{3.10} Speaker for the Dead | The Mass Minion Summoner | League Starter, Leveling Guide 💀
" This is my current setup for Fire-raiser spectres. |
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In 3.8, what is the best type of Spectre to choose ? And where we can find them ?
Thx |
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" In the FAQs section of the 3.8 update, he has a list of spectres to use, but to summarize: Frost Sentinels (a8 Lunaris Temple) Goatman Fire-Raiser (a6 Prisoner's Gate) Solar Guard (a8 Solaris Temple) Host Chieftain (a6 Riverways, power charges) Carnage Chieftain (a2 Old Fields, frenzy charges) People in-game are also going crazy over Slave Drivers, found in a5 Control Blocks. By using them, you can drop GMP (as they're melee) and save yourself the burden of 138 dex. deadbubble#5489 님이 2019. 9. 12. 오후 5:17:28에 마지막으로 편집
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" Worth noting, though, is that it's going to negatively impact your clear speed and also require you to find another way to proc EE. Slave Drivers deal lightning damage and are intended for bossing, not map clear. They're not really recommended for this build because we have Skeletons for bossing. At least, that's what Herc told me when I asked a few pages back. |
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Utility wise I would also mention Ruin Hellions. Dog like monsters that can be Desecrated in the Grain Gate zone (Act 7 I think). They use Rallying Cry which gives a damage and does a AoE taunt. Really useful. |
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@ Max_zero:
" Their Inspiring Cry doesn't scale by monster count like player warcries. It just gives 10% increased damage. What's notable, though, is the massive 30% reduced damage on other targets from its 8 second taunt. |
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" Can anyone answer me ? |
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@ lmargueritte78:
Full Posts
" " My answer hasn't changed since the FAQ. Randomness means you cannot build around any one thing. We build around Spirit Offering by taking ES nodes. Other builds take block nodes to build around Bone Offering. And a build that wants Flesh Offering, well, wants Flesh Offering up for DPS, cast speed, and mobility. It's only good as an extra bonus, where you don't care about offerings in particular, or a build that absolutely cannot squeeze offerings in without it. Hercanic#3982 님이 2019. 9. 12. 오후 6:30:02에 마지막으로 편집
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" I don't think it's worth it. For starters, it triggers a random offering, and the only one we actually want is Spirit Offering. The veiled mods will be garbage, more likely than not, but let's assume they're good minion mods or defensive ones, for argument's sake. The only really noteworthy ascendency we could take other than Mistress of Sacrifice would be Commander of Darkness, which isn't bad. But we have to ask ourselves what's more important, Commander of Darkness or a really solid chestpiece? PROS: + We can save sockets on our CWDT setup by not having to use Desecrate and Spirit Offering + We can spec out of Mistress of Sacrifice and into Commander of Darkness, for more minion damage and slightly easier resist capping. CONS: - We have a mediocre chestpiece, defensively. - There's a 66% chance we get an Offering that doesn't actually help us much. - We only get an offering every 5 seconds, as opposed to potentially several times per second, further limiting the intended utility of having a defensive offering. Ultimately, you're sacrificing a ton of defenses for some very mild offensive bonuses. I don't think it's worth it, but if you'd really like to be a glass cannon, it's an easy way to save two ascendency points. |
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" Thanks for the guide and all the info Hercanic! Just one other question. How does the "on kill" trigger work for something like Victario's Charity? Since I started using KB, my minions no longer seem to gain on kill effects. However, when I was using Ball Lightning, I wasn't technically killing any of the enemies either. Would I have to link a DoT or something to make use of it here? |
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