[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES
Ok so need some help as i can't figure out how the Timeless jewel works...
I currently have Lethal Pride Command Leadership over 14,889 warriors under Rakiata Passives in radius are conquered by Karui I can't tell what the % Str is...It adds 2 Str to the minors in tree. Do i need to divine it until i get +4 |
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"Doh, I wasn’t even thinking bows can’t do melee attacks. /facepalm. In any case without Shaper and Elder maps, the bases will only come from the bosses which will be much more rare. Though they could probably pretty easily add Shaper/Elder maps to Zana. "All Timeless Jewels will - grant +2 strength on attribute nodes - grant +4 strength on other small nodes - grant a random mod on notables (big nodes) Every node will get something, and divining will change what the notables grant. It is there we look for 5% strength or +20 strength. |
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" I wanted to try setup with Impale but what value of increased dmg I should add to PoB to see correct DPS give or take. Gems are 20/20 Impale, 20/20 Dread Banner, 20/0 Generosity, no head enchant. Also what is correct gem setup for Impale in weapon? Btw you guys are res capped before SO or with it? |
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"I’ll go with the gem levels you gave. Please read everything and try to understand the math behind it. This isn't something I care to do every time someone upgrades gear. Also know that if you were to invest more into increased non-curse aura effect on the passive tree, the numbers will change.
Gems
23/20 Impale (+3 when in weapon)
- 40% chance - 64% increased impale effect - PoB already calculates more damage 20/20 Dread Banner - 20% chance - 19% increased impale effect - 10% increased aura effect - PoB already calculates less enemy accuracy Generosity - 39% increased aura effect - 0% increased aura AoE Passive Tree - 3% increased aura effect
Dread Banner Calculations
Chance = 20% * (1 + Aura Effect) = .20 * (1 + .10 + .39 + .03) = .20 * 1.52 = .304 = 30% chance Effect = .19 * (1 + Aura Effect) = .19 * (1 + .10 + .39 + .03) = .19 * 1.52 = .2888 = 28% increased impale effect
Damage Calculations
= Chance to Impale * Number of Impales * Damage per Impale = (.40 + .30) * 5 * .1(1 + .64 + .28) = .70 * 5 * .192 = .672 = 67.2% more damage Under the configuration tab, put -67 as the "Enemy Phys. Damage Reduction" in the resistance section. |
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" Well, I played it for few hours and I think I like it. Now I am thinking of buying Baron with Dread Banner enchant for about 15 exa (or less if I am lucky). But still you didn't answer me for gem setup in weapon - right now it is Raise Zombie - Feeding Frenzy - Impale - Melee phys - Multistrike - Empower. Should I leave it as is? |
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"That's fine. Minion Damage instead of Melee Phys is 5% increased damage better in the quality, but not worth the expense of rolling new socket colours. Granted, I personally like it so I can swap in Minion Speed for better clear. Also, I need SO to cap my resistance. Aldonés#1294 님이 2019. 11. 22. 오후 7:01:34에 마지막으로 편집
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Is pastebin is something like BIS? or gear on gear section on post?
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" I am confused, as there are not enough skill gem slots. What should I drop for the banner? What links should I have in boots and gloves? |
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"Welcome to the world of summoners. Look at what other people have and decide what you want. You can’t have everything. |
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" Thank you for your help. I think I got my character more tanky, at least I feel more confident. Not to mention my zombies simply make my enemies vanish off the maps. Pretty dope build, hope they won't nerf it. Or I will be sad. |
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