[3.20] Ice Dancing Queen - Icestorm/Cyclone/CI - Viable For Everything
" Go to the "Sockets and Links" section of the guide and read under the weapon description. There is a link to a post in this thread as to why we only want it lvl 15 or 16. |
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i gotta say, with the new rings and amulets we got a nice possible int buff for this build.
if anything would drop. |
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" Aww, I was looking hard for it and missed it! Thank you :) EDIT: Quality increases damage of both the channeled skill (Cyclone, we don't care) and the triggered spell (Icestorm - we do care, right?) So 15/20 seems to be in order. Shavronne wrapped Kaom's waist, with her gilded purple boots. "You want my sockets?" Jadran#7994 님이 2022. 8. 24. 오전 10:28:01에 마지막으로 편집
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Been wondering. If one is lucky with eldritch currency and gets the one that adds non-damaging ailments spread to nearby enemies, on gloves.. Wouldn't that enable me to swap the elemental proliferation with a more damage oriented support gem?
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" basic stuff that i see from your character, you need more int. also you didn't have to rush into CI right at 58 if it didn't feel good. you can just refund so you can get through the campaign til you get better gear. also you are moving around right? AN is so rippy that even I can't facetank stuff with WI. i had to take a break with the char and level something else til they fix the balance issues. " i think kel left out the quality part thinking that eventually you will switch to the awakened CwC....correct me if I am wrong. but for the purposes of min-maxing it until then, i would definitely 20q it if you have the currency (you can't take the level 20 and 20q route as it would take too much time and kill the cast maximization purpose...unless you leveled a separate CwC on the side for kicks and giggles for 20q) " eventually you wil use divergent elemental proliferation....so i would not recommend dropping that just yet "Supported Skills deal 1% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy" keeping divergent elemental prolifer will basically keep everyone on freeze and the dmg increase IMO also with the freeze spread slot....it might be better to just get unnerve on hit -> "Unnerve is a debuff that causes affected targets to take 10% increased spell damage." |
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Ah yeah that all makes sense. I suppose Unnerve and Hinder is the "Go-to" eldritch on gloves for us then :)
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" i mean....theyll all be frozen so would hinder even do anything? =P on a serious note: please dont do hinder for gloves. there are so many cold dmg/leech stuff that is way more useful to you there is exposure on hit, and there is cold dmg leech. i think that is really up to you in the end which way you wanna go with it....but these are WAYYYYY better than hinder http://www.vhpg.com/poe-eldritch-mods/ search through stuff before you eldritch slam it |
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One question that I am sure I am just missing something simple. The CWDT is looking to apply 3 different curses with Ball Lightning (frostbite, elemental weakness and Enfeeble, but I only see +1 curse in the tree. (From the Occultist node in Ascendency).
Where am I missing the extra +1 curse? Thanks! |
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Can anyone tell me why my ball lightings wont apply curses?
im so confused... |
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" You can roll "You can apply an additional curse" - its somewhat rare. i think you get it from corruptions im having issues getting any of them to apply though.. EDIT: CWDT+Hextouch just started working and i dont know why. now im more confused. it works but i have no idea what was causing it to not work. Morále#1885 님이 2022. 8. 26. 오전 11:09:01에 마지막으로 편집
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