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[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)

Sorry if I bother you with my question, but I came back recently, there is something that I should or can change to improve the build!
https://pastebin.com/ULkBzeG9
Greetings to all!
carnielfz#7775 님이 2022. 4. 23. 오전 3:27:15에 마지막으로 편집
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carnielfz 님이 작성:
Sorry if I bother you with my question, but I came back recently, there is something that I should or can change to improve the build!
https://pastebin.com/ULkBzeG9
Greetings to all!


Only thing I can see is getting an Awakened Melee phys into the build for Intimidate. Replace multistrike on your zombies and spectes for a lvl5 melee phys.

Other than that everything looks good enough.
You could run another dps link instead of Melee Splash on your minions too. If you run a higher budget AG the clearing from his explosions actually is enough and we can focus all out on single target instead.

You should also look to craft new implicits on your boots with eldritch crafting. What you're looking for is Brittle when moving(3 sec minimum). I also suggest getting an immunity like bleed on them.

Other than that, I think your damage should be good enough and all that's left is to farm up for higher budget items.

Your life seems a little low, so getting some more levels and a high life helm could be an option if there's any left this league.
Might also want to look into getting a wand with high minion damage (50% or more).
any plans to fully update the build for the new league? looking forward to playing minions again
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Peter677 님이 작성:
any plans to fully update the build for the new league? looking forward to playing minions again


Yeah, I will make some changes to the guide after the league reveal tomorrow.

It seems like GGG won't be nerfing anything this coming league so shouldn't have to change much. I do want to test some new things though.
dead.. why do you bump the thread if there's no updates? I don't quite understand the need for it.
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LUXEdeJUNK 님이 작성:
dead.. why do you bump the thread if there's no updates? I don't quite understand the need for it.


What do you mean? I'm just answering questions :P
huh.. maybe I don't understand the PoE forum software, I've just been seeing this message under the OP

https://imgur.com/a/pBEJimc

Everyday the first 3-4 weeks of 3.17 where I was playing it kept updating, and I thought it was something you did manually.
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LUXEdeJUNK 님이 작성:
huh.. maybe I don't understand the PoE forum software, I've just been seeing this message under the OP

https://imgur.com/a/pBEJimc

Everyday the first 3-4 weeks of 3.17 where I was playing it kept updating, and I thought it was something you did manually.


Whenever someone writes in a thread it's bumped, that's how forums work :)
If no one writes anything the thread wont get bumped.

It's weird if this thread was edited the first month of this league cause I actually didn't play the first month. I league started very late this league.

Other people were playing and writing stuff here however, which bumped the thread.

If the thread got bumped because I edited the Original Post, then that's because I added things to the build guide after the first month.
At the top of the page in the 3.17-Content: spoiler you can see that I consistently added new videos showcasing the build in 3.17
This might've been the edits to the OP that bumped the thread.
Deadandlivin#2745 님이 2022. 5. 7. 오전 6:32:44에 마지막으로 편집
[3.18] Sentinel League Update:
The new league is launching in a week so it's time to update the guide for the new league start. (Un)fortunately there's no balance changes this league so there's not much I have to do with the build.

What I do have to do is make some adjustments with the new items and things we've learned from 3.17 though cause the build guide and PoBs only reflect 3.16.
During 3.17 I made quite some changes that I think are far stronger. I'll post the PoB changes first in this post and deep dive into rewriting some parts of the build guide later this week.

For now, these are the newly updated PoBs for 3.18:
[3.18] Campaign and Acts:
https://pastebin.com/XqRKGrZf

[3.18] Post Campaign(White Maps):
https://pastebin.com/4NwFBx0R

[3.18] Mid Game(Yellow/Red Maps):
https://pastebin.com/9vzFRtsm

[3.18] Low Budget (~7.5 ex):
https://pastebin.com/Ktp1tBrK

[3.18] Medium Budget (50+ ex):
https://pastebin.com/pF7x30MU
스포일러

Being a medium budget build is mostly predicated on the helm, wand and shield upgrade aswell as some of the most important gems. This is mainly Divergent Melee Splash gems. Everything else are items you craft or buy on your way to a high budget build. Keep in mind that x2 Awakened Multistrikes increase the PoB cost ALOT.

[3.18] High Budget (Mirrors):
https://pastebin.com/FmycPQMq

Some thoughts on 3.18:
As mentioned earlier, we'll go forward with the same version as we ended 3.17 with. There will be some differences for 3.18 but they're mostly related to the new chase uniques. The new crafting system might also open up some new possibilities for us.

One thing is clear though, Headhunter will be completely dead for minion builds going forward. They've removed all Aura modifiers from rare monsters so we won't be able to buff up our minions with broken Auras any longer.
For this reason, Mageblood will be the only high budget endgame belt for us.
On a lower budget, Stygians will be the prefered belt of choice.

Since this is a very high dps build I think all of us should run with the new Atlas Keystone that increases monster health by 50% but decreases monster damage by 25%. It's basically just slapping another defensive layer on top of us and we already oneshot everything so shouldn't be an issue.
Deadandlivin#2745 님이 2022. 5. 7. 오전 8:12:29에 마지막으로 편집
ahh.. I've been wracking my brain on why I saw this when I didn't see any changes to the guide, and couldn't figure it out.

Thanks for the clarification.

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