Fearsome Force cluster lost 22% minion damage and 10 int. Gained 11% minion AOE.
Death Attunement cluster lost 8% minion attack/cast speed. Gained 2% minion damage.
Golem Commander cluster lost 20% increased damage for the player, 7% golem life. Gained 10% increased golem buff effect.
Ravenous Horde cluster lost 38% minion damage. Gained 2% minion attack speed, 11% minion movespeed, 20% chance for minions to proc onslaught (was 10%).
Aligned Spirits also fully removed from tree -30% minion damage
I know it's not used in those builds but i used it when i play it in CI or just low-life builds.
This is why I have issues with GGG, they are so slippery. They talk about all the amazing buffs and whip up a frenzy of hype, but if you sift through the propaganda, it's actually mainly nerfs.
IcedInferno007 님이 2021. 10. 18. 오전 9:29:23에 마지막으로 편집
Im quite liking that "Minions have 100% increased Critical Strike Chance"
for the Baranite Preachers build, allows easy maxing of crit chance without Zealotry aura. So i can either run Wrath for extra DPS or maybe just more defensive auras
Im quite liking that "Minions have 100% increased Critical Strike Chance"
for the Baranite Preachers build, allows easy maxing of crit chance without Zealotry aura. So i can either run Wrath for extra DPS or maybe just more defensive auras
I think we still need Zealotry actually... because we lost medium aura cluster (precise commander, vicious commander)?
But definitely it's good for BP!
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I think we still need Zealotry actually... because we lost medium aura cluster (precise commander, vicious commander)?
But definitely it's good for BP!
Oh right, your version of that doesn't use Increased Critical Strikes support.
For me that 100% is close enought to Zealotry and the 1 precise commander node i need currently.