[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist

Got a question for you that has probably been answered earlier in this thread, but oh well :)

Regarding primordial harmony jewels:

"Golem Skills have (20-30)% increased Cooldown Recovery Speed" This is surely good to get 30% on so they can spew fire more often, effectively increasing damage?

"Golems have (10-15)% increased Cooldown Recovery Speed" This is only for golem summoning? If yes, we surely don't care at all?

"(16-20)% increased Golem Damage for each Type of Golem you have Summoned" Obviously we want 20% here, but i'm wondering if these stack? so if we get 2 jewels we get 40%, 5 jewels is 100% and so on? And if they do, at what point is it worth it to summon the stone golem because in this example, we would loose 1 flame golem but the rest would get 200% increased damage (EDIT: instead of 100%) (5 jewels x 20% x2 type of golems)?

Am i thinking all wrong about this or misunderstanding something?


EDIT 2: FREQUENTLY ASKED QUESTIONS - HOW TO KILL BOSSES? - HOW TO KILL BOSSES WHILE DEAD?

It's currently blank. Maybe add info about the 3.1 change?
Sodomiser#0825 님이 2017. 12. 5. 오후 10:03:10에 마지막으로 편집
Your minions (and their minions) will no longer deal or take damage while you are dead.

Yayy!!!! No more shit talk boys.

Also Elementalist is 100% dead. Don't go near that thing.

Hopefully I'm not the only one who's very happy about this change. xD

-Wonderful <3
Twitch.tv/Wonderful247
"
Timmeh519 님이 작성:
Your minions (and their minions) will no longer deal or take damage while you are dead.

Yayy!!!! No more shit talk boys.

Also Elementalist is 100% dead. Don't go near that thing.

Hopefully I'm not the only one who's very happy about this change. xD

-Wonderful <3


Not happy about it in that ele golemancer is now totally not a thing. For those of us who liked golemancer but hated lab it was a nice option.

But happy I have enjoyed playing as an ele golemacer for the last 2 seasons and wouldn't have been returning to it anyway for some time so this doesn't really affect me presently.

I also never got to Shaper or Guardians so I didn't AFK bosskill anyway.

[Edit: After posting the above I realised I have totally contradicted myself. Since I didn't use the AFK boss kill anyway nothing has really changed for me so Ele golemacer is just as viable as it always was in my scenario - not the best or most efficient compared to Necro but one I always liked]!
DrHarvey12#0114 님이 2017. 12. 6. 오전 4:40:43에 마지막으로 편집
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DrHarvey12 님이 작성:
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Timmeh519 님이 작성:
Your minions (and their minions) will no longer deal or take damage while you are dead.

Yayy!!!! No more shit talk boys.

Also Elementalist is 100% dead. Don't go near that thing.

Hopefully I'm not the only one who's very happy about this change. xD

-Wonderful <3


Not happy about it in that ele golemancer is now totally not a thing. For those of us who liked golemancer but hated lab it was a nice option.

But happy I have enjoyed playing as an ele golemacer for the last 2 seasons and wouldn't have been returning to it anyway for some time so this doesn't really affect me presently.

I also never got to Shaper or Guardians so I didn't AFK bosskill anyway.


NERFHAMMER MISSED TRUE GOLEMS LOVERS! That change will not affect players who are smart enaught to dodge hard damage from bosses, that build have a lot defence mechanics too that it's not any problem!

I'm gona start with this build and i have plan to make 40/40 and 100 lvl in this league.
"
Timmeh519 님이 작성:
Your minions (and their minions) will no longer deal or take damage while you are dead.

Yayy!!!! No more shit talk boys.

Also Elementalist is 100% dead. Don't go near that thing.

Hopefully I'm not the only one who's very happy about this change. xD

-Wonderful <3


So far necromancer 4x golem summoner will still work, I did corrupted rare guardians deathless with them anyway with manual dodging. Seems good
Spreading salt since 2006
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Timmeh519 님이 작성:
Your minions (and their minions) will no longer deal or take damage while you are dead.

Yayy!!!! No more shit talk boys.

Also Elementalist is 100% dead. Don't go near that thing.

Hopefully I'm not the only one who's very happy about this change. xD

-Wonderful <3


How is elementalist dead +1 golem and ele immune still > more dmg then necro with 11 harmonies
"
trefi289 님이 작성:
"
Timmeh519 님이 작성:
Your minions (and their minions) will no longer deal or take damage while you are dead.

Yayy!!!! No more shit talk boys.

Also Elementalist is 100% dead. Don't go near that thing.

Hopefully I'm not the only one who's very happy about this change. xD

-Wonderful <3


How is elementalist dead +1 golem and ele immune still > more dmg then necro with 11 harmonies


Elementalist was a thing, because players could die. Now that you can't the defense from Necromancer is too big.

It was barely ever worth playing before; unless you wanted to farm Uber Atziri at the start of a league. Run in die, ect. Now that you can't; it's rip.

Can't say I'm not happy it's dead. :S People will actually have to learn boss mechanics. FeelsGoodMan.

-Wonderful
Twitch.tv/Wonderful247
"
Timmeh519 님이 작성:
"
trefi289 님이 작성:
"
Timmeh519 님이 작성:
Your minions (and their minions) will no longer deal or take damage while you are dead.

Yayy!!!! No more shit talk boys.

Also Elementalist is 100% dead. Don't go near that thing.

Hopefully I'm not the only one who's very happy about this change. xD

-Wonderful <3


How is elementalist dead +1 golem and ele immune still > more dmg then necro with 11 harmonies


Elementalist was a thing, because players could die. Now that you can't the defense from Necromancer is too big.

It was barely ever worth playing before; unless you wanted to farm Uber Atziri at the start of a league. Run in die, ect. Now that you can't; it's rip.

Can't say I'm not happy it's dead. :S People will actually have to learn boss mechanics. FeelsGoodMan.

-Wonderful


Im farming uber atziri and shaper deathless as elementalist, my golems have more dmg then necro can ever get in his life cuz i haave additional one and they are still immune to ele dmg.

Dont really see any benefit being necro over elementalist, as long as u dodge stuff u cant die.


Maybe if i was HC i would go overkill on defense with necro bone offering and resistances,otherwise not a chance.
Not even going to quote. Just putting this here to be helpful. In no way, shape, or form is Elementalist even close to Necromancer.

It's not more damage. Necromancer can get much more damage. If you're so focused on 1 extra golem; you're making a mistake.

Won't be discussing this anymore.

-Wonderful
Twitch.tv/Wonderful247
"
Timmeh519 님이 작성:
Not even going to quote. Just putting this here to be helpful. In no way, shape, or form is Elementalist even close to Necromancer.

It's not more damage. Necromancer can get much more damage. If you're so focused on 1 extra golem; you're making a mistake.

Won't be discussing this anymore.

-Wonderful


I would like to know how you get more dmg

11 harmonies 20% dmg each, 3 different types of golems and 4 golems

thats 20*3*4 which is 240%*11 jewels is 2640% increased dmg

necro = 5 golems tops

most dmg u can get is 3 1 1 so thats

20*3*3 which is 180%*11 harmonies is 1980% increased dmg

So if u can find 600% increased dmg in ur necro asendancy tree let me know

Or am i missing a more multiplier somewhere if ur necro

It would be really HELPFUL if u point it out for me so i know, im not afaird of being wrong but id like to know where i am wrong =)
trefi289#2080 님이 2017. 12. 6. 오전 10:23:50에 마지막으로 편집

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