Enki's Arc Witch Memorial Page & POE 2 Arc Summary

With Headhunter prices plummeting I finally made this happen:



I had to switch out the cloak for the chest I was using before though because of resistances:



I'm just gonna enjoy using the HH doing maps for the rest of the league until heist drops, it's making mapping super fun from all the random mods you get hehe

Random question, i was able to fracture the crafted multimod on my wand:



Does anyone know if i remove crafted mods that multimod will stay and i can still craft 2 bench crafts? Logic would tell me yes, but you never know...
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timbosaurus 님이 작성:
With Headhunter prices plummeting I finally made this happen:



I had to switch out the cloak for the chest I was using before though because of resistances:



I'm just gonna enjoy using the HH doing maps for the rest of the league until heist drops, it's making mapping super fun from all the random mods you get hehe

Random question, i was able to fracture the crafted multimod on my wand:



Does anyone know if i remove crafted mods that multimod will stay and i can still craft 2 bench crafts? Logic would tell me yes, but you never know...


Still haven't ever used a HH, but I imagine they're crazy fun for mapping and useless for bossing. Congrats on the purchase!

I'm virtually certain scouring crafted mods from that wand will still leave the fractured multimod affix, but I admit it's a very specific scenario I haven't ever encountered or even considered before. I would generally not recommend fracturing in these cases because we want influenced affixes on our ideal weapon (unless there is a horticraft that allows you to un-fracture an item after crafting on it--not sure about that). And in this case, you have locked into place the one mod we definitely would want to annul later, if we could. However, it's still an excellent weapon, so don't take that as a criticism.
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DannyNorth 님이 작성:


Any suggestion on how I can improve beside helmet, boots, & glove enchants? Working on those now.


Wow, that gear is spookily familiar. LOL

Helmet enchantment: just buy one with an Arc/Archmage enchantment already on it, you'll go insane trying to enchant one yourself! Even Desecrate and Bone Offering have useful enchantments, though they're defense- and utility-oriented and won't directly contribute to DPS.

Boot enchantment: do yourself a favor and buy some Gifts to the Goddess so you only need to run the lab once or twice. I discovered only this league--the hard way--that one of Izaro's lieutenants has a reflect move, so make sure to check poelab before running the lab and equip Sibyl's Lament (left ring slot!) and Soul of Yugul if it shows his lieutenants will be adds in one of the first two Izaro encounters. (I am absolutely flummoxed as to how I never noticed this before.)

Glove enchantment: don't bother, none of them are worth the lab run.

Your gear looks good. You can improve on the gloves... yours look really similar to mine, which I crafted onto the wrong base because I was stoned (lulz) and never got around to attempting a second time. So while yours are perfectly good by any measure, Culling Strike and/or Unnerve would both offer solid non-tooltip DPS improvements.
WorderMostFoul#7154 님이 2020. 9. 2. 오후 3:20:00에 마지막으로 편집
Thanks. I started early league but abandoned the build. Mostly due to lack luster gear and not fully understanding the potential of farming. So I still had a lvl 96 Necro on my account and my BV Assassin was doing all content no troubles except for the Uber Labs. The traps were driving me crazy. I remembered that my first attempt that this character could just sit on traps with decent mana/mana regen. I went back to this forum and saw your post and build and immediately went to work. lol. Had about 2000 chaos and 24 exalts so the transition was easy. Had to do some farming to get the crafts. I will work on the gloves tonight. Thanks for keeping this build rolling. I've followed it the last 3 seasons. Can't wait to see what the new season brings.
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DannyNorth 님이 작성:
Thanks. I started early league but abandoned the build. Mostly due to lack luster gear and not fully understanding the potential of farming. So I still had a lvl 96 Necro on my account and my BV Assassin was doing all content no troubles except for the Uber Labs. The traps were driving me crazy. I remembered that my first attempt that this character could just sit on traps with decent mana/mana regen. I went back to this forum and saw your post and build and immediately went to work. lol. Had about 2000 chaos and 24 exalts so the transition was easy. Had to do some farming to get the crafts. I will work on the gloves tonight. Thanks for keeping this build rolling. I've followed it the last 3 seasons. Can't wait to see what the new season brings.


I'm so glad others have found all the extra discussions useful! Really makes the time investment feel worthwhile. I could see the framework had a ton of potential this league and just needed a little love to get to the point where it could reasonably be considered a strong build for the meta.

Now, fingers crossed that GGG doesn't nerf necro into the ground in a few weeks because of the proliferation of VD/DD builds this league. Would be great to see new content allow for some fresh takes on a strong archetype in place of the usual end-of-league exercise (i.e. Enki having to remake the build from scratch because it got shit on in GGG's balance adjustments).
WorderMostFoul#7154 님이 2020. 9. 2. 오후 3:48:31에 마지막으로 편집
Can't wait to see the patch notes. Something always gets tweaked. But Enki's always evolves thanks to guys like you. BTW, I forgot to ask you what you recommend to replace the Culling Strike jewel in my helm with once I get the mod on my gloves?
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DannyNorth 님이 작성:
Can't wait to see the patch notes. Something always gets tweaked. But Enki's always evolves thanks to guys like you. BTW, I forgot to ask you what you recommend to replace the Culling Strike jewel in my helm with once I get the mod on my gloves?


Hmm, once you can drop CS from your helmet gem setup, I'd probably also drop Archmage and put in Conductivity and Curse on Hit to push Arc DPS even further.

Edit: forgot you have that on your ring already. You'd get another 12% lightning penetration with a level 20 Conductivity gem versus the ring affix, which is desirable, but you could also replace CS with Lightning Penetration to push SB's damage. I'd go with one of those two options, but someone else might have a better idea.
WorderMostFoul#7154 님이 2020. 9. 2. 오후 6:27:35에 마지막으로 편집
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MadChickins 님이 작성:
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Can you download the PoB fork? Link's in the OP. A pastebin link to that will be much more comprehensive and accurate than any other way of looking at it, as well as more likely something that others will take the time to look at.

Here ya go, i just ported the link from poe ninja and added my cluster jewel skills into it, i didnt mess with any of the configs on poe ninja.
https://pastebin.com/5jGdDEBm


Looks like 11m DPS to me: https://pastebin.com/hZXkQTdG

Sick, nice job!
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WorderMostFoul 님이 작성:
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DannyNorth 님이 작성:
Can't wait to see the patch notes. Something always gets tweaked. But Enki's always evolves thanks to guys like you. BTW, I forgot to ask you what you recommend to replace the Culling Strike jewel in my helm with once I get the mod on my gloves?


Hmm, once you can drop CS from your helmet gem setup, I'd probably also drop Archmage and put in Conductivity and Curse on Hit to push Arc DPS even further.

Edit: forgot you have that on your ring already. You'd get another 12% lightning penetration with a level 20 Conductivity gem versus the ring affix, which is desirable, but you could also replace CS with Lightning Penetration to push SB's damage. I'd go with one of those two options, but someone else might have a better idea.


I am going to remove a resist on my gloves and go for CS. Then put Conductivity and curse on hit in my helm. I can remove conductivity from ring and replace the resist I remove from my gloves. In a perfect world this will go off without a hitch. Thanks again.
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DannyNorth 님이 작성:
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WorderMostFoul 님이 작성:
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DannyNorth 님이 작성:
Can't wait to see the patch notes. Something always gets tweaked. But Enki's always evolves thanks to guys like you. BTW, I forgot to ask you what you recommend to replace the Culling Strike jewel in my helm with once I get the mod on my gloves?


Hmm, once you can drop CS from your helmet gem setup, I'd probably also drop Archmage and put in Conductivity and Curse on Hit to push Arc DPS even further.

Edit: forgot you have that on your ring already. You'd get another 12% lightning penetration with a level 20 Conductivity gem versus the ring affix, which is desirable, but you could also replace CS with Lightning Penetration to push SB's damage. I'd go with one of those two options, but someone else might have a better idea.


I am going to remove a resist on my gloves and go for CS. Then put Conductivity and curse on hit in my helm. I can remove conductivity from ring and replace the resist I remove from my gloves. In a perfect world this will go off without a hitch. Thanks again.


Good luck! Just be warned that the odds of slamming CS (if that's what you're planning to do) are infuriatingly remote.

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