnatural Instinct, you free up 8 passives, and I created 2 variants: one for farming and one for bossing. You can also free up 10 passives (lose 1 jewel) by equipping Atziri's Acuitity (not recommended without crit investment).
If you do not have enough mana in gear, you will have to invest 1-2 points into mana-related talents. Without at least a L3 Enlighten, more talents will have to be allocated. https://pastebin.com/rtXFdAfM Uniques
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Body armour: Loreweave for bossing or Inpulsa's Broken Heart for farming.
Gems: 3x Might of the Meek or 2x Might of the Meek + 1 Unnatural Instinct. Gems: Watcher's Eye with Wrath leech Aldonés#1294 님이 2019. 1. 30. 오후 12:38:43에 마지막으로 편집
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