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Game crashed twice today same way as before
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글 작성자:Julyan9#42802025. 2. 4. 오후 3:49:40
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Can bleed now trigger when enemy has active energy shield?
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Love how active the devs are!
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글 작성자:xkaliver#44142025. 2. 4. 오후 3:57:56
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Added more checkpoints to several Map areas and improved the placement of some checkpoints.
I think that what would really make waypoints useful is the ability to teleport to one of them FROM ANYWHERE on the map, not just from one to another. That way, you could use them as shortcuts to certain areas, and there wouldn't be a need to pepper them throughout the maps, just position one in each 'region'.
Do you realize how everyone will abuse it to escape combat? poe already is "hardcore" only by name, with officially approved logout macros:)
softcore players suffer more from RNG deaths and exp penalties, because they don't have a mindset of "arm to the teeth with 3rd party tools and use gaming mouse with hardwired scripting support".
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글 작성자:Echothesis#73202025. 2. 4. 오후 3:58:22
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Can't wait, enjoying what I've played so far. Can't wait to see what comes over the years.
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글 작성자:Toymaker#38832025. 2. 4. 오후 4:01:01
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Please fix Iron Citadel which can not be finished
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글 작성자:mepso#37752025. 2. 4. 오후 4:01:06
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when is the Hammerdin?
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글 작성자:grubworm#38922025. 2. 4. 오후 4:20:03
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Added more checkpoints to several Map areas and improved the placement of some checkpoints.
I think that what would really make waypoints useful is the ability to teleport to one of them FROM ANYWHERE on the map, not just from one to another. That way, you could use them as shortcuts to certain areas, and there wouldn't be a need to pepper them throughout the maps, just position one in each 'region'.
Do you realize how everyone will abuse it to escape combat? poe already is "hardcore" only by name, with officially approved logout macros:)
softcore players suffer more from RNG deaths and exp penalties, because they don't have a mindset of "arm to the teeth with 3rd party tools and use gaming mouse with hardwired scripting support".
Simply implement a 2-second cast time that can be interrupted by damage. This is not a new mechanic; plenty of games already do this.
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글 작성자:mhyoung#69062025. 2. 4. 오후 4:29:10
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Waiting for the perfect update....
ALL SKINS UNLOCKED.
SKINSSSSSSSSSSSSSSSSSSSSSSSSS
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글 작성자:OnDriver#33222025. 2. 4. 오후 4:31:58
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econ reset please :)
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글 작성자:dstn3422#18982025. 2. 4. 오후 4:34:05
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