Enki's Arc Witch Memorial Page & POE 2 Arc Summary

Hi guys!

I'm looking for help with my Enki's witch build because i'm struggling to do high tier map, would maybe someone be available to message me ingame to help me out? Or maybe you can reply me directly here on the forum, just look at my character with the name Witchnyyy.

Thank you very much and happy gaming everyone!
@Witchnyyy
Éressea#7537 님이 2020. 6. 30. 오전 9:26:58에 마지막으로 편집
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UltimateAP 님이 작성:
So, in other words: I will just use Flame dash mainly for the movement ability first hand and not damage. And thats why its better to have low mana cost so you can move around quick whitout eating up your mana... Correct?


The reason why you should not level the Arcane Surge that is linked to the flame dash gem is this line:

"Gain Arcane Surge after Spending a total of (15-400) Mana with Supported Skills"

Now arcane surge is a buff that activates when the gem is linked to an active skillgem, and you spend X amount of mana with that skill. In this case Flame dash even at high gem levels costs very little mana, so if you level up arcane surge support too high it would take multiple uses of Flame dash to activate the buff from arcane surge instead of just a single use.

Note 1: There is another arcane surge gem in the build linked to arcane cloak which you do want to level up all the way to lvl20. Arcane cloak spend a huge amount of mana at one cast, so it will activate any level of arcane surge buff, and arcane surge buff is stronger the higher the gem level is.

Note 2: Make sure you level up flame dash to 20 as well. We don't use that skill for the damage, but with gem levels it also gains cooldown recovery speed, which is very useful because it lets you use flamedash more often.

Hope that clarifies. :-)
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Necrodox 님이 작성:
All was well when I added Kitava's Thirst, however my spells are unable to be cast and I have no idea why. Any chance to mitigate this? I imagine this has to do with gem levels, what is the ideal gem (s) level for this? Thank you in advance.


Kitava's Thirst triggers the spells for you. Spells that are supported by trigger mechanics--typically from another linked gem or an affix on the item it's socketed into--can no longer be hand-casted (self-casted), only triggered. So that's why you're not able to cast them; it has nothing to do with gem level.

Your Arc should definitely cost more than 100 mana if you're following the build, so spamming Arc should trigger Desecrate and Bone Offering pretty regularly. If it still isn't working, make your characters public in your profile and ask here again.

Good luck!
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smplx 님이 작성:
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UltimateAP 님이 작성:
So, in other words: I will just use Flame dash mainly for the movement ability first hand and not damage. And thats why its better to have low mana cost so you can move around quick whitout eating up your mana... Correct?


The reason why you should not level the Arcane Surge that is linked to the flame dash gem is this line:

"Gain Arcane Surge after Spending a total of (15-400) Mana with Supported Skills"

Now arcane surge is a buff that activates when the gem is linked to an active skillgem, and you spend X amount of mana with that skill. In this case Flame dash even at high gem levels costs very little mana, so if you level up arcane surge support too high it would take multiple uses of Flame dash to activate the buff from arcane surge instead of just a single use.

Note 1: There is another arcane surge gem in the build linked to arcane cloak which you do want to level up all the way to lvl20. Arcane cloak spend a huge amount of mana at one cast, so it will activate any level of arcane surge buff, and arcane surge buff is stronger the higher the gem level is.

Note 2: Make sure you level up flame dash to 20 as well. We don't use that skill for the damage, but with gem levels it also gains cooldown recovery speed, which is very useful because it lets you use flamedash more often.

Hope that clarifies. :-)


Yeah, thats clarifies ALOT, thanks for reply and good explaining.

If someone can explain more about the chaos damage on Desecrate aswell, that would be awesome.

Pricelesswombat answered me (some replies ago):
"Desecrate does chaos dmg per sec to you as its level increases, since we only need the corpses and nothing else from it we can just keep it level 1 and have the min amount of chaos damage dealt to us."

But cant find anything about that Desecrate skill gem will give me chaos damage (https://pathofexile.gamepedia.com/Desecrate). It only says that it will deal chaos damage to enemies. Again: Just want to learn what to look for. :)
Just to share how tanky this build is even PARTIALLY setup properly:

I lagged out due to mob spawn from Delirium last night in a lvl 80 (T7-8 I think?) Primordial Blocks map with 2 Bestiary mobs fightinging me in the middle of a normal mob pack + the Delirium that just spawned.

I had just spammed flasks before lagging and was lagged for 1-2 seconds, then when I unlagged I was frozen for another 1-2 seconds before I reliazed and got the right flask hit.

I lived.
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UltimateAP 님이 작성:
If someone can explain more about the chaos damage on Desecrate aswell, that would be awesome.

Pricelesswombat answered me (some replies ago):
"Desecrate does chaos dmg per sec to you as its level increases, since we only need the corpses and nothing else from it we can just keep it level 1 and have the min amount of chaos damage dealt to us."

But cant find anything about that Desecrate skill gem will give me chaos damage (https://pathofexile.gamepedia.com/Desecrate). It only says that it will deal chaos damage to enemies. Again: Just want to learn what to look for. :)


I don't think that desecrate does any self damage. However we don't gain anything from leveling up the gem. The sole purpose of desecrate in this build is to spawn corpses which serves us in a number of ways: 1. Bone offering needs corpses to consume 2. Our ascendency points gives us bonuses based on number of neary corpses and number of corpses consumed recently - the more the better. Since desecrate raises a fixed amount of corpses at all gem levels it is OK to keep it at lvl 1.
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smplx 님이 작성:
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UltimateAP 님이 작성:
If someone can explain more about the chaos damage on Desecrate aswell, that would be awesome.

Pricelesswombat answered me (some replies ago):
"Desecrate does chaos dmg per sec to you as its level increases, since we only need the corpses and nothing else from it we can just keep it level 1 and have the min amount of chaos damage dealt to us."

But cant find anything about that Desecrate skill gem will give me chaos damage (https://pathofexile.gamepedia.com/Desecrate). It only says that it will deal chaos damage to enemies. Again: Just want to learn what to look for. :)


I don't think that desecrate does any self damage. However we don't gain anything from leveling up the gem. The sole purpose of desecrate in this build is to spawn corpses which serves us in a number of ways: 1. Bone offering needs corpses to consume 2. Our ascendency points gives us bonuses based on number of neary corpses and number of corpses consumed recently - the more the better. Since desecrate raises a fixed amount of corpses at all gem levels it is OK to keep it at lvl 1.


Desecrate definitely does deal chaos damage over time; hence it having a duration (spawned corpses are permanent unless consumed, of course). But of course you are right, the chaos damage and gem level are irrelevant for our purposes.
WorderMostFoul#7154 님이 2020. 6. 30. 오후 4:13:12에 마지막으로 편집
First--for those of you fretting about dealing enough damage with this build, there is good news on the way this week: the new patch will make cluster jewels MUCH easier to roll. I recommend packing as many Scintillating Idea notables (available on large and small jewels) into the build as possible to maximize damage and sustain.

Second, has anyone else given Garb of the Ephemeral a try here? Curious on thoughts. Divinity is obviously a ridiculously strong buff, but your maximum uptime on it is 50%--goddammed 1-second cooldown on divinity charge gains!--and the required timeless jewel costs both passives and stat bonuses that are not insignificant. I just don't know if I'd be better off with a good rare or if I'm underestimating the strength of its non-conditional buffs (or undervaluing the conditional Divinity buff).

For anyone already using it, I've found Storm Brand to be much better than OoS for keeping the downtime limited to 10 seconds, especially against bosses.
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smplx 님이 작성:
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UltimateAP 님이 작성:
If someone can explain more about the chaos damage on Desecrate aswell, that would be awesome.

Pricelesswombat answered me (some replies ago):
"Desecrate does chaos dmg per sec to you as its level increases, since we only need the corpses and nothing else from it we can just keep it level 1 and have the min amount of chaos damage dealt to us."

But cant find anything about that Desecrate skill gem will give me chaos damage (https://pathofexile.gamepedia.com/Desecrate). It only says that it will deal chaos damage to enemies. Again: Just want to learn what to look for. :)


I don't think that desecrate does any self damage. However we don't gain anything from leveling up the gem. The sole purpose of desecrate in this build is to spawn corpses which serves us in a number of ways: 1. Bone offering needs corpses to consume 2. Our ascendency points gives us bonuses based on number of neary corpses and number of corpses consumed recently - the more the better. Since desecrate raises a fixed amount of corpses at all gem levels it is OK to keep it at lvl 1.


Again, very much thank you for explaining all of you! PoE really has some helpful and great community.

Since ppl saying different things about the self damaging stuff, im still little bit confused about that, cant see on Desecrate gem spec what would cause that thou. But now i know why we dont even have to bother lvling it in the first place. Thx :)
My attempted pseudo-SSF journey ended at level 89, tier 10, 3-stone conquerors, and most specifically a T10 temple Atziri. That last one was particularly humiliating.
The entire time I was struggling to get enough damage, and it could take up to a dozen seconds to kill thicker rares, especially the likes of Incursion/Delve rares or Bestiary beasts. Even some magic packs could become a stumbling block.
I guess I'll give her some rest now and level a slammer instead.

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