[3.25] Looping League Starter - Heartbound Autobomber
" You should reread the guide and make sure everything is correct, for example your less duration is 16/0 instead of 15/0. I've also found that the loop sometimes gets weird with bad internet on lockstep/predictive (Im not sure which one it was). " Its still in the game, just locked behind forbidden flesh + forbidden flame. (As seen on step 21) Cheapest rn is ~30 div (per piece), so unless you did all the other steps I wouldnt bother " See "Starting the Loop", but basically [pressing our life flask twice] until you get some piece of the build I forgot is necessary For anyone with more questions im gonna stop responding, seeing as the author just gave up on the build? Not sure maybe theyre just unable to respond. |
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" Really sorry about the lack of responses, wasn't getting thread response notification for some reason. I'll make sure to manually check every few days now. For endgame examples I'd recommend following upgrades section, especially for builds like these there's a lot of inter-dependence between items and upgrades that endamge POBs have a hard time capturing (prices also vary league to league and endgame budget varies person to person). |
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" Headhunter can fit in this build (just need to get the cooldown recovery elsewhere). Core problem is probably lack of Blessed Rebirth on a cluster jewel though. |
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" I recommend normal badge of the brotherhood (replica could work as long as you're careful to not get too much physical damage reduction elsewhere and catalyze the Heartbound Loops). Ignoring it is an option (will slightly decrease trigger rate, but not that much), but other sources of mana recoup (and mana recovery rate) include rare jewels (POB jewels only have life recoup), Watcher's Eye Clarity (either increased mana recovery rate or mana recoup), eldritch body armour implicit, belt, Nine Lives (this is the very lategame solution) and haunting modifiers (just this league). In the midgame we can get a lot of resistances and stats from rare jewels (POB jewels only have life recoup) and eldritch implicits. Very lategame Mageblood solves resistance and lets us get more damage on jewels. |
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" Probably due to not having Blessed Rebirth, let me know if that doesn't fix it though. |
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" Nine Lives is still in the game, it's one of the hidden ascendency nodes from flesh and flame. Trade link to demonstrate: https://www.pathofexile.com/trade/search/Necropolis/eKEOpVbSL. |
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" Possibly due to flasks granting physical damage reduction. Might also be due the self-damage ramping faster than recoup (using a life flask when starting the loop, taking recoup occurs over 3 seconds or getting more recoup should all fix it). Let me know if it's still not working though. |
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" Thanks for answering the questions I missed! Also gave some individual responses to these questions too. |
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" Yep! Just to add on, headhunter works (will need to get cooldown recovery elsewhere though) but I'd recommend mageblood over it (better defensively and takes care of resistances). Juminoh#0785 님이 2024. 4. 16. 오후 3:01:13에 마지막으로 편집
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