[outdated] Caustic Arrow Solo Map MFer (20/300+)

is PA going to be nerf soon?!
SHOP : http://www.pathofexile.com/forum/view-thread/682434
Unlikely.

From Rory:

"my personal main reason was that people are using and enjoying Poison Arrow at the moment; A mechanical rework would cause confusion and potential dismay if players build for the old mechanics without realizing the new options that are available to them.

We're adding general support for Damage over Time and Chaos Damage that will apply to Poison Arrow as well, for those that want to invest in the skill further."
Jul 27, 2011 - Sept 30, 2018.
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Serleth 님이 작성:
Unlikely.

From Rory:

"my personal main reason was that people are using and enjoying Poison Arrow at the moment; A mechanical rework would cause confusion and potential dismay if players build for the old mechanics without realizing the new options that are available to them.

We're adding general support for Damage over Time and Chaos Damage that will apply to Poison Arrow as well, for those that want to invest in the skill further."


Still scary thought for a guy who hasnt even used it long enough to enjoy it lol
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Xexist 님이 작성:
Still scary thought for a guy who hasnt even used it long enough to enjoy it lol


poison arrow builds are strong, and they're mostly great because you can build super tanky while keeping all the damage, but its pretty boring.

i often don't find myself playing my PA char at all because its just...so meh
I don't get how people can think PA is boring.

One pack is dead before I even have a chance to fire my next arrow.

Oh, and the map is done in 3 minutes.
Jul 27, 2011 - Sept 30, 2018.
Serleth#4392 님이 2015. 10. 21. 오후 11:54:08에 마지막으로 편집
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Serleth 님이 작성:
I don't get how people can think PA is boring.

One pack is dead before I even have a chance to fire my next arrow.

Oh, and the map is done in 3 minutes.


between that and if its Atziri capable, thats all Im lookin for :)

Hope it doesnt get nerfed any.
If it does, it won't be significant.

They let meta builds ride out at least two challenge leagues, historically, before they nerf them. WB/T was the first set of challenge leagues where PA was meta.

We should get at least one more before they brick it. And that's if they do because honestly, it requires a fair bit of investment to get super potent. Unlike Flameblast, which only required a Searing Touch.
Jul 27, 2011 - Sept 30, 2018.
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Serleth 님이 작성:


For your gear: depends on how much quantity you want to stick with and if you want to sacrifice survivability to get it done.

If you want full res balance + MF, you need a rare tri res chest or Carcass Jack, dual Andvarius rings, a rare tri res belt, and rare gloves with dual res and rarity.

You will probably need to find room for intelligence on either your amulet, helmet, or glove slots. +20 should more than cover it.

For the bow, if you want to craft one like mine:



* Multimod
* Two resistances
* Leo DoT


Hey,
thanks for your response. Just found this one : https://www.reddit.com/r/pathofexile/comments/2xn0xq/analysis_on_the_effectiveness_of_increased_item/

So I think i will only take the Goldwyrm Boots with 28% Quantity. Should be enough. In fact of Rarity i will aim for 200-300.

Will go this way: replace gloves/boots -> craft bow -> 6 link bow -> replace chest armor. Oh my gosh, this will take forever :(

I have a question about the multimod. Is it removed when i am not happy with the resi roll on a bow and choose "remove crafted mod" or can i choose which one i would like to remove? Never had more then 1 crafted mod :D

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frky 님이 작성:
I have a question about the multimod. Is it removed when i am not happy with the resi roll on a bow and choose "remove crafted mod" or can i choose which one i would like to remove? Never had more then 1 crafted mod :D


Bench scouring a multi-modded item removes all the mods crafted. So in this case if I bench scoured the bow I linked, it would reset it completely to just +2/+1, removing Leo DoT, both resistances, and the multimod property.

You need to use divines to reroll a multimodded item (technically, you can also just bench-scour and multimod again, but that makes no sense :P)
Jul 27, 2011 - Sept 30, 2018.
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Serleth 님이 작성:
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frky 님이 작성:
I have a question about the multimod. Is it removed when i am not happy with the resi roll on a bow and choose "remove crafted mod" or can i choose which one i would like to remove? Never had more then 1 crafted mod :D


Bench scouring a multi-modded item removes all the mods crafted. So in this case if I bench scoured the bow I linked, it would reset it completely to just +2/+1, removing Leo DoT, both resistances, and the multimod property.

You need to use divines to reroll a multimodded item (technically, you can also just bench-scour and multimod again, but that makes no sense :P)


And how many divine will i need to get the +2 again? :D

Just saw that the roll is between 21-25% So in worst case i will hav -4 of max. resi on the Bow. I think this ist not sooo fatal :) So i will keep what i get :)
frky#7006 님이 2015. 10. 22. 오전 4:12:49에 마지막으로 편집

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