[2.3] Explosive Arrow Build - Uber viable - 100 hc/sc proof - Scion, Witch, Duelist, Mara versions

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IamPeyter 님이 작성:

Currently playing the build in hardcore and will update the guide accordingly with a finally decent leveling guide soon  found a few tricks to improve that build in a 5L & 6L for quite some more dmg.

Great to hear Peyter. Looking forward to it. Thank you!
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foojin 님이 작성:
Great to see you are still anwsering questions. Thanks for that.

I've got a few which I hope you want to answer as well:
1) What do you think of going for the unrelenting wheel instead of the bloodless one? That way your arrows cost less but you loose a bit of %hp and mobs can leech you.

2) Versatility? Seems nice to have the dex\int\red cost\AS.

3) Maybe use mana with the build below? Curious if max clarity and this build can sustain the mana cost and we could run an aura or two. The build takes more mana regen and -mana cost nodes (versatility\unrelenting) but obviously skips on the bloodmagic cluster.

https://www.pathofexile.com/passive-skill-tree/AAAAAwAAOyjyl9hNA5abXZSgbj2omtpiYEO-gFpSe8NodBhWgwlKyPnogsdBhyj6tz6YrbiTg8z-ChzcPC3yRdi96-6PGsaug1864TWSMtGa4KcIrj4MX8T2plf-j0VHRZ2drmebHKcn7a-ncqlN48BmU1IabAN15FFTpQYOHM73MqyqPAUEszbpkSubWFBH1HwrUOoYfNlZ85_f73yiACSqWHcx--8OCfYNzfjrdqwaOHIPmjvwHxZvXwQUIP5U890Ucc9-kFWUb3GFgpto8uNqXz9oZdl8Jy9mVHrm9kiCB2P9jM_EWPJBRtc9_Nq5WGOxQg==

1. Unrelenting instead of bloodless is an option, it will give u less life tho and therefore less regen and so on.
2. „seems nice to have“ is a way to say i couldnt get it on gear and now have to spend my precious passive points to get those stats. In ur prospect of going mana it makes sense to pick nodes such as those but when going blood magic they aren’t great.
3. U’ll average ~4.5 attacks per second with a cost of ~160 mana per shot, with only some regen and no mana nodes u wont be able to carry that amount of mana cost.

Currently playing the build in hardcore and will update the guide accordingly with a finally decent leveling guide soon  found a few tricks to improve that build in a 5L & 6L for quite some more dmg.
[/quote]

1. However unrelenting would give you cheaper EA so in one way more life regen. It would put your 160 value per shot at 136 or so with -15% cost which would amount in 24x4 > 100 hp/sec.

Just got blood dance last night, however I did spent 150+ fusings on my quill and it wouldn't even 5L :(

https://www.pathofexile.com/account/view-profile/foojin/characters > FoojinEA. It has a nice helmet as well and I got a nice chest waiting with armor once I get that 5L on my quill...
foojin#2576 님이 2016. 1. 4. 오전 5:10:21에 마지막으로 편집
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IamPeyter 님이 작성:

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foojin 님이 작성:
Great to see you are still anwsering questions. Thanks for that.

I've got a few which I hope you want to answer as well:
1) What do you think of going for the unrelenting wheel instead of the bloodless one? That way your arrows cost less but you loose a bit of %hp and mobs can leech you.

2) Versatility? Seems nice to have the dex\int\red cost\AS.

3) Maybe use mana with the build below? Curious if max clarity and this build can sustain the mana cost and we could run an aura or two. The build takes more mana regen and -mana cost nodes (versatility\unrelenting) but obviously skips on the bloodmagic cluster.

https://www.pathofexile.com/passive-skill-tree/AAAAAwAAOyjyl9hNA5abXZSgbj2omtpiYEO-gFpSe8NodBhWgwlKyPnogsdBhyj6tz6YrbiTg8z-ChzcPC3yRdi96-6PGsaug1864TWSMtGa4KcIrj4MX8T2plf-j0VHRZ2drmebHKcn7a-ncqlN48BmU1IabAN15FFTpQYOHM73MqyqPAUEszbpkSubWFBH1HwrUOoYfNlZ85_f73yiACSqWHcx--8OCfYNzfjrdqwaOHIPmjvwHxZvXwQUIP5U890Ucc9-kFWUb3GFgpto8uNqXz9oZdl8Jy9mVHrm9kiCB2P9jM_EWPJBRtc9_Nq5WGOxQg==

1. Unrelenting instead of bloodless is an option, it will give u less life tho and therefore less regen and so on.
2. „seems nice to have“ is a way to say i couldnt get it on gear and now have to spend my precious passive points to get those stats. In ur prospect of going mana it makes sense to pick nodes such as those but when going blood magic they aren’t great.
3. U’ll average ~4.5 attacks per second with a cost of ~160 mana per shot, with only some regen and no mana nodes u wont be able to carry that amount of mana cost.

Currently playing the build in hardcore and will update the guide accordingly with a finally decent leveling guide soon  found a few tricks to improve that build in a 5L & 6L for quite some more dmg.


1. However unrelenting would give you cheaper EA so in one way more life regen. It would put your 160 value per shot at 136 or so with -15% cost which would amount in 24x4 > 100 hp/sec.

Btw I wonder how well AB/GMP would do instead of life leech/molten shell. I do notice mobs becoming fire resistant every now and then during longer fights.

Just got blood dance last night, however I did spent 150+ fusings on my quill and it wouldn't even 5L. My character: https://www.pathofexile.com/account/view-profile/foojin/characters > FoojinEA. It has a nice helmet as well and I got a nice chest waiting with armor once I get that 5L on my quill...

Looking forward to your update!
foojin#2576 님이 2016. 1. 4. 오전 5:15:47에 마지막으로 편집
what you think about this belt for this build?
Do you think there is a good way of using Hidden Potential?
running this build in thc. feels so safe and powerful.
what would you upgrade?
ukrainianwolf#5713 님이 2016. 1. 4. 오후 7:13:25에 마지막으로 편집
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pet0 님이 작성:
what you think about this belt for this build?


Projectile attacks - Wont work

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sniper1232 님이 작성:
Do you think there is a good way of using Hidden Potential?


Rly good for a pvp version


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ukrainianwolf 님이 작성:
running this build in thc. feels so safe and powerful.
what would you upgrade?


1 Major upgrade, go for Rearguard. Armour on the Quiver and belt adds alot of defense.

Smaller upgrades,
- try to get a fire dmg amulet with similiar stats
- go for high armour gloves and boots.


Happy to see that u got it rolling in thc :-> I am currently also playing there and having a blast.

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IamPeyter 님이 작성:


Happy to see that u got it rolling in thc :-> I am currently also playing there and having a blast.



Can you update the guide? Curious what you do to get more damage.
hi thats my current gear




what would you upgrade next ?
super long thread, sorry if it's been asked a million times, but: do you not need a separate single target setup for end game mapping? I understand you do gem swapping for Atziri runs but do you also do that for normal high map bosses?

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