Enki's Arc Witch Memorial Page & POE 2 Arc Summary

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phosTR 님이 작성:
Wth? I don't know what happened but the forum vanished with my response.

Well, i said that i have only 8.2k mana and with 3 more passive points i can get to 8.6k i think, but for gear right now, i have no idea how to get more and i can't change what i have because little money. I have a Prismatic Eye though, with 56% increased damage for Wrath but no Clarity.
Thanks for the tip about the jewel, i will search for one now.


Np good lock also check page number 1644. CliffAhead told me exactly what to improve about my current gear. This biggest problem is that i never crafted anything and i'm already 7 ex short. So..i'm back to farm again since i have only 2 ex left. I'm keep looking about crafting tutorials since harvest league it's almost done.

Someone is using this base ? I wonder if it's worth starting crafting with this base:
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phosTR 님이 작성:
God, this build is top notch (do people still use this term? lol). She is so freaking strong right now and tanky (and not even with optimal gear as you can see), i can finally roflstomp Izaro without fear of getting one shot and red maps (14-15) are a breeze, also i finally don't die against the conquerors. Thanks again to the creator for this super fun build.



I only need better gloves and fix the enchants on the helmet and boots, but idk, the helmet enchant seems to be very helpful so far.


shield:
you can do with a higher tier for spell dmg, and can replace the crit suffix for a cast speed suffix, but either way it's risky to your gear. (chance to brick your shield)
"remove crit" and "augment speed" will guarentee a cast speed prefix but you'll be better off buying a shield off trade site
i would suggest using "rem/add caster". 2 things would happen.
1. your spell dmg prefix gets removed
2. your crit suffix gets removed

if it hits no.1, you get a chance to reroll for a higher tier of spell dmg (T2 caps at 99%, T1 caps at 109%, check your ilvl, T1 can only roll on ilvl84)
if it hits no.2, you get a guarenteed cast speed, which then makes it awkward if you want to reroll your spell dmg prefix.

you would need to do the cost analysis between using harvestcrafting to fix your shield, or using the currency to buy a shield of trade site. if you're buying, try to look for "recover %mana on block" mod along with the usual life/mana/resists

you can consider removing crafted life and instead get a dps mod (add # lightning dmg can be considered IF you have sufficient mana pool and you are comfortable with your char's tankiness) <== not urgent not important

my shield is below (crafted from scratch thanks to harvestcrafting)


love your wand. go for a weapon quality elemental dmg harvest craft, it's not expensive.

helm enchant upgrade is not urgent

cloak of defiance: get the armour qualiy max mana harvest craft

gloves: good base. you can remove/add defence to change your ES prefix for a chance to get a hybrid ES/mana mod. no chance of bricking your gloves. throw some remove/add resist crafts to try to get a higher fire/cold resist.

my napkin math seems to indicate that you're quite overcapped on resists. only 2 map mods affect your resist:
1. -% maximum player resist, nothing we can do about it unless you're running loreweave
2. player affected by (curse), which can be negated with a curse immunity flask

reason i'm suggesting this is that you might be able to replace some resist mods on your other gear to get 1 more dps mod (your shield comes to mind)

boots: a well rolled omeyoucan unique boots is about 2-3ex if you have the currency for it. that, or go for tailwind on crit if you want to upgrade your boots. it's not high priority, your boots are nice as it is. better enchant would be "70% increased mana regen if you've casted a spell recently"

ring: i don't think there's a cheap way to upgrade your curse on hit ring, so i think you can leave it for now. higher mana roll would be a good choice after balalncing your resists

belt: use "remove defence" to remove the physical reflect prefix, and you can craft %increased dmg on it. with sufficient mana regen, chaos resist can be neglected. myself and WorderMostFoul is at -40-ish chaos resist.

that's all for gear.

for your skill gem links:
remove arcane surge in your flame dash link. arcane cloak + increased duration + arcane surge should give you sufficient uptime of arcane surge. try to fit a vaal righteous fire in it (linked or unlinked doesn't matter). make sure your mana regen is sufficient (lower hp pool is better when combined with RF and agnostic) the dps boost from RF is significant.
when running RF, try to avoid the follow map mod:
60% less recovery rate of mana and life. it gets rippy.

IF you replaced your ring, you can replace your Orb of storms setup with:
storm brand - curse on hit - conductivity - (i prefer culling strike, or you can continue with archmage or lightning pen)

for your flasks:
1. 15% elemental dmg as chaos dmg is cheap, get an upgrade for it
2. if you upgrade your boots to omeyoucan, you can replace your onslaught flask for a defensive flask (i prefer quartz)
3. if your mana regen is sufficient, you can drop your life flask and get the bleeding immunity on your other flasks (remember that you gain mana flask charges periodically, so have your mana flask with the immunity that is most dangerous for you; as you don't have corrupted blood immunity, remove bleeding is most important, especially for sirus fight)
4. right now i would suiggest immedaitely changing your curse immunity from your onslaught flask to your mana flask. onslaught flask uses 40 charges and it only holds 60 charges, so if you're not killing fast enough, you'll be caught with your pants down and cursed and get a big hit and RIP (that's why i generally do not use onslaught flask)

for your skill tree:
1. you have too much life. remove the nodes on the scion life wheel and you can get another jewel socket to the top right of it (the small nodes leading to it also gives you max mana)
2. you're missing 1 point at "Arcane Chemistry" for mana
3. you're not specced into Agnostic... i think that's the reason you're valuing max life too much. (refer to what i said about your flask and righteous fire)
(that's 5 points off the scion life wheel, 3 points into jewel socket, 1 point into arcane chemistry, and 1 point into agnostic. with this change + RF you should see a big boost in terms of both offensive and defensive)

for your jewels
1. you "Sol Cut" jewel should be replaced with %max mana as well
2. i can't see on the website but do you have "Kitava's Teaching" cluster jewel? it's mandatory for this build.
3. if you're using cluster jewels, look for a large cluster jewel with minimally:
- Scintillation idea (best dps boost)
- Disorienting Display (blind for good defensive layer)


i think i've covered most of what you should be doing.
Location: Singapore GMT+8
CliffAhead#0451 님이 2020. 8. 30. 오후 11:53:55에 마지막으로 편집
Can somebody explain in details why is it better to pick Storm Brand rather than Orb of Storms?
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h2fscotty 님이 작성:
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MadChickins 님이 작성:
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New to PoE and doing this build with my first character. On act 4 and just bought cast when damage taken + wave of conviction. However, cast when damage taken needs 43 strength to equip and I only have 34. Will I passively get enough strength to equip this soon? Does it matter if I'm not using it right away?

Cheers


You will eventually in your passives however you don't have to level up cast when damage taken, you can just keep it at level 1 like what the guide says. Each time you raise the level, you raise the level requirement. I'd just buy a new level 1 gem and throw that old one out if i were you.


Ah, the vendor is selling it at level 3 (Petarus and Vanja). Not sure where to get it at level 1.

edit: selling it to a vendor with an orb of regret to drop it to level 1 and I still don't have enough strength :D

I'll just wait and use it later


you can get all level 1 gems from Lily in Act 6

if strength is an issue, you can pick up 1 +30 str node for now to tide you over.
Location: Singapore GMT+8
CliffAhead#0451 님이 2020. 8. 31. 오전 3:39:14에 마지막으로 편집
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palajack 님이 작성:
Can somebody explain in details why is it better to pick Storm Brand rather than Orb of Storms?


have you tried it? it's easy to try it yourself and you can decide for yourself if you like it or not. it's a personal preference. go to act 6 Lily and buy a level 1 storm brand and replace your OOS with it.

- storm brand allows you to put 3 "curse locations" and it has a small attachment range, so you're not that restricted in terms of positioning
- OOS requires you to stand in the circle and cast spells to proc additional hits. i've tried OOS with increased area of effect support and it still feels clunky
- to give an example, in a breach encounter, i can cast 3 storm brands in front, to the right, and to the left of my char, and it covers roughly 120 degrees arc of "cursed" area. i do not have to stand anywhere near the brands for the curse to proc effectively. i can dash to the edge of my screen and dps safely

disclaimer: i did not link OOS or strom brand to archmage for dps; i use it purely to proc curse on hit with conductivity. in that aspect, storm brand wins hands down. if your OOS/storm brand set up with archmage outweighs a curse setup, or you have a curse on hit ring, then you'll need to PoB it to see which setup gives you the most bang for your buck. however, you can't PoB positioning, and that's where storm brand shines.
Location: Singapore GMT+8
I would generalize that OoS is better for mapping and SB is better for bossing. This build is already great at mapping, so I go with SB to ensure maximum EO uptime against tough bosses. That logic is especially relevant if you don't have much spell crit on your gear.
WorderMostFoul#7154 님이 2020. 8. 31. 오후 3:56:13에 마지막으로 편집
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CliffAhead 님이 작성:
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phosTR 님이 작성:
God, this build is top notch (do people still use this term? lol). She is so freaking strong right now and tanky (and not even with optimal gear as you can see), i can finally roflstomp Izaro without fear of getting one shot and red maps (14-15) are a breeze, also i finally don't die against the conquerors. Thanks again to the creator for this super fun build.



I only need better gloves and fix the enchants on the helmet and boots, but idk, the helmet enchant seems to be very helpful so far.


shield:
you can do with a higher tier for spell dmg, and can replace the crit suffix for a cast speed suffix, but either way it's risky to your gear. (chance to brick your shield)
"remove crit" and "augment speed" will guarentee a cast speed prefix but you'll be better off buying a shield off trade site
i would suggest using "rem/add caster". 2 things would happen.
1. your spell dmg prefix gets removed
2. your crit suffix gets removed

if it hits no.1, you get a chance to reroll for a higher tier of spell dmg (T2 caps at 99%, T1 caps at 109%, check your ilvl, T1 can only roll on ilvl84)
if it hits no.2, you get a guarenteed cast speed, which then makes it awkward if you want to reroll your spell dmg prefix.

you would need to do the cost analysis between using harvestcrafting to fix your shield, or using the currency to buy a shield of trade site. if you're buying, try to look for "recover %mana on block" mod along with the usual life/mana/resists

you can consider removing crafted life and instead get a dps mod (add # lightning dmg can be considered IF you have sufficient mana pool and you are comfortable with your char's tankiness) <== not urgent not important

my shield is below (crafted from scratch thanks to harvestcrafting)


love your wand. go for a weapon quality elemental dmg harvest craft, it's not expensive.

helm enchant upgrade is not urgent

cloak of defiance: get the armour qualiy max mana harvest craft

gloves: good base. you can remove/add defence to change your ES prefix for a chance to get a hybrid ES/mana mod. no chance of bricking your gloves. throw some remove/add resist crafts to try to get a higher fire/cold resist.

my napkin math seems to indicate that you're quite overcapped on resists. only 2 map mods affect your resist:
1. -% maximum player resist, nothing we can do about it unless you're running loreweave
2. player affected by (curse), which can be negated with a curse immunity flask

reason i'm suggesting this is that you might be able to replace some resist mods on your other gear to get 1 more dps mod (your shield comes to mind)

boots: a well rolled omeyoucan unique boots is about 2-3ex if you have the currency for it. that, or go for tailwind on crit if you want to upgrade your boots. it's not high priority, your boots are nice as it is. better enchant would be "70% increased mana regen if you've casted a spell recently"

ring: i don't think there's a cheap way to upgrade your curse on hit ring, so i think you can leave it for now. higher mana roll would be a good choice after balalncing your resists

belt: use "remove defence" to remove the physical reflect prefix, and you can craft %increased dmg on it. with sufficient mana regen, chaos resist can be neglected. myself and WorderMostFoul is at -40-ish chaos resist.

that's all for gear.

for your skill gem links:
remove arcane surge in your flame dash link. arcane cloak + increased duration + arcane surge should give you sufficient uptime of arcane surge. try to fit a vaal righteous fire in it (linked or unlinked doesn't matter). make sure your mana regen is sufficient (lower hp pool is better when combined with RF and agnostic) the dps boost from RF is significant.
when running RF, try to avoid the follow map mod:
60% less recovery rate of mana and life. it gets rippy.

IF you replaced your ring, you can replace your Orb of storms setup with:
storm brand - curse on hit - conductivity - (i prefer culling strike, or you can continue with archmage or lightning pen)

for your flasks:
1. 15% elemental dmg as chaos dmg is cheap, get an upgrade for it
2. if you upgrade your boots to omeyoucan, you can replace your onslaught flask for a defensive flask (i prefer quartz)
3. if your mana regen is sufficient, you can drop your life flask and get the bleeding immunity on your other flasks (remember that you gain mana flask charges periodically, so have your mana flask with the immunity that is most dangerous for you; as you don't have corrupted blood immunity, remove bleeding is most important, especially for sirus fight)
4. right now i would suiggest immedaitely changing your curse immunity from your onslaught flask to your mana flask. onslaught flask uses 40 charges and it only holds 60 charges, so if you're not killing fast enough, you'll be caught with your pants down and cursed and get a big hit and RIP (that's why i generally do not use onslaught flask)

for your skill tree:
1. you have too much life. remove the nodes on the scion life wheel and you can get another jewel socket to the top right of it (the small nodes leading to it also gives you max mana)
2. you're missing 1 point at "Arcane Chemistry" for mana
3. you're not specced into Agnostic... i think that's the reason you're valuing max life too much. (refer to what i said about your flask and righteous fire)
(that's 5 points off the scion life wheel, 3 points into jewel socket, 1 point into arcane chemistry, and 1 point into agnostic. with this change + RF you should see a big boost in terms of both offensive and defensive)

for your jewels
1. you "Sol Cut" jewel should be replaced with %max mana as well
2. i can't see on the website but do you have "Kitava's Teaching" cluster jewel? it's mandatory for this build.
3. if you're using cluster jewels, look for a large cluster jewel with minimally:
- Scintillation idea (best dps boost)
- Disorienting Display (blind for good defensive layer)


i think i've covered most of what you should be doing.


Sorry for not removing the giant quote, i can't even understand where to remove what.

Ok so, wow, i didn't expect this much info/help, thanks a lot!

So, i got Kitava's teaching (with 4% increased damage implicit) and the "regen life from mana" passive. I respecd that amount of life for more mana and two jewel slots. I got a simple jewel with mana regen and +increased mana. I'm harvesting for the "elemental damage by quality" but that's the max i can do, like, i HATE crafting and even though Harvest crafting is better than the random original crafting, i can't stand the micromanaging that comes with it PLUS i don't care in saying that i'm kinda dumb and still don't get all the mechanics and "remove that", "add this", "remove that one", etc. I can't change my ring for now but i was already thinking in changing the Onslaught flask. I need to read better this stuff about the Righteous Fire to understand.

Ok, so, i just did a level 81 map and i can easily say that with these changes i'm more tanky and my mana sustain is way better (i just fought those rare monster that come from the Abyss event and i could tank them fine), i ditched the life flask for a mana flask with "remove bleeding" but instant recovery though. My shoes have "16 attack and cast speed if you've killed recently". I kinda like having Chaos Resistances, i'm not gonna lie.

Right now i'm very satisfied with this character and i think i just want to relax a bit more, i need to tone down on trying to improve build all the time. I'm glad i've used my exalts to improve her gear though, i was able to kill Sirus for the first time with her, it wasn't tense as i thought it would be, i just died two times because those walls and the meteor. I killed him at AL2 but maybe i could have tried AL4.

Thanks again.



**EDIT: I've put "minions deal 20% increased damage" in the gloves instead of life. I'm at 3.1k life and 9.2k mana.**
phosTR#5224 님이 2020. 8. 31. 오후 8:23:54에 마지막으로 편집
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WorderMostFoul 님이 작성:
I would generalize that OoS is better for mapping and SB is better for bossing. This build is already great at mapping, so I go with SB to ensure maximum EO uptime against tough bosses. That logic is especially relevant if you don't have much spell crit on your gear.


have you tried T16 5x delirium map? it's near the end of the league and i'm pretty much done with my build, wanna try all the juicing on maps before the league ends
Location: Singapore GMT+8
I tried, it's pretty good build to run it but u gotta go slow, vaal arc is king there.
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CliffAhead 님이 작성:
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WorderMostFoul 님이 작성:
I would generalize that OoS is better for mapping and SB is better for bossing. This build is already great at mapping, so I go with SB to ensure maximum EO uptime against tough bosses. That logic is especially relevant if you don't have much spell crit on your gear.


have you tried T16 5x delirium map? it's near the end of the league and i'm pretty much done with my build, wanna try all the juicing on maps before the league ends


100% delirious maps can be really rippy, especially when you add difficult map mods on top. Your 1-shots turn into 2- or 3-shots, which exposes you to a lot more incoming damage. But it's definitely doable if you're careful with the map mods and play cautiously.

As MadChickins said, utilize Vaal Arc as much as possible. Run around to spawn a ton of delirium monsters, make sure all your buffs are up, roll your flasks, pop Vaal RF, and let Vaal Arc rip. Just don't be surprised if you eat it several times during the map; it's probably the most dangerous content in the game. ;)

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