[3.11] Spellslinger VD Necromancer. All content. Easy and fast Sirus A8 kill. Wave 20 Simulacrum.
" 120% vs 130% mana multiplier. Using Controlled Destruction makes the mana reservation too high unfortunately. " You only need one Awakened Spell Cascade with VD. Using Awakened Spell Cascade in the desecrate spellslinger is a waste of currency since we already reach the corpse cap with a regular one. |
|
" I have some question on ur ring As VD didn't cast a spell, how arcane surge proc? If ... on hit VD ok for it like curse on hit. but in this op ... on hit with spells. Is VD possible to proc arcane surge? twarunchai#0382 님이 2020. 5. 1. 오전 3:31:23에 마지막으로 편집
|
|
" VD procs the ring, verified. 3.12 - Leveling to 100 on Sirus Kill: https://youtu.be/0z493V7yZ-E
|
|
" Well, my ingame VD tooltip says it deals 450-850 "spell physical damage". If the mod worked, that would mean 20% of that = 90-170 fire dmg, right? Atleast thats how i imagine it... :D Or is that mode based on my weapons physical dmg? then it would be kinda useless indeed... |
|
Hi All,
Amazing build. One of the best and most satisfying Ive played. Tanky and good clear speed . Lvl 99 now and may try for 100 (but that will hurt) Am trying to min max this build (within a reasonable budget). Can anyone tell me what to upgrade in my gear without compromising tankiness and survivability. thats the selling point of this build which I wont touch. regular mobs are not an issue. Just wanna min max for Sirus, Elder, Shaper, etc. And of course absolutely not dying as I level up to 100. My character is on Standard. am not sure about the amulet and the fire damage leech. Is it necessary for our Tankiness and survivabiity? or can i replace with a Fire pen version for more DPS? Daibom#6695 님이 2020. 5. 1. 오전 5:48:37에 마지막으로 편집
|
|
" First of all, thank you again Kelzar! But wouldnt it be better to aim for the "real" T1 flat fire mod (not the essence mod)? Problem with it is that i got this only twice so far by spamming like 400 scorched fossils and ofc i didnt get it combined with +1 to level of fire skill gems yet yet (which is also rare but not as rare as T1 flat fire dmg it seems). But then again, im in standard with a lot of currency available... edit: okay, i played around with craftofexile.com and calculated it would take more than 10.000 scorched fossils on average to hit T1 flat fire dmg and +1 to fire spell skill gems... So essence is idd the only way to go here... tt Etralis#2345 님이 2020. 5. 1. 오전 7:23:59에 마지막으로 편집
|
|
" Thank you. How much it cost for this ring. I'm interested this one. Edit I see the price in trade.... Sorry I didn't have enough ex for this one. twarunchai#0382 님이 2020. 5. 1. 오전 6:06:34에 마지막으로 편집
|
|
So, finally today made last changes to hit "even more" dps:
Ill post my current PoB and some pics of its stats. This was starting point of the build:
스포일러
Base look of my setup, same conditions PoB:
스포일러
Now hitting Righteous Fire (which I keep up all time on maps):
스포일러
And now with also Vaal RF, which is hit for boss etc:
스포일러
-------------------------------------------------------------------------- So in the today change I evolved over the idea that Awakened Controlled Destruction is 10% MORE dps over Hypothermia. And combined with the idea of that as I had well capped block and spell block, I could remove Deflection while keep still 90% phys reduction. Taking deflection off would make spell block not capped tho. And Awakened controlled destruction would require a 4% higher mana reservation to be able to put it in. That ends up with adding into the build: Amulet still needs to be crafted on the preffixes to add Life, but im out of currency at the moment, so need a few time untill thats done. That piece is the last one into this whole big puzzle. Its been a really funny journey to come through all the changes in the build to min max to the limit -------------------------------------------------------------------------- Some cool perks of the iteration I made on the build are: Higher resistances (82 elemental and 88 chaos) through the addition of a good glorious vanity. Higher resistances helps keeping up degen of RF. Higher life per block since 5% life per block is more than the 250 on surrender. Insanely higher DPS overall while keeping the same, and more, defensive layers. ---------------------------------------------------------------------------- PoB link:
스포일러
https://pastebin.com/R3Eb4Rr6
EDIT: Sorry, linked wrong PoB. Now its correct Under the notes section in the PoB I made you have a Glorious Vanity quick calculator You also have 2 lines which you have to add into any item to make Awakened Curse on hit and Lone messenger buffs to work properly, since PoB won´t calculate them as default. Have a great day exiles, Kelza " 3.12 - Leveling to 100 on Sirus Kill: https://youtu.be/0z493V7yZ-E Kelzar#5778 님이 2020. 5. 1. 오후 2:02:19에 마지막으로 편집
|
|
" Great post man, I'm changing my build to looka bit more like yours. I saw you have HH, can i use the belt below as a placeholder? ty |
|
Yep, actually with a normal belt with CDR you will have better single target DPS on bosses.
HH is cool for mapping and leveling, and overall fun to play imho. But a good CDR belt will be in par of better over it all day long. A very good rolled Sytigian Vyse can give you a good 10-12% overall DPS upgrade in plain numbers, and then CDR, so thats huge. 3.12 - Leveling to 100 on Sirus Kill: https://youtu.be/0z493V7yZ-E
|
|