Enki's Arc Witch Memorial Page & POE 2 Arc Summary
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Gavlow 님이 작성:
Hello!
I improved my gear massively from page 1461 where I once again asked for your help - thank you so much for your input! However, unfortunately I still die instantly but my DPS improved a lot.
What can I change? I am res capped with 3800 hp/1800 es.
I know that I miss jewels, I am getting them now and most of my gems are 20/20 (Arc 21/23).
Same thing.. good damage, but always being oneshot with 4,5k hp
Very bad survivability. I think about skipping eldrich battery.
First of all, thanks for the very detailed guide. I'm enjoying my first league in POE thanks to this.
Secondly, I have a question to ask, for the cinderswallow urn you mentioned in the guide, how do we add fire to our spells so that we can utilise the 10% increased damage effect?
See any potential use for Cold Conduction cluster notable? Here's the text:
Enemies chilled by your hits are shocked
Enemies shocked by your hits are chilled
If I am reading this right, and we can find a way to reliably chill all enemies, we are basically getting the benefit of a 15% baseline shock effect (i.e. shocks from your hits always increase damage taken by at least 15%). You could then invest into some increased effect of shock/non-damaging ailments to scale this all the way up to 50% damage taken (at 234% increased effect of shock), a great extra "hidden" damage multiplier that doesn't show in tooltip DPS.
Would this mechanical interaction work? I feel like it would be huge if it did, allowing us to recapture some of the former glory of the now-exiled Beacon of Ruin (or freeing up FOUR FULL ascendancy passive points if you're currently using it!)
My main concern would be the the actual brass tacks of how an opponent shocked this way (by chill) actually has the shock applied to them and verifies those would scale normally with increased effect of shock. Thoughts, anyone? As someone who always seems to go back to Beacon of Ruin and stacking increased effect of shock up as close to the 234% maximum is possible (or, if you also have the new Overshock notable on the gem, and want to get up to 60% increased damage taken with hits from your shocks, 300%. That's a bit too ambitious for me).
If you take Beacon of Ruin you don't need it. Just one source of cold damage, (for example - affix of on abyss jewel) will be enough to apply chill.
Hmm. But if you don't take it... it's getting interesting.
I feel like going for golems AND heralds AND shocks is too much spread. It will be really hard to get suitable gear to make it work.
Yes, exactly...I'd skip Beacon of Ruin if this mechanic works well. I'd probably opt for reflect immunity over heralds, so I'm not worried about spreading too thin, but even without any investment beyond a bit of cold damage and the passive points needed to get Cold Conduction, ensuring 15% baseline for shock effectiveness would offer a noticeable improvement in single-target DPS over relying on just our Arc damage to proc shocks against bosses with a ton of HP. Not sure how to really test this, though.
WorderMostFoul#7154 님이 2020. 3. 25. 오후 1:42:55에 마지막으로 편집