Dawn of the Hunt - What We’re Working On
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Fiftyfoturhfda#5416 님이 2025. 12. 12. 오전 8:27:12에 마지막으로 편집
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I hope that with minions, you also mean spectres, right?
Currently spectres that cost 100+ spirit cannot kill a white monster. In fact, 3 of them cannot kill a same level white monster. Sure, there are exceptions, but the vast majority is useless compared to regular minions, even in the state minions are currently in. And i hope you also mean companions as well..? We are currently using them as mobile totems to give us haste... Their cost is fine, in fact, you can make the % reservation a bit higher. But the tradeoff should be a viable playstyle that focuses on your companion s. You are sacrificing a ton of skill points getting them fully built. The playstyle should reflect that. Hope to see changes soon. Himiko#9757 님이 2025. 4. 7. 오전 2:09:28에 마지막으로 편집
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Ggg has lost there mind. They got everything wrong and there response insulting. No hope this game anymore
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It makes me so sad that POE 1 died for this. pacing is so slow 99% of all spells feel terrible. thanks for saving me money on supporter packs.
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wtf ?? is that what you are working on ???
Guess if you guys keeping like this, I think you will manage to destroy both PoE1 and PoE2...this post and last patch experience made me not want to play both games anymore...at this point i'm waiting for Last Epoch update. WTF is happening, for real ? UnboundAvatar#2172 님이 2025. 4. 7. 오전 2:11:13에 마지막으로 편집
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So much crying in this thread. I hope y'all filter out the good criticism from the bad.
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Make Hexblast Great Again!
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" That's too late, you guys made me quit the game and uninstall after beating Geonor |
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That is great but please, test your game before deploying anything. Just make an a new character and play it from lv1.
Also, it is ok to let us feel powerful when playing, i promise no one is gonna get mad because players are having fun blasting through the game. That's what been happening in PoE1 and everyone loves it ! Thanks |
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