[3.12] Radiating Carrion Golems. 90% resistances + 10-20 Mil DPS
" When you import your character make sure you open up a new POB so the previous wasn't in the background. It will then display everything you have equipped and then just select your clusters passives as it doesn't do it auto and then change config as per page one of guide FAQ |
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" Difference is survivability. You can't fit grace or divergent determination and aspect of the spider. All 3 of those are huge survivability and spider is survivability and dps. Just with grace and determination I get those Phys reduction and evasion figures which you wouldn't have. You can modify it to your playstyle. Also another is no chaos resist required as you are immune... 40% carrion enchant is additive therefore a tiny increase as other have said. (Roughly 10% total) were flesh and stone in blood stance is a 45% dps upgrade. You can't argue with the stats I posted if you want to hit LVL 100. |
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" edit an item to include all the auras and curse from your AG into that item. |
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" Have to remember to select shaper dps too so we can compare apples with apples. |
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9k ES / 1.5K ES regen (2.3k es regen when hit and flasked) 60% phys reduction (90% with flask), Resistances 90/90/90/100 All elemental ailment immunity. (except chill 55%) Dual curse: Vulnerability + Poacher's Mark Over 29.7M Shaper DPS from Golems (Over 35M if you add arena master, greater harbinger buff) POB: https://pastebin.com/fi7kbV1f For those who keep asking, was it worth going CI. Well are you ok with dumping more than 100ex into a build? Are you fine with all this investement just so you could upgrade from being able to do all content to doing all content faster? If you do, then yes it was worth it! But for those who keep asking what is the next big upgrade if you completed the guide. Then my answer is Divergent Determination + Grace combo. (Yes must be Divergent) Why? Because it gives you 60% phys reduction without flasks. Your minions will stop dying, and you cover the main weakness of the build. Turbo32#5327 님이 2020. 10. 30. 오전 12:21:04에 마지막으로 편집
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" I think for under 50ex you can get to a really good spot in this build. You don't need awakened gems or LVL 21 gems and the gear is quite easy to make with low es. This build with even 5k es is super strong. For 9k+ es yeah prob need 100ex lmao...or 130 ex for 1 WEP ;) It's fun afking wave 20 simulacrum though!! Hemzokuken#3433 님이 2020. 10. 30. 오전 12:27:59에 마지막으로 편집
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" I see your points about the survivability. Honestly, the only place where I am a bit off is 100% delirium where lots of ground aoe sometimes kills golems/zombies and the dps could be better. Everything else is easy anyway. How would lowering the golem/zombies gem levels help/hurt there? How does the CI build do in t16+ 100% delirium? I am curious to give this a try. Not having to find chaos res is a big plus I agree. |
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Now that I've properly setup I'll be able to test a 100% delirium and tell you. :)
Will test in about 5 hours when the kids are in bed. What have you lowered? My zombie gem is LVL 26 and my AG is LVL 28, golems are LVL 28 I think. Hemzokuken#3433 님이 2020. 10. 30. 오전 12:57:08에 마지막으로 편집
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" Easy fix bro just fine tuning lvls of gems. Eg vitality can throw it out or precision/clarity. Sometimes you need different gems in different mana reduce slots or just a higher mana pool so it all scales different. I had to swap clarity to gloves so it wasn't getting +3 lvls as that threw out my mana reserve and then put determination in boots with empower as it's still % reserve regardless of gem level. |
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" Whats your real dps? visited your PoB 2.4m damage only Deiv_#1811 님이 2020. 10. 30. 오전 1:24:32에 마지막으로 편집
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