[3.7 updated] Voidfletcher Deadeye (all core content cleared, budget options available, 600+ depth)

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Rykk3r 님이 작성:
@Shppy

My only issues is, single target feels week to me. Particularly on guardians and Shaper. Other normal t15 bosses die easily. Perhaps I'm used to higher damage builds, but is there anything I could do to improve?

I'm missing a watcher's eye, and some actually good jewels to slot in. Does the eye and better jewels make a huge difference?

As for TS, I was thinking damage on full life support instead of hypothermia and something else instead of faster attacks, but not sure if it'd be the best, or if I should stick with hypothermia.


well, idk what kinda dps you're used to, but for me the boss dps feels good. My hydra video from last league should give a good indication of the potential, even if that does have a little more cost (in particular from the +1 voidfletcher).

The watcher's eye is something of a big deal, yes. It's not a build-breaker, but the flat cold watcher's eye is somewhere around 15% more dps, more if you don't have good abyss jewels.

Damage on full life is okay, but i don't much care for that conditional dps. Hypothermia is conditional too ofc, but it's much easier to proc... ice shot guarantees chill, and you should make a habit out of using ice shot every few seconds on bosses to maintain the mirage archer. I prefer faster attacks over other options too. It's not just about the dps, it's also about the mobility of completing your attack faster and being able to move (and proccing voidshot more rapidly).

I would advise you to work an increased duration frostbomb into your setup. The -25% cold res is a big dps boost for bosses, especially for voidshot, and with inc duration the debuff will last long enough that you don't have to replace it too frequently.

(and i'm still firmly holding that herald of purity > herald of ice, it's about the same damage to attacks in the end the sentinels are much more useful than some low damage explosions).
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DemiSandal 님이 작성:
why using death opus over arborix?


opus has much better crit, both base chance and that 100% multiplier. Arborix also emphasizes close range and has that annoying iron reflexes mod, neither of which I like for my style.
Hello loving the build so far i have a few question's with would by better opal ring or a diamond ring


bonechill or hypothermia with one is better
goldengoblin#2752 님이 2019. 6. 26. 오후 12:19:15에 마지막으로 편집
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goldengoblin 님이 작성:
Hello loving the build so far i have a few question's with would by better opal ring or a diamond ring


bonechill or hypothermia with one is better



Opal should be a bit better

Bonechill is on ice shot so that ice shot's chilled ground makes enemies have ~16% increased cold damage taken, including from void shot and tshot. And because that's got a mirage archer, you can pretty consistently keep bosses on it. Hypothermia would be better for ice shot's own dps (although cold pen would probably be preferable in that case), but bonechill is better for the other two, which are more important for single-target and whatnot. Ice shot's dps will be fine for clearing either way.
Thanks for the build, it has crazy good damage. At 4369 life, killed uber elder twice so far. Self crafted helmet, body, and ring. I did buy a two toned base to craft for 1ex but I don't know if I should even bother with upgrading gear since there is no point. Would void fletcher firing additional arrow be a bigger upgrade than getting a helmet with +2 tornado enchant?
mihts#3758 님이 2019. 6. 27. 오전 11:13:58에 마지막으로 편집
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mihts 님이 작성:
Thanks for the build, it has crazy good damage. Killed uber elder twice so far. Self crafted helmet, body, and ring. I did buy a two toned base to craft for 1ex but I don't know if I should even bother with upgrading gear since there is no point. Would void fletcher firing additional arrow be a bigger upgrade than getting a helmet with +2 tornado enchant?


Imo you'd be far better off with the +2 TS enchant, because it is an amazing boost for map clear and chance to hit bosses. Going from 3 to 5 secundary projectiles is basically 66% more coverage. The additional arrow takes you from 6 to 7 arrows, so that's just 17 or so percent better.

Of course this only applies to the use of Tornado Shot. If you're mainly using Ice Shot or Barrage, the +1 arrow would be better.

If you feel like you got plenty dmg already, but wanna up map clear, you could also consider using the chain support. It's a big boost to map clear when using TS. Not sure about it's interaction with Ice Shot.

Another thing you could try out is using Barrage for single target instead of TS. Reason being Barrage fires all 5 void shots at once. Shooting 6 arrow x 5 void charges = 30 void shots instantly hitting the target. That's huge spike dmg and probably enough to insta phase Shaper or kill guardians. At least that's what it does on my build.

Hope this helps a bit. Cheers

Fritso#3688 님이 2019. 6. 27. 오후 12:10:44에 마지막으로 편집
What would you say budget gear would cost in total ? Also what sort of pathing should one go for on the skill tree? Kinda seeking some advice since I'd rather not like screwing up the tree from the get go.
:D
goldengoblin#2752 님이 2019. 6. 29. 오후 5:43:05에 마지막으로 편집
Could someone look at my gear and tell me if I'm missing something, please? I just hit 70 last night, but my gear (I thought) was pretty decent for just getting started with the build. I blazed through a t7 map 1 shotting almost everything, however I popped in a t10 map before work and hit the monolith and spawned one of the generals (the lady with snakes), I couldn't even dent her. She ended up despawning before I could kill her. To be certain, I'm still learning to play this build but I kept mirror archer going 75% of the time, and was using tornado shot to try to kill her and it was barely moving her health with each shot. Have I missed something along the way? I've got all skills from the tree minus the stuff down near vaal pact, and I'm still missing 2 ascendency keystones.
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Pyrok 님이 작성:
Could someone look at my gear and tell me if I'm missing something, please? I just hit 70 last night, but my gear (I thought) was pretty decent for just getting started with the build. I blazed through a t7 map 1 shotting almost everything, however I popped in a t10 map before work and hit the monolith and spawned one of the generals (the lady with snakes), I couldn't even dent her. She ended up despawning before I could kill her. To be certain, I'm still learning to play this build but I kept mirror archer going 75% of the time, and was using tornado shot to try to kill her and it was barely moving her health with each shot. Have I missed something along the way? I've got all skills from the tree minus the stuff down near vaal pact, and I'm still missing 2 ascendency keystones.


Just took a quick peak at your gear.

If you are using Tornado Shot, you NEED the helmet enchant on it.
Grab a Dying Sun flask as well - the extra arrows make the build significantly smoother and burstier for damage.

A Barrage setup can do wonders as well. Line up all the extra arrows effect and barrage over the boss, it'll fire all the void shots in one large burst if youy need it.

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