Path of Exile 2 - Patch 0.1.1 Patch Note Preview

Please, fix the Bleeding. Actually the bleeding not ignore energy shield and bleeding builds have nothing to do on endgame. You kill my bleeding concoction, its ok, but ley me do a Blood Mage that works. The Aggravate bleeding doesn't work too. Please, improved it. Actually is the worst arquetype.
Yay!
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teren1987#7050 님이 작성:
Where and when is POE1 new league (3.26) ?


UP
THE DEEP SMELL OF YOU.. DANGEROUSLY MATCHES THE PERFUME INSIDE OF ME..
IT MUST BE MY HEART YOU ARE AFTER..
IT MUST BE MY LUNGS YOU ARE BREATHING FROM..
WE ARE NOT THE WINNERS OR THE LOSERS..
OH BABY WE ARE THE FIGHT ! ! !
LOVE YOU GUYS :D GGG
i want to subscribe
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izpodtishka#1390 님이 작성:
Do you guys REALLY ACTUALLY expect us to use DIVINE ORBS on crappy 1 Rregal orb priced Uniques to "REFRESH" them?
Gosh, this is laughable. We don't even drop enough divines if any whatsoever!


Calm down, no one's FORCING you to divine anything. You'll find a new-rolled one in like 2 hours of playing anyway. Pick your battles.
In general all good but
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Reviving Minions that died from being out-of-range of you now instead immediately revive near you.


Why only Reviving Minions? I understand you cant revive a Zombie or their time alive will be reset, but why not just teleport them to you?
Lovely update.

But no love for blood mage still? :(
Desperately need its skill tree reworked.
Bleeding still wonky?
Dxella#1328 님이 2025. 1. 16. 오전 3:03:57에 마지막으로 편집
I already struggle with my pconc build and I will be even weaker after the patch. Great

Can you at least let us use gemcutter prism’s on concoction skills?
brandobot#3869 님이 2025. 1. 16. 오전 3:05:13에 마지막으로 편집
noise
Common GGG W.

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