[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)
" heres a tutorial https://www.youtube.com/watch?v=WRW5jr7sONY&t=528s |
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Hello Everyone!
As many of you know I'm the creator of this build and I've been absent throughout the start of this league. Unfortunately I caught covid right before league start and it hit me pretty bad. I was also somewhat burnt and unmotivated to play so I decided to take a break from the game. As the weeks passed I started to feel that I was falling further behind and didn't think it was worth coming back. But that has changed though :) I started playing again this Friday to test the new league out and I'm both glad and proud to see you guys keeping the build alive, despite me being completely absent. It's really interesting to see how many of you have taken the base of the build and started experimenting putting your own twist and preferences on it. By this point, many of you know more about its strengths than even I do! I'm glad being back and despite missing out on the first week, I'm having a blast! Being the creator of the build and knowing all mechanics inside out I went through all content without a problem. I had completely finished my atlas on saturday but my gear was pretty bad. I could do T16 fine but endgame bosses and guardians were out of the question since most of my items were 1c uniques. I decided to farm some currency doing maximum juiced Blights beause towers could carry my sorry ass and amassed ~5 ex in about 15 blighted maps. Then I started upgrading my gear to what I'm using now for a total cost of around 4 ex. (Excluding the helm which I bought yesterday)
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This was the helm I used prior which cost 40 chaos:
On that budget (Prior to buying my Bone Helm) I've killed all bosses, including The Feared rare and deathless. I haven't tried the new uber content though (Except for my Blight Ravaged Maps, did them all cause tower carries) cause I know I won't be able to handle it on this budget. I just hit 97 yesterday from farming Strand maps with the new Atlas and doing some delving which was a smooth ride and deathless for most parts. I'm going all out on juicing Metamorphs which has lead to some clumsy deaths though. Now I want to talk a little about some changes I've done to the build at lower levels and what I'm currently using: My current gear:
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There's some pretty big changes here, mostly related to the Animate Guardian. Quite frankly, for a big part of the game my Animate Guardian literally had items worth more than I had myself. All my changes are experimental because I wanted to try some new things out and so far I'm playing with Ashes of the Stars and building alot of power around it. Since I'm not running Grace or any Block(Mostly due to budget and I'm using Ashes of the Stars) I decided to boost my survivability by going all in on stacking duration for the Frontline clusterjewel aswell as getting Endurance Charges into the build. So far, it has been working really well and it's also very cheap and easy layers of defense to fit in. Ashes of the Stars: What a FUN addition to the game. When I first saw the jewel I thought it was underwhelming. But after doing some thinking I now find that it's one of our better options all around. It's worse defensively than an Auls but better offensively. It's biggest strength however, is the utility it provides. It lacking Attributes, life or resistances is a pretty big downside aswell. The reason its so strong is primarily because of Alt quality gems. Let me line out the some of the best things it provides: - Anomalous Animate Guardian: 150% increased AoE - Anomalous Convocation: 100% increased minion movementspeed. - Anomalous Raise Spectre(If Crushclaws): 50% increased damage - Phase Run: 25% increased movement speed - Molten Shell: 50% increased duration - Divergent Flesh Offering: 65% total attack speed on Flesh Offering et.c. The 100% movement speed on minions combined with Divergent Flesh Offering makes it feel like your minions are wearing a Headhunter and they're teleporting all around the place which feels super smooth. And the increase to AoE on the AG has made me go all out on an Explodey AG with over 270% increased AoE running double explodey mods. Animate Guardian: I'm running a 21/20 Anomalous Guardian which I managed to corrupt yesterday. On him, I'm stacking as much AoE as possible and using some pretty expensive items. To give him everything I want I decided to try having him in a Hungering Loop. This is both for offensive purposes and defensive ones keeping him alive. This also saves me alot of socket slots which is helpful. My AG is currently linked to Minion Life - Increased AoE - Feeding Frenzy and Elemental Army He has as total of 270% AoE (150% from skillgem, 60% from Fearsome Force, 60% from Support gem giving him absolutely massive explosions. On him, I've equipped: Gravebind(Elemental Weakness), Inpulsa, Legacy of Fury, Kingmaker, Crown of the Tyrant Legacy of Fury provides Scorch(-15% all resist) and another source of Explodey. This is absolutely INSANE and way stronger than a second curse. Mainly because curses get reduced by 66% against bosses. For this reason, I'm currently only playing with 1 Curse which is the EW on my AG which he applies evrywhere with his explosions. I don't have any curse myself, for now. I will get Frostbite or Assassin's Mark in the future though. Since I'm not running any curse it felt kinda reduntant to get Blade Vortex just to apply EE. So I'm currently experimenting running without EE or BV. Instead I have my AG apply Exposure with Elemental Weakness, though it's only 10% and not 25% which is a loss in DPS. Since I don't have to focus on dealing non-cold damage however, it opens me up to run a crown of the Tyrant which is incredible for the build with -10% to all Elemental resistances and added flat cold dmg to minions. Right now, my Animate Guardian is absolutely tearing through maps and majority of my clearspeed. Defensive Layers: Since I lack Defensive Layers due to budget restrictions I've decided to experiment with some cheap options. This has lead me to double down on Molten Shell and incorporate Endurance Charges to make me borderline immune to physical damage. I have over 48k Armour resulting in Molten Shells nearing 10k Absorption. With all the Duration I'm running, my Molten Shells are also almost lasting 13 seconds, during which I'm close to unkillable with the +10% to maximum resistances and 20% extra phys dmg mitigation. Ontop of that, I'm running Enduring Cry as a warcry to provide Endurance Charges boosting their power by 50%. For 1 point I pick up +1 to maximum Endurance Charges giving me 4 charges. Each charge provides 4% phys dmg mitigation which is boosted by 50% to a total of 6%. In total, I get 24% phys dmg mitigation from Endurance charges. Enduring Cry alone is not enough to keep Endurance Charges consistent though so I'm also running a small cluster jewel with Enduring Composure. Enduring Cry linked to Increased Duration (In my boots) allows me to have a 100% uptime of the buff. One annoying thing about Warcries is that they have a casttime though. To solve this, I run Call to Arms on my Skin of the Lords which makes all warcries instant. This allows me to numlock both Molten Shell and Enduring Cry automating them and giving them 100% uptime. Conclusion: So far, I've been having alot of fun with the new league and new tools they've been giving us. I'm also experimenting with the Atlas which is super fun. Considering the time I've played, this is the strongest early days I've ever had. Never have I casually gone in and done The Feared on gear worth 4 ex. I'm looking forward to read through the pages to see what you guys have discovered this past month and to see how we can start experimenting looking forward. Finally, I'll leave you with a video of how my lower budget version of the build plays right now (Exclude the Helm). What I want you to take notice of is the absolute insanity of my double explodey AG and the carnage he leaves in his wake :) https://www.youtube.com/watch?v=eHYsxes5Udk&ab_channel=HenrikSwanstr%C3%B6m ![]() This is my current PoB if anyone is interested. Keep in mind that it's still pretty low budget aside from my Helm, AG and skill gems which I decided to upgrade before my actual gear. https://pastebin.com/PLGZRDCD Deadandlivin#2745 님이 2022. 3. 9. 오전 3:45:58에 마지막으로 편집
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I see that alot of people seem to have been confused about which spectres to use.
This is generally your option: Primal Crushclaws: Best single target dps, melee spectres though. Hyrri's Watch: Best ranged spectres for dps. Much more damage than SOs, however, very slow attack speed which makes proccing Phantasms slower. Noticeable during single target bosses without Phantasms already up. Syndicate Operatives: Worst option for damage by far. However, the smoothest spectres by a long shot. Their projectiles are very fast and cover alot. Their attack speed and animation is also the smoothest which provides the best map clear. However, for these to be powerful you need your gear to be good enough for them to have enough damage clearing effectively. They're also very fast at spawning Phantasms being one of their main strengths. I'm currently playing with 4 Crushclaws. If you have any other questions or need help with anything, feel free to ask. I won't be backtracking in the thread and answer questions from the past but will gladly answer anything coming forward. |
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hey Dead, happy to see you active and refreshed again.
This is the league I've managed to get furthest with the build, doing all content and decent itemization for the fist time ever. (I'm a pleb) This is my pob: copied yours from 3.16 but changed my items/gems https://pastebin.com/jEF74yhe Are you using hungry loop just because of the budget? I'm wondering if I should use one as well for my AG. currently it's in a +3 unset ring with some res and added fire/light dmg. Also should I drop the +1 curse boots for the Scorch ones, and the rare helm with -% cold res, for the Crown of the Tyrant. Or are you using those 2 unique just because of low budget? Currently I have Elemental Weakness on my AG Gloves, and Frostbite on hit on my 2nd ring. If I drop the +1 curse, which of those 2 curses should I drop in order to have the highest amount of dps? Or I shouldn't drop the curse in the first place :D I bought a decent helm for 30ex, but I'll equip it after i sort out my resistances, because I'll need to change my ring situation. When do you think you'll have made an updated POB for 3.17 with the changes you'll do for high budget, like sometime next week, or it's going to take a few weeks before that's ready? Also regarding Helmet Enchants, idk why but when I use 150% increased effect of the Buff granted by your Carrion Golems, i get more DPS than Skelleton DMG 40%, or Carrion Golem 40%, is my PoB screwed up, or is the Carrion Golem buff the best DPS enchant? Mezelluf#3242 님이 2022. 3. 9. 오전 7:11:31에 마지막으로 편집
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" Glad to hear you're doing good this league and enjoying the build :) I got the idea of using the Hungry Loop because I started to get severely socket starved considering what I wanted to do. A benefit of the Hungry Loop is that it frees up the Feeding Frenzy slot meaning we can boost the damage of our Zombies and Spectres with another support gem. I really wanted to go all out with my AG this league and the Hungry Loop allows me to run a 5-link AG which is super fun. Is this the most optimal setup for higher budgets? I don't know, maybe? A problem is that I'm sacrificing so much Life and resistances running many of these items. I literally have to get all it from my boots, belt and 1 ring. So I'm considering if maybe Mageblood is the optimal belt for the endgame as we can remove Resistance from the equation. I'm barely res capped right now and that's with 80% elemental resistance from my Helm meaning I could not get a BiS helm if I wanted to. I suggest that you build a Hungry Loop and try it out. It's very fun. That would mean that you have to fix your resistances somewhere else though, like from a Stygian vise. The lightning/fire dmg on ring could be fixed with a Lab enchant on boots. In lab you can get 1-160 lightning damage to spells if you haven't killed recently (which you haven't). Scorch boots are defintely better than +1 curse. Curses are around ~30% resistance pen. Boss Curse reduction reduces the effect by 66% down to ~10%. The scorch on the boots is a passive -15% removal so it's stronger. You also get another source of Explode which is insane for clearing. Since you're running BV with EE I suggest not getting a Crown of the Tyrant. Crown of the Tyrant is very expensive and reduces all Ele resistances by -10%. Why you can't use it is because it gives ~70 flat cold damage to everyone around your AG. That includes you, so you'd deal cold damage making you unable to apply Cold Exposure with EE. You're higher budget than me so I'd actually keep running 2 curses. I'd do this by adding +1 curse to chest on your AG instead. What I'd do is craft a Explodey Chest with +1 Curse.
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To do this you want a Crusaders Body armour with T1 Explodey (~30% chance to explode dealing 10% of enemy HP as phys). If you're super rich you could Elevate this with Maven Orbs even. You then Awakened Orb this chest with a Hunters chest with +1 Curse and finally give it to your AG. Since Triad grip converts all phys damage to Cold damage this would make the chest deal Cold Damgage explosions which would scale with all your cold modifiers in the build. This is for sure the endgame chest we want to run on the AG but it's pretty costly. Losing him would feel pretty bad so you want to make sure he's very tanky. If I were you personally I would look into cleaning up all my gems if I were you. This means getting atleast 20/20 quality on ALL your gems. There's no reason for them to not have it. For alternate quality upgrades I'd get DIvergent Bonechill and Divergent Skitterbots. You should also look into getting 21/20 gems for some skills. - Zombies should be 21/20 normal qual - Spectres should be 21/20 Anomalous (This is expensive and can be a later priority) - Skeletons should be 21/0 Vaal (21/20 is super expensive) - AG should be 21/20 Anomalous. Alternate quality gems are pretty expensive to straight out buy as 21/20. What I did was buy x6 anomalous AGs and level them up in my offhand. The cost ~20 chaos each. Then just level them to 20/20 and corrupt yourself. Now I'm currently doing the same for Raise Spectres for my own build. Gearwise, your next upgrades will probably be very expensive upgrades. This would include getting a Wand upgrade with Hatred Aura effect, a Mirror helm or a HH/Mageblood. |
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Thanks for the quick reply!
I changed my gems, except the Anomalous Spectre, i saw your profile earlier during the day that you were leveling 9 of them in the offhand, so I did the same, when I get a 21 one, I'll do the same for the Anomalous AG. I won't change my rings n stuff, I'll do the craft you mentioned for the exploding+1curse chest since it's not expensive at all roughly 1-2ex. I'll try to see if i can add some resistance to it if I'm lucky for the AG. so I'll get the chest and switch the boots for the scorched boots. As far as I can tell, I can probably get 2 better rings with %Minion dmg on both of them since it feels nice. I'll try to buy a wand with, +1+1, Minion DMG%, Minion Attack Speed%, and 2 open suffixes so I can slam Redeemer hope to get Hatred% and then Trigger craft, if it doesn't hit I'll just sell & try again. For the helm/shield I can see it's reaching mirror tier upgrade, so I'll keep checking for good items that are being sold cheap and keep flipping until I can afford the Mirror Service. Overall I'm grateful and happy for the build, I didn't realize how strong it actually was with so little investment until I made a new character for fun and poured 50ex into him and he was still struggling. So now I have a different appreciation for this necro. |
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" Hi Deadandlivin saw your youtube video last leauge and currently following this build guide! currently having blast! Changes some stuff here and there gaining more dps in exchange for losing some defence. Im currently using Crown of the tyrant and didnt even realize the drawback! Im now gonna craft and change my helmet to a rare one with a budget version of your end game AG Helm with the stats: Nearby Enemies have -9% to Cold Resistance Nearby Enemies take 6% increased Elemental Damage I dont have enough Currency for the Higher one but for future reference: if i use awakining orb on two helemet both having elevated mod. Does the new helmet get both elevated mods? Also wanted to ask if my AG is using gravebind: isnt it better to equip it with sporeguard instead of inpulsa? MistakenSmile#7870 님이 2022. 3. 9. 오후 2:49:34에 마지막으로 편집
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" Yes, if you Elevate both helms: One to -12% cold resistance and one to 9% increased elemental dmg and Awakened Orb them together it will retain those values. That's the BiS helm at play. It's SUPER expensive to make though, but depends on your Maven Orb rng. You should expect a ~5% dps increase with double elevated mods compare to not having it. Sporeguard doesn't work on AG, i've tested it. The AG can't use "triggered spells". So whenever an item says Trigger X when Y happens or whatever it won't work. The explodey and stationary thing work. But Contaminate doesn't work, and contaminate is the most important thing. The issue with Sporeguard is that your AG has to stand still for ~2-4 sec to spread the Fungus thing on the ground. When he moves it dissapears. This makes it so monsters rarely stand on it since your AG never will stand still. If Contaminate had worked, Sporeguard would be better. What contaminate does is spawn a pool of fungus on the ground when something is killed by the wearer of the chest. This means that, had it worked, a monster would've died which would've triggered the chest. Fungus would spawn in a big circle under the monster affecting nearby monsters. From here the chest would trigger the explosions spawning more fungus causing a chain reaction. Unfortunately, the chest does almost nothing on the AG cause he runs around too much. |
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" Yeah, it's kinda unfortunate that the jump in price for upgrades is so extreme for minion builds. The 3 most important dps upgrade rares all jump from 15 ex to 200+ ex out of nowhere. That being said, you should still be able to find a wand and shield upgrade without it being too much. It depends on if people are crafting the shield though and putting it on the market. |
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Some more footage of the current version of the build I'm running.
Decided to do some bosskilling here and test the speed when farming guardians :) https://www.youtube.com/watch?v=vb67hi85hIY&ab_channel=HenrikSwanstr%C3%B6m Deadandlivin#2745 님이 2022. 3. 9. 오후 5:19:40에 마지막으로 편집
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