[3.3] MF Windripper Deadeye | TS and Barrage | PoB Link

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Carcelero 님이 작성:
So for windreaper and chin sol we use for eachone rigwalds quills?


you dont need rigwalds for barrage.
For anyone who is interesed, im selling all the items required to run the build smoothly.

All items should be priced at 40+ex, im asking for 30-35


Check my char

Edit: Includes Dying Sun and Watcher's eye on tree and all gems.





vENTALIiiA#4751 님이 2018. 3. 24. 오후 8:44:55에 마지막으로 편집
1
mickeymicky#5907 님이 2018. 3. 24. 오후 11:08:27에 마지막으로 편집
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etherealflamezxc#2594 님이 2019. 11. 15. 오전 11:23:05에 마지막으로 편집
Is there any way to craft shaper quiver with +1 arrow mod faster/cheaper? Spended about 300 alts and hadn't this mod yet. Used 84ilvl shaped quiver base.
faraddox#5532 님이 2018. 3. 25. 오전 3:49:34에 마지막으로 편집
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etherealflamezxc 님이 작성:
Which curse setap better for map cleaning?
Gloves with corrupt 11 ele weaknesss or assasin mark?
as i know it dont work together without additional curse?


Assasin mark is always better cos it does generate power charges on kill
my mirror threads
https://www.pathofexile.com/forum/view-thread/3062247
https://www.pathofexile.com/forum/view-thread/2181923
https://www.pathofexile.com/forum/view-thread/1929875
https://www.pathofexile.com/forum/view-thread/1929842
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Carcelero 님이 작성:
So for windreaper and chin sol we use for eachone rigwalds quills?


Windripper with rigwalds
Fork is awsome for clearing

Chin sol with rare shaped quiver with additional arrow.
More arrow on barrage more dps vs bosses
my mirror threads
https://www.pathofexile.com/forum/view-thread/3062247
https://www.pathofexile.com/forum/view-thread/2181923
https://www.pathofexile.com/forum/view-thread/1929875
https://www.pathofexile.com/forum/view-thread/1929842
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sarahschneider 님이 작성:
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acm242 님이 작성:
I don't get why people like deadeye. Raider is just as fast because you can have an extra movement speed flask because you don't have to worry about using an anti-freezing flask. And with all the frenzy charges giving you movement speed. I changed my character to deadeye and my movement was slower than on a raider.


Because you're not trying to go through map runs as fast as possible with MF gear or not trying to push the char to the limit when it comes to clearing. In which the most important thing are movement (speed and blink arrow recasts) and damage projection (or to put it simply, range). There's no chance a Raider can clear maps faster than Deadeye, no matter what you do. The ascendancy differences just won't allow that to happen.

Say with Raider you take Veil + Slaughter, with MF gear and 7 Frenzy charges, that's 30% increased movement speed, say you have 8, that's still 32%. Deadeye's Tailwind is 100% increased movement speed from that one ascendancy alone, this is not even mentioning Fast and Deadly's cooldown reduction for Blink Arrow. You can get Onslaught easily with Deadeye as well, with Silver or gem+HoI. And honestly, I don't even remember when the last time I was frozen when I'm mapping, grabbing Flask of Heat is also a non-issue. I don't even think I ever needed any more than one Quicksilver flask. No offense, but how do you run maps anyway? I almost never ran out of Quicksilver charges since you'd be killing stuff along the way and the effect's always up during mapping.

Now clearing wise, on Deadeye, Endless Munitions, Far Shot and Richochet are all specifically designed for hitting things as far as possible. Deadeye is inherently designed to clear things off screen. Which made a huge difference when you're trying to go through 50 stacks of Burial Chambers or Dunes or Strand or whatever all at once, as fast as humanly possible.

It's about min maxing, Deadeye is just too suited for Windripper MF, which is arguably one of the best MF map runner in the game atm. Raider is more of an all rounder, it has higher overall DPS, which is very noticeable when you're trying to do higher tier maps which zapping through maps like a madman just doesn't work anymore. Raider is also better for boss kills. But short version, why most MF ranger you'll see is Deadeye, because Tailwind & F&D is broken AF, it allows you to gain some pretty insane movement speed if you actually try pushing it as high as possible, and it allows you to get really high effective crit chance (which is necessary for a consistent IIQ bonus from WR) without relying on flat accuracy on gear which is harder on MF setup due to ventors on any other ascendancy.


How exactly does raider have more DPS? I take the PoB link from the guide, change to deadeye and use chin sol at close range, enable tailwind and 10 attacks (realistic). The DPS goes up 1 mill easily. With the PoB from the guide, I'm looking at 4mill dps with chin sol at close range just by using Deadeye.
Madzak#4730 님이 2018. 3. 25. 오후 12:10:09에 마지막으로 편집
hey guys , what map do u farm in 3.2 .. ?
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sarahschneider 님이 작성:
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acm242 님이 작성:
I don't get why people like deadeye. Raider is just as fast because you can have an extra movement speed flask because you don't have to worry about using an anti-freezing flask. And with all the frenzy charges giving you movement speed. I changed my character to deadeye and my movement was slower than on a raider.


Because you're not trying to go through map runs as fast as possible with MF gear or not trying to push the char to the limit when it comes to clearing. In which the most important thing are movement (speed and blink arrow recasts) and damage projection (or to put it simply, range). There's no chance a Raider can clear maps faster than Deadeye, no matter what you do. The ascendancy differences just won't allow that to happen.

Say with Raider you take Veil + Slaughter, with MF gear and 7 Frenzy charges, that's 30% increased movement speed, say you have 8, that's still 32%. Deadeye's Tailwind is 100% increased movement speed from that one ascendancy alone, this is not even mentioning Fast and Deadly's cooldown reduction for Blink Arrow. You can get Onslaught easily with Deadeye as well, with Silver or gem+HoI. And honestly, I don't even remember when the last time I was frozen when I'm mapping, grabbing Flask of Heat is also a non-issue. I don't even think I ever needed any more than one Quicksilver flask. No offense, but how do you run maps anyway? I almost never ran out of Quicksilver charges since you'd be killing stuff along the way and the effect's always up during mapping.

Now clearing wise, on Deadeye, Endless Munitions, Far Shot and Richochet are all specifically designed for hitting things as far as possible. Deadeye is inherently designed to clear things off screen. Which made a huge difference when you're trying to go through 50 stacks of Burial Chambers or Dunes or Strand or whatever all at once, as fast as humanly possible.

It's about min maxing, Deadeye is just too suited for Windripper MF, which is arguably one of the best MF map runner in the game atm. Raider is more of an all rounder, it has higher overall DPS, which is very noticeable when you're trying to do higher tier maps which zapping through maps like a madman just doesn't work anymore. Raider is also better for boss kills. But short version, why most MF ranger you'll see is Deadeye, because Tailwind & F&D is broken AF, it allows you to gain some pretty insane movement speed if you actually try pushing it as high as possible, and it allows you to get really high effective crit chance (which is necessary for a consistent IIQ bonus from WR) without relying on flat accuracy on gear which is harder on MF setup due to ventors on any other ascendancy.



I get frozen all the time by strongboxes. Dying sucks not only for lost time but for exp as well. You have to give up a slot to freeze on deadeye which means either giving up evasion flask or a movement speed flask.
acm242#3949 님이 2018. 3. 25. 오후 1:46:47에 마지막으로 편집

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