[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL
thanks a lot :)
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Thoughts on taking Ralakesh as our minor pantheon? I switched over to the transcend version last night and the only worry I have is the physical dot. Build seems super strong apart from that.
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" And on what piece can I craft that? |
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" Gloves with hunter influence |
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Oh. One more question.
My Militant Faith Jewel changes Blade Barrier into Heated Devotion. That the same for everyone and do I still take it? |
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" You don't want a single node to change, only transendence. |
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=)
1620#1276 님이 2021. 2. 2. 오후 6:56:15에 마지막으로 편집
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Hi, just wanted to say that I switched to the Transcendency build and wow... just wow. Thought I was never going to kill Oshabi, and I did it without a sweat. With sub-optimal gear, A7 Sirus and Conquerors were all so ez I thought I had the wrong awakener level set. Clear speed is so sweet too, packs just vanish with PS, and bosses melt with VS.
I still die because I like to facetank stuff, but if you play correctly, the build is a tank, and the damage is through the roof (and I still have a LOT of upgrades to make). Thanks for such a cool build, I'm glad to be able to play VS once again, and all the information in the guide and nice ppl in this thread add a lot into making this build one of the best ones I've ever played. |
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Work in progress helmet, needs aug life till high tier, but I don't see much more upgrade. I was using mana reservation on my nostalgia but this enables me to change to buff effect. EDIT: Also I can lock suffixes then maven orb till I elevate phys taken as cold, if it gets removed then I can just aug cold it back.
스포일러
1-Maven orb'd i84 base mana reserve with withering step enchant till I got it. (took 3 tries) Use lucent fossils till t1 mana reserve, if no other infl mod, fill suffixes and slam cold harvest for guaranteed phys taken as cold. then maven orb.
2-got a cheap chaos pen/random infl mod off market for 30c, ilvl doesnt matter. first try maven orb'd it. 3-awakener orb, hit t1 fire to spells(influenced) and 13 dexterity on suffix. 4-got remove non-influence/add influence from harvest. hit t1 shock(seems nice and usable but idk I kept it) then harvest remove caster to remove the fire damage to spells. 5-aug cold then remove/add cold till I get t1 phys taken as cold. theres only two mods in the pool (cold damage to spells + phys taken as cold) 6-block hybrid life then aug life. needs more work but I guess this is it. I'm open for suggestions. EDIT: I just realised that if I had removed shock effect and crafted cannot roll caster modifiers, I can aug influence to get power charge on kill with ease as well. But I'm not sure if we utilize power charge at all. Rechno#4916 님이 2021. 2. 2. 오후 9:40:35에 마지막으로 편집
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" Is there a number range for that? |
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