[3.25] The Viper & The Mamba 🐍 Mamba with Bino | Viper with Venom Gyre

Hey there! I did this build for league start after having quit for a few years and still having a blast (I dont have the time to play a multitude of builds unfortunately)! Aaah the memories of paying 50c for a Bino's in first few days.

That aside, the glass-cannonness of the build is clear. Had similar experiences with T17 as described above. I also made an attempt at converting this build to Perfect Agony, whilst being anything but a PoB warrior. This resulted in just more DPS and similar defences instead of more of both :p

Here is the link (I hope I have set up everything correctly): https://pobb.in/QtavmSpr6HU4 (18.5m/23.5m dps without/with Ambush, 50k EHP with flasks, 48% spell dodge, no tincture)

Some highlights/notes:
- Kept all uniques that were originally in the build, but went for a 2nd Bino's because of the high crit chance, damage, and built in multiplier. I tried looking for rare alternatives, but its either worse for the same price or amazing for 10x the price
- EDIT: How could I've forgotten about Diamond Flasks: with an increased effect prefix and increased crit suffix we can get ~98.5-99.5% crit chance without power charges and keep Profane Bloom. I updated the PoB accordingly.
스포일러
Plan before diamond flask: With pain in my heart, Swapped Profane Bloom for Forbidden Power. No satisfying popping sounds during gameplay, but Power Charge generation that gives us 100% crit chance without Ambush and Bino's Prolif is plenty sufficient (77% without charges). If I find another source of Power Charge generation, I will surely swap back or just try to suck up the occassional 2/3-hit to kill packs.

- Dropped Grace and swapped Sublime Form cluster for Mortiftying Aspect cluster, giving us even more mana reservation efficiency allowing us to slot in Herald of Agony (attached to Enlighten 3), Flesh and Stone and Precision (level 4) and giving us roughly 100 mana to spare
- Lack of melee range really noticable if you're used to the QoL melee range the original build provided
- Swapped the two previous Accuracy masteries for only '50% more accuracy at close range', which should be all our attacks, but correct me if i'm wrong
- 2 life flasks and mana flask purely for QoL
- No tincture because that stuff is new and I kinda avoided it for now
- I could play around with some rare gloves/belt/boots to convert my res overcap into something more useful
th3liusfr0mnl 님이 2024. 9. 3. 오전 1:22:50에 마지막으로 편집
Great, thx for the infos.
I'll see how you put Perfect Agony. I'd like to improve the tankiness of the build. Still need to find a solution.

I see an issue with Herald of Agony : you won't be able to poison enemies that are already poisoned by the Agony Crawler.
Can be troublesome against bosses in particular.
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
Hi, Exiles.

Here is an update for the Viper.

> It is now too dangerous to use both the Mahuxotl shield and The Covenant body armour, so I have kept the shield and replaced the armour with The Dendrobate.


> I've replaced the Ancestral totem with a 4L Venom Gyre.
The Viper has now learned to spit her poison ! Stack up to 54 returning proj and release them with Whirling Blades.
This secondary skill provided some ranged clear and non-instant leech.
Another good skill is Cobra Lash for its built-in chain mechanics.

PoB : https://pobb.in/lHNglgZgbqCP

Demo video :
Viper Gyre

Hope you like this new version, good luck and have fun !
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
rahsaan 님이 2024. 9. 8. 오전 11:09:53에 마지막으로 편집

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