[3.6] Oro's Sacrifice Flicker Strike / Molten Strike - The Immortal Ascendant - Excels Everywhere
Got reccomended this build will give update on how it goes.
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Has anyone tried removing Revelry (mana on hit) from the bottom of the tree to free up a few more points? Im not sure if the 0.4% leech would be enough to sustain without it.
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" Depends on the amount of mana you reserve, I think. If you reserve 90% of your mana you might need Revelry. If you reserve 75-80%, it's not needed. You could of course try it yourself for a few regrets. Or get a jewel with mana on hit. Tr0gledyte#2270 님이 2019. 1. 10. 오후 4:56:22에 마지막으로 편집
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What gear should I upgrade to improve my dps/survivability?
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My poor Scion has gone through 5 different builds already this league before I ended up on this one.
And man is it fun! This is my current PoB: https://pastebin.com/FH9A5gzS I know, I know, I don't have Point Blank... I need 96 and it will be there. Right now all I run is Elder Precinct so who cares about Point Blank. I don't plan on doing heavy bossing on this anyway. I had a bunch of gear laying around: - 80% Loreweave with decent rolls - Unnatural Instinct - Windshriek (+1 Curse) - Devoto's (9% Flicker Strike damage per Frenzy charge enchant) Because of the Windshrieks and Unnatural Instinct I had laying around and the isanely cheap Diamond Rings I was able to pick up (10c and 25c) I decided to see if dropping the top half of the tree in favor of a Crit route on the Ranger/Shadow side could work. I bought a pair of gloves with the Incursion Fire Damage mod on them AND Enfeeble on hit corruption so I was able to drop Enfeeble from my Despair setup. Freeing up a nice chunk of mana which I then decided to fill up with Vitality. Technically I could upgrade my Watcher's Eye to an Anger (Fire Pen) + Vitality (Life Recovery) but to be fair I can pretty much face tank everything including T16 Syndicates aslong as I keep an eye on Tora... |
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Ok, tell me this please.... why not take elementalist over juggernaut
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" - endurance charges are great, tons of mitigation right there and longer phys immunity time from immortal call. only other way to get this effect is a unique explicit (which is like 18ex+ atm) - stun immunity is great, saves your ass oh so many times. - chill immunity, not quite as good, but it does help a bit too - 1000 accuracy helps keeping the damage going, without being able to take hits cant be evaded elsewhere this is a huge gain in hitrate. meanwhile what does elementalist offer? small damage boosts, another golem that cant survive for shit and the ability to run ele reflect maps instead of rerolling/selling them Cash4Cookies#1266 님이 2019. 1. 10. 오후 9:49:02에 마지막으로 편집
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why not use a Kaom heart since it gives 40% increased fire damage and a corrupted one gives addition 40-50% increased damage and use 2 swords instead of one each for 1 skill? wouldnt that increase our Hp by a lot and also increase damage we make?
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Would this build be HH viable?
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" Thanks for the tips both of you guys, made the adjustments and feeling better already :) |
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