3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
Okay guys..
its been a while, tought id stop by and say how the build feels now. elora rerolled so i kept on trying to make the build better and this is what i came up with, its fast clear, strong dps, SQUISHY deffnitelly not tanky, but i can do any content, uberelder/atziri/t20 sim/t19 100% delirium, and the best of it all ITS FUN the secret was the jewels, im using 6 megalos which is giving me 6.2m dps per zombie with 12 zombies.. i got 73.4m dps overall https://pastebin.com/eiaic05A pob for those that wanna check it out. and a video of me doing t16-20 sim, with the build... and killing kosis like he is nothing https://youtu.be/-xB0Z5I_FEw adriano447#2784 님이 2020. 4. 15. 오후 7:59:35에 마지막으로 편집
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Could someone experienced help me with cluster jewels? i am using cluster jewels for the first time and went with 1x large, 2x medium, 2x small for now and i wonder if i did it right. Also i wonder if its even worth running this amount of cluster jewels or should i go all in on clusters? Would really appreciate some insight on my Current tree and cluster jewel setup.
PoB: https://pastebin.com/8fJ83CLT Ty in advance! |
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" I skipped the small clusters, they take up a ton of passive points. Unless you can get 3x small nod bonuses i wouldnt use them. Can just put int a strong jewel into the socket instead. Large cluster jewels are some of the biggest dps boosts i have seen for the build. They are way stronger than an other minion damage passives in the tree. Vicious bite is like 15% of total damage, rotten claw is very high up as well. |
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" The small clusters only take up 3 points and give me 14% hp, 5% str and some other extra stats, seems worth it tho unless u mean medium clusters. Cyrom#2298 님이 2020. 4. 15. 오후 8:48:54에 마지막으로 편집
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The small clusters only take up 3 points and give me 14% hp, 5% str and some other extra stats, seems worth it tho unless u mean medium clusters.[/quote]
Remember it also takes up a jewel spot so if you use a 3pointer you divide what you get by 4 to get what you get for each passive. So if you have a wall of muscle you get 6% hp 5% str, 4% on small passive. So thats 14% life wich gives 3.5% life per passive. So the smallnod increase needs to be strong enought to match what you can get in a normal passive + the jewel. |
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" Drop Determination for Discipline. |
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" So the secret is having 6 jewels that cost like 40ex each? How did you even obtain all of those? |
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" ive been playing this build since day one.. so i had alot of currency and i also bought them b4 they were so overpriced still paid 25 ex each. |
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I'm not sure if this has been posted before, but in regards to the 2H mace crafting - I think it's better to use triple socket resonators with jagged/metallic/corroded (optionally four socket including aetheric), since that wipes out like 99% of the available prefixes. You'll almost certainly hit +1 socket levels & fortify (both are prefixes) within a few attempts, vs spending like 5 ex+ trying to alt spam.
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So in turns of the offerings spells i am wondering what are the pros and cons of each one. The guide recommends the spirit offering for resists and some extra damage as chaos damage.
How does this compare to flesh offering for raw dps and movement speed or the bone offering for the huge amount of block and life on block? Is spirit offering just the middle of the road pick that offers a bit of both? Would taking bone offering be the best choice if i want the highest survival and how much dps would i lose for this choice? |
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