[3.27] Ice Dancing God - Icestorm/Cyclone/CI - Viable For Everything
" Ahh. " Oh, I assumed any 3 foulborns with the same base type could be turned in. Yea. The drop in Ancient prices is now ???. Maybe they'll come back up? |
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I've been having fun a lot of fun this league as Whispering Ice. What's some thoughts about swapping Rational Doctrine out for a Megalomaniac with Cold to the Core, Blanketed Snow, and Unspeakable Gifts? Just finding one of those in league is so rare and it's probably not worth for pure bossing but that seems like it could be a better way to scale than taking another polymoth node that we just runegraft to for a little more %damage that we don't really need.
Also I had to try to foulborn WI, and it feels terrible sadly. |
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Are you asking about putting the Megalomaniac in the jewel socket where we normally put Rational Doctrine and getting a third Cold to the Core, a third Blanketed Snow, and a 10% chance to go boom? Or are you suggesting replacing entirely the CttC/BS Large Cluster that contains that jewel slot?
If the former, you’re replacing something that costs 1 passive point (the jewel socket) with something that costs five points (the socket, plus the four Megalomaniac passive nodes, one of which does nothing). If the latter, you’re also losing the other jewel socket where Natural Affinity lives, which means giving up our double damage chance, extra defenses while stationary, and Corrupted Blood immunity. You’d get back a few points from the small passives to try to pick up a jewel socket elsewhere, but there's not really another one in range. You'd also lose the Large Cluster’s innate cold damage boost and the ability to fill gaps in your resists/stats via attribute/resist mods on the Large Cluster's small passives. Tithonia#4676 님이 2025. 11. 16. 오후 5:24:25에 마지막으로 편집
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I'm asking if it's worth to put the Megalomaniac in the place of the Rational Doctrine, not replacing any large clusters.
Technically we'd be allocating 4 skill points in the megalomaniac, considering the jewel slot itself was already owned. For those three notables though, I'm wondering if it could be worth to drop the doom cast skill points nearby. Haven't done any POB stuff for it though. I like this build cause of how tanky and easy it is, but the damage for mapping feels fairly lackluster - clear speed being irrelevant to me. |
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I put a 5% increased intelligence, 10% explode chance Megalomaniac in place of rational doctrine and not pathing toward Doom Cast with the last ~4 passive points. I think it is Genius and Unspeakable Gifts on the Mega. This seems perfectly fine and feels ok. The explode at 10% is not the greatest but I can tell it clears slightly quicker. Especially in stuff like Harbinger/Beyond where you have a ton of enemies all at once.
Once I hit level 100 I plan on switching to Doom Cast and ditching the Mega jewel though and switching to Rational and tattoo in the Doom Cast mastery. But in the interim it doesn't feel like a bad option for the time you spend getting from around 96 to 100. AngelOfPassion#3443 님이 2025. 11. 17. 오전 11:44:16에 마지막으로 편집
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Has the crafting of the non-simplex amulet changed, e.g., via recombinators? It would seem you could save an awakener's orb (@ 4 div now ugh), if I understand how recombination works.
Graiaule#7461 님이 2025. 11. 17. 오후 7:44:46에 마지막으로 편집
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" You can't recomb two different influenced bases and get a double influenced item. It'll pick one base to put mods on. If you have two items, Influence A and Influence B. It picks Influence A, no mods exclusive to Influence B will transfer. |
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" You mean if it picks A, only A transfers, and ditto for B, I think. Got it. Thanks! The already-crafted amulets are 5 div, not that much more than an awakener's orb. Ugh. I try to craft all of my pieces. Huh. Just checked; they're up to 7 now. Ah well, my class work is taking time away from POE anyway. WTF is it with Stampede now 1 div? It's normally 25 chaos 10 days after league start... guess no one is running blight. Graiaule#7461 님이 2025. 11. 18. 오전 2:36:38에 마지막으로 편집
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any regex for t16.5 t17?
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" There are two issues with Megalomaniac: 1. It costs 5 points. And we are already starved on them. If you are going to lv 100 then you can technically afford those points (instead of the last crit cluster). But otherwise the cost of that investment is not really worth it. And if it doesn't have 3 good mods then it's not worth the points at all. 2. The perfect Megalomaniac with 3 really good mods appears on the market about once or twice per league. Back in the day, it used to be just myself and another WI enjoyer dedicated enough to get it in each league. That's way too niche and elitist. I just stopped even mentioning it in the guide not to give anybody unreachable goals. BTW if you do get lucky and obtain a 3-mod Megalo AND go to lv 100, then you want to replace Natural Affinity, not Rational Doctrine. RD's Profane Ground is a bigger benefit than NA's standing still bonus. And with the current version of the build, you no longer need Corrupted Blood immunity. A mana flask is enough to cover every CB case including Uber Sirus. I ended up not bothering with CB immunity at all and corrupting 2% MRE on NA instead. Kelvynn#6607 님이 2025. 11. 19. 오후 2:49:41에 마지막으로 편집
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