💀3.15💀 iLL3aT’s Cold Skeleton Warriors/Archers/Mages ❆ League Starter ❆ All Content ❆
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Thanks Gneerox, appreciate the commends - I slept on it some more and I guess I'm less biased now. My thoughts in response to yours since you did such a good job:
My quick estimate was that we do 60% as much damage from support gems so yeah, close to yours. Then they hit us from multiple angles: -Loss of intimidate (10%) at the mid-high end from woke melee phys -Loss of easy 21/23 vaal summon skeletons gems -Bottled faith at high end (10%) 2. QoL/Mana Agreed on the -life on minion damage support. Naked renewal is a priority early now. Mana on bonechill is ridiculous: issue than before now though since there is a larger reservation (35% x 1.4 = 49%, + 50% from hatred = 99%). Reservation nodes and maybe -reservation on amulet instead of an extra skeleton may counteract this (haven't done the math). Otherwise it's devouring diadem for skellies in the chest or vic's influence if skellies are in the helm. About 100-150 unreserved mana is required. Skelly costs ~100 mana with multistrike (probably dead gem) & flesh offering at level 28 is about 100 as well (trigger wand). 3. Defensive Nerfs: -Agreed - these suck horribly. Basalt would get replaced by a mana flask for sure to counteract the above. -Another defensive nerf. Less damage = less freeze and chill 4. Conclusion: Did we get hit hard? Yeah. More than any other high end build? I don't think so. We still have the advantage of being a minion player (ranged with meat shields). Agreed that there will be a LOT more dying, but that is for all players. I really should do a full history of the build when I have time and figure out how strong/weak we were each patch. This isn't even the first damage in half nerf... 3.15 ❆ Cold Skeletons guide: https://www.pathofexile.com/forum/view-thread/2774965
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Personally im thinking on this: https://pastebin.com/z98HzNWA for my late game plan, any thoughts?
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just fyi to throw some more info out there...
Did a pure physical skelly build in 3.13 to lvl 98 with 80ex in wands. In POB i had 1.32 million dps per skelly. When i convert it to 3.15 gems it drops to 790k. A whopping 44% decrease! https://pastebin.com/Hn5w8MnF Good luck to everybody this league! |
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" Seems good, but what stands out is 4.5k life. With the loss in defense from flasks, that might be a bit too low. 3.15 ❆ Cold Skeletons guide: https://www.pathofexile.com/forum/view-thread/2774965
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" Yeah I think I see a similar decrease. I recall level 3 was like 1m a skeleton - it's about 600k now. Funny enough, build is still mostly unchanged from 3.13 for now: left side of the sovereignty cluster solves the mana reservation issue and leaves 133 unreserved. Basalt flask replaced by a mana one. Multistrike should probably be replaced since it's a 160% mana multiplier. Pastebin: https://pastebin.com/mysvD6kZ 3.15 ❆ Cold Skeletons guide: https://www.pathofexile.com/forum/view-thread/2774965
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" True, still with ailment inmunity cast on death portal on gloves it should be enough for mapping. Syndicate operatives on a hungry loop should clear nicely. On bosses, its mostly mechanics with enough damage. Still, i always played 4-5k ish life and did all content. If you want more life, give up elemental ailment inmunity and you go to 6k. Give up a large cluster entirely and you still go to 3m per skelly and you can get to 7k life or something like that. maybe that defensive banner is worth something? i still got 38% unreserved mana. |
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" If you have that much unreserved, definitely do something with it (defensive banner, spider aspect). I need to play with my end game builds more eventually, but that can wait. Elemental immunity is probably nice this league - it's never been an issue for me before but the heat flask is a shadow of its former self now... Always cool to see different takes. 3.15 ❆ Cold Skeletons guide: https://www.pathofexile.com/forum/view-thread/2774965
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You've only talked about Skeleton Warriors, what about Skeleton Mages in the Nerfs? They would also have a better clear in maps overall.
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" I'll try to get to the mage PoB tomorrow. I feel like they probably got hit a little less, but chain might be out of the question due to its mana multiplier now. 3.15 ❆ Cold Skeletons guide: https://www.pathofexile.com/forum/view-thread/2774965
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" Ya, already had the mana nodes, -8 on ring and 70% on boots, and some on my jewels. Think everybody is gonna need to lose one of the reserved mana gems. Multistrike for the big bosses and melee splash for everything else! |
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